Files
mujs/js.h
T
Tor Andersson a4cc139e1c Add js_Object with js_Property binary search tree.
Use object to represent a variable record and implement variable
loading and storing in the interpreter.
2014-01-13 21:32:33 +01:00

42 lines
954 B
C

#ifndef js_h
#define js_h
#include <stdio.h>
#include <stdlib.h>
#include <stddef.h>
#include <stdarg.h>
#include <string.h>
#include <setjmp.h>
#include <math.h>
typedef struct js_State js_State;
typedef enum js_ValueType js_ValueType;
typedef int (*js_CFunction)(js_State *J);
typedef struct js_Ast js_Ast;
typedef struct js_Closure js_Closure;
typedef struct js_Function js_Function;
typedef struct js_Object js_Object;
typedef struct js_Property js_Property;
typedef struct js_RegExp js_RegExp;
typedef struct js_StringNode js_StringNode;
typedef struct js_Value js_Value;
#define JS_REGEXP_G 1
#define JS_REGEXP_I 2
#define JS_REGEXP_M 4
js_State *js_newstate(void);
void js_close(js_State *J);
int js_error(js_State *J, const char *fmt, ...);
int js_loadstring(js_State *J, const char *s);
int js_loadfile(js_State *J, const char *filename);
const char *js_intern(js_State *J, const char *s);
void js_printstringtree(js_State *J);
#endif