diff --git a/include/nuttx/video/fb.h b/include/nuttx/video/fb.h index 5cd0065469d..da41267719c 100644 --- a/include/nuttx/video/fb.h +++ b/include/nuttx/video/fb.h @@ -95,7 +95,7 @@ #define FB_FMT_RGBA16 18 /* BPP=16 Raw RGB with alpha */ #define FB_FMT_RGBA32 19 /* BPP=32 Raw RGB with alpha */ -/* Raw RGB with a transparency field. Layout is as for stanadard RGB at 16 and +/* Raw RGB with a transparency field. Layout is as for standard RGB at 16 and * 32 bits per pixel but the msb in each pixel indicates whether the pixel is * transparent or not. */ @@ -109,16 +109,20 @@ #define FB_FMT_AYUV 22 /* BPP=32 Combined YUV and alpha */ #define FB_FMT_CLJR 23 /* BPP=8 4 pixels packed into a uint32_t. - * YUV 4:1:1 with l< 8 bits per YUV sample */ -#define FB_FMT_CYUV 24 /* BPP=16 UYVY except that height is reversed */ + * YUV 4:1:1 with l< 8 bits + * per YUV sample */ +#define FB_FMT_CYUV 24 /* BPP=16 UYVY except that height is + * reversed */ #define FB_FMT_IRAW 25 /* BPP=? Intel uncompressed YUV */ #define FB_FMT_IUYV 26 /* BPP=16 Interlaced UYVY (line order - * 0,2,4,.., 1,3,5...) */ + * 0,2,4,.., 1,3,5...) */ #define FB_FMT_IY41 27 /* BPP=12 Interlaced Y41P (line order - * 0,2,4,.., 1,3,5...) */ + * 0,2,4,.., 1,3,5...) */ #define FB_FMT_IYU2 28 /* BPP=24 */ -#define FB_FMT_HDYC 29 /* BPP=16 UYVY except uses the BT709 color space */ -#define FB_FMT_UYVP 30 /* BPP=24? YCbCr 4:2:2, 10-bits per component in U0Y0V0Y1 order */ +#define FB_FMT_HDYC 29 /* BPP=16 UYVY except uses the BT709 + * color space */ +#define FB_FMT_UYVP 30 /* BPP=24? YCbCr 4:2:2, 10-bits per + * component in U0Y0V0Y1 order */ #define FB_FMT_UYVY 31 /* BPP=16 YUV 4:2:2 */ #define FB_FMT_UYNV FB_FMT_UYVY /* BPP=16 */ #define FB_FMT_Y422 FB_FMT_UYVY /* BPP=16 */ @@ -141,20 +145,32 @@ /* Packed Planar YUV Formats ************************************************/ -#define FB_FMT_YVU9 44 /* BPP=9 8-bit Y followed by 8-bit 4x4 VU */ +#define FB_FMT_YVU9 44 /* BPP=9 8-bit Y followed by 8-bit + * 4x4 VU */ #define FB_FMT_YUV9 45 /* BPP=9? */ -#define FB_FMT_IF09 46 /* BPP=9.5 YVU9 + 4x4 plane of delta relative to tframe. */ -#define FB_FMT_YV16 47 /* BPP=16 8-bit Y followed by 8-bit 2x1 VU */ -#define FB_FMT_YV12 48 /* BPP=12 8-bit Y followed by 8-bit 2x2 VU */ -#define FB_FMT_I420 49 /* BPP=12 8-bit Y followed by 8-bit 2x2 UV */ +#define FB_FMT_IF09 46 /* BPP=9.5 YVU9 + 4x4 plane of delta + * relative to tframe. */ +#define FB_FMT_YV16 47 /* BPP=16 8-bit Y followed by 8-bit + * 2x1 VU */ +#define FB_FMT_YV12 48 /* BPP=12 8-bit Y followed by 8-bit + * 2x2 VU */ +#define FB_FMT_I420 49 /* BPP=12 8-bit Y followed by 8-bit + * 2x2 UV */ #define FB_FMT_IYUV FB_FMT_I420 /* BPP=12 */ -#define FB_FMT_NV12 50 /* BPP=12 8-bit Y followed by an interleaved 2x2 UV */ +#define FB_FMT_NV12 50 /* BPP=12 8-bit Y followed by an + * interleaved 2x2 UV */ #define FB_FMT_NV21 51 /* BPP=12 NV12 with UV reversed */ -#define FB_FMT_IMC1 52 /* BPP=12 YV12 except UV planes ame stride as Y */ -#define FB_FMT_IMC2 53 /* BPP=12 IMC1 except UV lines interleaved at half stride boundaries */ -#define FB_FMT_IMC3 54 /* BPP=12 As IMC1 except that UV swapped */ -#define FB_FMT_IMC4 