app/graphics/nxbe/nxbe_setsize.c: Fix backward source/destination in memcpy() in new per-window framebuffer logic.

This commit is contained in:
Gregory Nutt
2019-03-16 17:37:29 -06:00
parent 42628d2209
commit 18d52ecee2
3 changed files with 3 additions and 3 deletions
+1 -1
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@@ -407,7 +407,7 @@ void up_addregion(void)
else else
{ {
/* Use the entire SDRAM for heap (possible reserving a portion at /* Use the entire SDRAM for heap (possible reserving a portion at
* the beginning of DRAM. * the beginning of DRAM).
*/ */
dram_start = LPC17_EXTDRAM_CS0 + CONFIG_LPC17_EXTDRAMHEAP_OFFSET; dram_start = LPC17_EXTDRAM_CS0 + CONFIG_LPC17_EXTDRAMHEAP_OFFSET;
+1 -1
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@@ -216,6 +216,6 @@ void nxbe_fill(FAR struct nxbe_window_s *wnd,
/* Rend the bitmap directly to the graphics device in any case */ /* Rend the bitmap directly to the graphics device in any case */
nxbe_fill_dev(wnd, &remaining, color); nxbe_fill_dev(wnd, &remaining, color);
} }
} }
+1 -1
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@@ -177,7 +177,7 @@ static void nxbe_realloc(FAR struct nxbe_window_s *wnd,
{ {
/* Copy valid row data */ /* Copy valid row data */
memcpy(src, dest, minstride); memcpy(dest, src, minstride);
/* Pad any extra pixel data on the right (with zeroes?) */ /* Pad any extra pixel data on the right (with zeroes?) */