Make sure that labeling is used consistently in all function headers (part 2).

This commit is contained in:
Gregory Nutt
2018-02-01 12:03:55 -06:00
parent 12474d2c38
commit 1567b82429
78 changed files with 193 additions and 177 deletions
+1 -1
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@@ -53,7 +53,7 @@
/****************************************************************************
* Name: nxgl_copyrectangle_*bpp
*
* Descripton:
* Description:
* Copy a rectangular bitmap image into the specific position in the
* framebuffer memory.
*
+1 -1
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@@ -61,7 +61,7 @@
/****************************************************************************
* Name: nxgl_fillrectangle_*bpp
*
* Descripton:
* Description:
* Fill a rectangle region in the framebuffer memory with a fixed color
*
****************************************************************************/
+1 -1
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@@ -63,7 +63,7 @@
/****************************************************************************
* Name: nxglib_filltrapezoid_*bpp
*
* Descripton:
* Description:
* Fill a trapezoidal region in the framebuffer memory with a fixed color.
* Clip the trapezoid to lie within a boundng box. This is useful for
* drawing complex shapes that can be broken into a set of trapezoids.
+1 -1
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@@ -105,7 +105,7 @@ static inline void nxgl_lowresmemcpy(FAR uint8_t *dline, FAR const uint8_t *slin
/****************************************************************************
* Name: nxgl_getrectangle_*bpp
*
* Descripton:
* Description:
* Fetch a rectangular region from framebuffer memory. The source is
* expressed as a rectangle.
*
+1 -1
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@@ -105,7 +105,7 @@ static inline void nxgl_lowresmemcpy(FAR uint8_t *dline, FAR const uint8_t *slin
/****************************************************************************
* Name: nxgl_moverectangle_*bpp
*
* Descripton:
* Description:
* Move a rectangular region from location to another in the
* framebuffer memory. The source is expressed as a rectangle; the
* destination position is expressed as a point corresponding to the
+1 -1
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@@ -61,7 +61,7 @@
/****************************************************************************
* Name: nxgl_setpixel_*bpp
*
* Descripton:
* Description:
* Draw a single pixel in frambuffer memory at the given position and with
* the given color. This is equivalent to nxgl_fillrectangle_*bpp() with
* a 1x1 rectangle but is more efficient.
+1 -1
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@@ -55,7 +55,7 @@
/****************************************************************************
* Name: nxgl_copyrectangle_*bpp
*
* Descripton:
* Description:
* Copy a rectangular bitmap image into the specific position in the
* framebuffer memory.
*
+1 -1
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@@ -63,7 +63,7 @@
/****************************************************************************
* Name: nxgl_fillrectangle_*bpp
*
* Descripton:
* Description:
* Fill a rectangle region in the LCD memory with a fixed color
*
****************************************************************************/
+1 -1
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@@ -63,7 +63,7 @@
/****************************************************************************
* Name: nxglib_filltrapezoid_*bpp
*
* Descripton:
* Description:
* Fill a trapezoidal region in the LCD memory with a fixed color.
* Clip the trapezoid to lie within a boundng box. This is useful for
* drawing complex shapes that can be broken into a set of trapezoids.
+1 -1
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@@ -53,7 +53,7 @@
/****************************************************************************
* Name: nxgl_moverectangle_*bpp
*
* Descripton:
* Description:
* Fetch a rectangular region from LCD GRAM memory. The source is
* expressed as a rectangle.
*
+1 -1
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@@ -53,7 +53,7 @@
/****************************************************************************
* Name: nxgl_moverectangle_*bpp
*
* Descripton:
* Description:
* Move a rectangular region from location to another in the
* LCD memory. The source is expressed as a rectangle; the
* destination position is expressed as a point corresponding to the
+1 -1
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@@ -62,7 +62,7 @@
/****************************************************************************
* Name: nxgl_setpixel_*bpp
*
* Descripton:
* Description:
* Draw a single pixel in LCD memory at the given position and with the
* given color. This is equivalent to nxgl_fillrectangle_*bpp() with a 1x1
* rectangle but is more efficient.