55 /* BPP=12 As IMC2 except that UV swapped */ -#define FB_FMT_CLPL 56 /* BPP=12 YV12 but including a level of indirection. */ +#define FB_FMT_IMC1 52 /* BPP=12 YV12 except UV planes same + * stride as Y */ +#define FB_FMT_IMC2 53 /* BPP=12 IMC1 except UV lines + * interleaved at half stride + * boundaries */ +#define FB_FMT_IMC3 54 /* BPP=12 As IMC1 except that UV + * swapped */ +#define FB_FMT_IMC4 55 /* BPP=12 As IMC2 except that UV + * swapped */ +#define FB_FMT_CLPL 56 /* BPP=12 YV12 but including a level + * of indirection. */ #define FB_FMT_Y41B 57 /* BPP=12? 4:1:1 planar. */ #define FB_FMT_Y42B 58 /* BPP=16? YUV 4:2:2 planar. */ #define FB_FMT_CXY1 59 /* BPP=12 */ @@ -237,7 +253,7 @@ struct fb_cmap_s struct fb_cursorimage_s { fb_coord_t width; /* Width of the cursor image in pixels */ - fb_coord_t height /* Height of the curor image in pixels */ + fb_coord_t height /* Height of the cursor image in pixels */ const uint8_t *image; /* Pointer to image data */ }; #endif @@ -295,24 +311,35 @@ struct fb_setcursor_s struct fb_vtable_s { - /* Get information about the video controller configuration and the configuration - * of each color plane. + /* Get information about the video controller configuration and the + * configuration of each color plane. */ - int (*getvideoinfo)(FAR struct fb_vtable_s *vtable, FAR struct fb_videoinfo_s *vinfo); - int (*getplaneinfo)(FAR struct fb_vtable_s *vtable, int planeno, FAR struct fb_planeinfo_s *pinfo); + int (*getvideoinfo)(FAR struct fb_vtable_s *vtable, + FAR struct fb_videoinfo_s *vinfo); + int (*getplaneinfo)(FAR struct fb_vtable_s *vtable, int planeno, + FAR struct fb_planeinfo_s *pinfo); - /* The following are provided only if the video hardware supports RGB color mapping */ + /* The following are provided only if the video hardware supports RGB + * color mapping + */ #ifdef CONFIG_FB_CMAP - int (*getcmap)(FAR struct fb_vtable_s *vtable, FAR struct fb_cmap_s *cmap); - int (*putcmap)(FAR struct fb_vtable_s *vtable, FAR const struct fb_cmap_s *cmap); + int (*getcmap)(FAR struct fb_vtable_s *vtable, + FAR struct fb_cmap_s *cmap); + int (*putcmap)(FAR struct fb_vtable_s *vtable, + FAR const struct fb_cmap_s *cmap); #endif - /* The following are provided only if the video hardware supports a hardware cursor */ + + /* The following are provided only if the video hardware supports a + * hardware cursor. + */ #ifdef CONFIG_FB_HWCURSOR - int (*getcursor)(FAR struct fb_vtable_s *vtable, FAR struct fb_cursorattrib_s *attrib); - int (*setcursor)(FAR struct fb_vtable_s *vtable, FAR struct fb_setcursor_s *settings); + int (*getcursor)(FAR struct fb_vtable_s *vtable, + FAR struct fb_cursorattrib_s *attrib); + int (*setcursor)(FAR struct fb_vtable_s *vtable, + FAR struct fb_setcursor_s *settings); #endif }; @@ -343,7 +370,7 @@ extern "C" * up_fbgetvplane - Return a a reference to the framebuffer object for * the specified video plane. Most OSDs support * multiple planes of video. - * up_fbuninitialize - Unitialize the framebuffer support + * up_fbuninitialize - Uninitialize the framebuffer support * ***************************************************************************/