This commit brings the per-framebuffer logic to code-complete. Still untested.

Squashed commit of the following:

    Update TODO list

    graphics/nxbe:  The moverectangle renderer now supports updates to the per-window framebuffer (unclipped) as well as the graphics device memory (clipped).

    graphics/nxbe:  The filltrapezond renderer now supports updates to the per-window framebuffer (unclipped) as well as the graphics device memory (clipped).

    graphics/nxbe:  The getrectangle method now returns data from the per-window framebuffer if available.

    graphics/nxbe:  The fillrectangle renderer now supports updates to the per-window framebuffer (unclipped) as well as the graphics device memory (clipped).

    graphics/nxmu:  If a window supports a per-window framebuffer, then redraw callbacks are suppressed and the device content is updated from the shadow, per-window framebuffer.  graphics/nxbe:  The copyrectangle renderer now supports updates to the per-window framebuffer (unclipped) as well as the graphics device memory (clipped).

    graphics/nxbe/nxbe_setsize.c:  Reallocate the per-window framebuffer when the window size changes.
This commit is contained in:
Gregory Nutt
2019-03-15 12:15:33 -06:00
parent 1690f2ca8b
commit 9a97eb0fcf
12 changed files with 1163 additions and 258 deletions
+174 -11
View File
@@ -1,7 +1,7 @@
/****************************************************************************
* graphics/nxbe/nxbe_setsize.c
*
* Copyright (C) 2008-2009, 2011 Gregory Nutt. All rights reserved.
* Copyright (C) 2008-2009, 2011, 2019 Gregory Nutt. All rights reserved.
* Author: Gregory Nutt <gnutt@nuttx.org>
*
* Redistribution and use in source and binary forms, with or without
@@ -39,11 +39,172 @@
#include <nuttx/config.h>
#ifdef CONFIG_NX_RAMBACKED
# include <debug.h>
# include <string.h>
#ifdef CONFIG_BUILD_KERNEL
# include <nuttx/pgalloc.h>
#else
# include <nuttx/kmalloc.h>
#endif
#endif
#include <nuttx/nx/nxglib.h>
#include "nxbe.h"
#include "nxmu.h"
/****************************************************************************
* Pre-processor Definitions
****************************************************************************/
#ifndef MIN
# define MIN(a,b) ((a < b) ? a : b)
#endif
/****************************************************************************
* Private Functions
****************************************************************************/
/****************************************************************************
* Name: nxbe_realloc
*
* Description:
* After the display size has changed, reallocate the pre-window frame
* buffer for the new framebuffer size.
*
* REVISIT: This currently takes a brute force force approach, allocating
* the new framebuffer while the old framebuffer is still in place. There
* may be some clever way to do this reallocation in place.
*
****************************************************************************/
#ifdef CONFIG_NX_RAMBACKED
static void nxbe_realloc(FAR struct nxbe_window_s *wnd,
FAR struct nxgl_rect_s *oldbounds)
{
FAR nxgl_mxpixel_t *newfb;
FAR uint8_t *src;
FAR uint8_t *dest;
nxgl_coord_t minheight;
nxgl_coord_t newidth;
nxgl_coord_t newheight;
nxgl_coord_t oldheight;
nxgl_coord_t row;
size_t newfbsize;
unsigned int minstride;
unsigned int newstride;
unsigned int bpp;
#ifdef CONFIG_BUILD_KERNEL
unsigned int newnpages;
#endif
/* Allocate framebuffer memory if the per-window framebuffer feature has
* been selected.
*
* REVISIT: This initial state of the framebuffer is uninitialized and
