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More NX Console fixes... good progress but still not ready for prime time
git-svn-id: svn://svn.code.sf.net/p/nuttx/code/trunk@4533 42af7a65-404d-4744-a932-0658087f49c3
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@@ -135,16 +135,11 @@ void nxbe_bitmap(FAR struct nxbe_window_s *wnd, FAR const struct nxgl_rect_s *de
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}
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#endif
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/* Offset the rectangle and image origin by the window origin */
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nxgl_rectoffset(&bounds, dest, wnd->bounds.pt1.x, wnd->bounds.pt1.y);
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nxgl_vectoradd(&offset, origin, &wnd->bounds.pt1);
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/* Verify that the destination rectangle begins "below" and to the "right"
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* of the origin
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*/
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if (bounds.pt1.x < origin->x || bounds.pt1.y < origin->y)
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if (dest->pt1.x < origin->x || dest->pt1.y < origin->y)
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{
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gdbg("Bad dest start position\n");
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return;
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@@ -154,13 +149,18 @@ void nxbe_bitmap(FAR struct nxbe_window_s *wnd, FAR const struct nxgl_rect_s *de
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* width of the source bitmap data (taking into account the bitmap origin)
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*/
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deststride = (((bounds.pt2.x - origin->x + 1) * wnd->be->plane[0].pinfo.bpp + 7) >> 3);
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deststride = (((dest->pt2.x - origin->x + 1) * wnd->be->plane[0].pinfo.bpp + 7) >> 3);
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if (deststride > stride)
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{
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gdbg("Bad dest width\n");
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return;
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}
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/* Offset the rectangle and image origin by the window origin */
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nxgl_rectoffset(&bounds, dest, wnd->bounds.pt1.x, wnd->bounds.pt1.y);
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nxgl_vectoradd(&offset, origin, &wnd->bounds.pt1);
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/* Clip to the limits of the window and of the background screen */
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nxgl_rectintersect(&remaining, &bounds, &wnd->bounds);
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@@ -149,7 +149,9 @@ struct nxcon_glyph_s
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uint8_t height; /* Height of this glyph (in rows) */
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uint8_t width; /* Width of this glyph (in pixels) */
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uint8_t stride; /* Width of the glyph row (in bytes) */
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#ifdef CONFIG_NXCONSOLE_FONTCACHE
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uint8_t usecnt; /* Use count */
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#endif
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FAR uint8_t *bitmap; /* Allocated bitmap memory */
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};
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