* not synchronized with the graphic device content. It will take a full
* screen update from the application to force the framebuffer and device
* to be consistent.
*/
if (NXBE_ISRAMBACKED(wnd))
{
oldheight = oldbounds->pt2.y - oldbounds->pt1.y + 1;
newidth = wnd->bounds.pt2.x - wnd->bounds.pt1.x + 1;
newheight = wnd->bounds.pt2.y - wnd->bounds.pt1.y + 1;
bpp = wnd->be->plane[0].pinfo.bpp;
newstride = (bpp * newidth + 7) >> 8;
newfbsize = newstride * newheight;
#ifdef CONFIG_BUILD_KERNEL
/* Re-allocate memory from the page pool. */
/* Determine the number of pages to be allocated. */
newnpages = (uint16_t)MM_NPAGES(newfbsize);
/* Allocate the pages */
newfb = (FAR nxgl_mxpixel_t *)mm_pgalloc(newnpages);
if (newfb == NULL)
{
/* Fall back to no RAM back up */
gerr("ERROR: mm_pgalloc() failed\n");
mm_pgfree(wnd->fbmem, wnd->npages);
wnd->stride = 0;
wnd->npages = 0;
wnd->fbmem = NULL;
NXBE_CLRRAMBACKED(wnd);
return;
}
#else
/* Re-allocate memory from the user space heap. */
newfb = (FAR nxgl_mxpixel_t *)kumm_malloc(newfbsize);
if (newfb == NULL)
{
/* Fall back to no RAM back up */
gerr("ERROR: mm_pgalloc() failed\n");
kumm_free(wnd->fbmem);
wnd->stride = 0;
wnd->fbmem = NULL;
NXBE_CLRRAMBACKED(wnd);
return;
}
#endif
/* Copy the content of the old framebuffer to the new frame buffer */
minheight = MIN(oldheight, newheight);
minstride = MIN(wnd->stride, newstride);
/* Process each line one at a time */
for (src = (FAR uint8_t *)wnd->fbmem, dest = (FAR uint8_t *)newfb,
row = 0;
row < minheight;
src += wnd->stride, dest += newstride, row++)
{
/* Copy valid row data */
memcpy(src, dest, minstride);
/* Pad any extra pixel data on the right (with zeroes?) */
if (minstride < newstride)
{
memset(dest + minstride, 0, newstride - minstride);
}
}
/* Pad any extra lines at the bottom (with zeroes?) */
if (row < newheight)
{
size_t nbytes = newstride * (newheight - row);
memset(dest, 0, nbytes);
}
/* Free the old framebuffer and configure for the new framebuffer */
#ifdef CONFIG_BUILD_KERNEL
mm_pgfree(wnd->fbmem, wnd->npages);
wnd->npages = newnpages;
#else
kumm_free(wnd->fbmem);
#endif
wnd->stride = newstride;
wnd->fbmem = newfb;
}
}
#else
# define nxbe_realloc(w,b)
#endif
/****************************************************************************
* Public Functions
****************************************************************************/
@@ -62,18 +223,15 @@ void nxbe_setsize(FAR struct nxbe_window_s *wnd,
{
struct nxgl_rect_s bounds;
#ifdef CONFIG_DEBUG_FEATURES
if (!wnd)
{
return;
}
#endif
DEBUGASSERT(wnd != NULL && size != NULL);
/* Save the before size of the window's bounding box */
/* Save the 'before' size of the window's bounding box */
nxgl_rectcopy(&bounds, &wnd->bounds);
/* Add the window origin to the supplied size get the new window bounding box */
/* Add the window origin to the supplied size get the new window bounding
* box
*/
wnd->bounds.pt2.x = wnd->bounds.pt1.x + size->w - 1;
wnd->bounds.pt2.y = wnd->bounds.pt1.y + size->h - 1;
@@ -82,8 +240,13 @@ void nxbe_setsize(FAR struct nxbe_window_s *wnd,
nxgl_rectintersect(&wnd->bounds, &wnd->bounds, &wnd->be->bkgd.bounds);
/* We need to update the larger of the two rectangles. That will be the
* union of the before and after sizes.
/* Re-allocate the per-window framebuffer memory for the new window size. */
nxbe_realloc(wnd, &bounds);
/* We need to update the larger of the two regions described by the
* original bounding box and the new bounding box. That will be the
* union of the two bounding boxes.
*/
nxgl_rectunion(&bounds, &bounds, &wnd->bounds);