Files
grblHAL/rgb.h
T
Terje Io a912ce47c7 This build has moved the probe input to the ioPorts pool of inputs and will be allocated from it when configured.
The change is major and potentially dangerous, it may damage your probe, so please verify correct operation after installing.

Fix for STM32F4xx issue 161, Ethernet connection unresponsive if USB port not powered.

Enhanced ioPorts interface: New debounce option for input pins that are interrupt capable, currently only possible to enable via plugin code - later to be made available via a $-setting.
Added some wrapper functions for simpler plugin code++

Added simple task scheduler to the core, allows interrupt routines to dispatch jobs to the foreground process, delayed tasks and repeating tasks attached to the 1 ms system timer.
Some drivers and plugins now uses the scheduler for input pin debouncing, regular polling etc. The core uses it for stepper disabling and sleep monitoring.
2024-02-23 22:54:00 +01:00

220 lines
5.9 KiB
C

/*
rgb.h - typedefs, API structure and helper functions for RGB lights and LED strips
Part of grblHAL
Copyright (c) 2024 Terje Io
grblHAL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
grblHAL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with grblHAL. If not, see <http://www.gnu.org/licenses/>.
*/
typedef union {
uint8_t value;
uint8_t mask;
struct {
uint8_t B :1,
G :1,
R :1,
W :1,
unused :4;
};
} rgb_color_mask_t;
typedef union {
uint32_t value;
struct {
uint8_t B; //!< Blue
uint8_t G; //!< Green
uint8_t R; //!< Red
uint8_t W; //!< White
};
} rgb_color_t;
/*! \brief Pointer to function for setting RGB (LED) output.
\param color a \a rgb_color_t union.
*/
typedef void (*rgb_set_color_ptr)(uint16_t device, rgb_color_t color);
/*! \brief Pointer to function for setting RGB (LED) output, with mask for which LEDs to change.
\param color a \a rgb_color_t union.
\param mask a \a rgb_color_mask_t union.
*/
typedef void (*rgb_set_color_masked_ptr)(uint16_t device, rgb_color_t color, rgb_color_mask_t mask);
/*! \brief Pointer to function for setting RGB (LED) intensity.
\param intensity in the range 0 - 255.
\returns previuous intensity.
*/
typedef uint8_t (*rgb_set_intensity_ptr)(uint8_t intensity);
/*! \brief Pointer to function for outputting RGB (LED) data to Neopixel strip.
*/
typedef void (*rgb_write_ptr)(void);
typedef struct {
rgb_set_color_ptr out; //!< Optional handler for setting device (LED) color.
rgb_set_color_masked_ptr out_masked; //!< Optional handler for setting device (LED) color, with mask for which LEDs to change.
rgb_write_ptr write; //!< Optional handler for outputting data to Neopixel strip.
rgb_set_intensity_ptr set_intensity; //!< Optional handler for setting intensity, range 0 - 255.
rgb_color_t cap; //!< Driver capability, color value: 0 - not available, 1 - on off, > 1 - intensity range 0 - n.
uint16_t num_devices; //!< Number of devices (LEDs) available.
} rgb_ptr_t;
// helper structure and functions, not used by the core
typedef struct {
uint16_t num_leds;
uint16_t num_bytes;
uint8_t *leds;
uint8_t intensity;
} neopixel_cfg_t;
// Intensity conversions
static inline rgb_color_t rgb_set_intensity (rgb_color_t color, uint8_t intensity)
{
color.R = (uint8_t)(((color.R + 1) * intensity) >> 8);
color.G = (uint8_t)(((color.G + 1) * intensity) >> 8);
color.B = (uint8_t)(((color.B + 1) * intensity) >> 8);
return color;
}
static inline rgb_color_t rgb_reset_intensity (rgb_color_t color, uint8_t intensity)
{
color.R = (uint8_t)((color.R << 8) / (intensity + 1));
color.G = (uint8_t)((color.G << 8) / (intensity + 1));
color.B = (uint8_t)((color.B << 8) / (intensity + 1));
return color;
}
// RGB to/from 3 bytes per pixel packed format
static inline void rgb_3bpp_pack (uint8_t *led, rgb_color_t color, rgb_color_mask_t mask, uint8_t intensity)
{
uint32_t R = 0, G = 0, B = 0;
uint8_t bitmask = 0b10000000;
color = rgb_set_intensity(color, intensity);
do {
R <<= 3;
R |= color.R & bitmask ? 0b110 : 0b100;
G <<= 3;
G |= color.G & bitmask ? 0b110 : 0b100;
B <<= 3;
B |= color.B & bitmask ? 0b110 : 0b100;
} while(bitmask >>= 1);
if(mask.G) {
*led++ = (uint8_t)(G >> 16);
*led++ = (uint8_t)(G >> 8);
*led++ = (uint8_t)G;
} else
led += 3;
if(mask.R) {
*led++ = (uint8_t)(R >> 16);
*led++ = (uint8_t)(R >> 8);
*led++ = (uint8_t)R;
} else
led += 3;
if(mask.B) {
*led++ = (uint8_t)(B >> 16);
*led++ = (uint8_t)(B >> 8);
*led = (uint8_t)B;
}
}
static inline rgb_color_t rgb_3bpp_unpack (uint8_t *led, uint8_t intensity)
{
rgb_color_t color = {0};
if(intensity) {
uint32_t R = 0, G = 0, B = 0;
uint8_t bitmask = 0b00000001;
G = *led++ << 16;
G |= *led++ << 8;
G |= *led++;
R = *led++ << 16;
R |= *led++ << 8;
R |= *led++;
B = *led++ << 16;
B |= *led++ << 8;
B |= *led;
do {
if((R & 0b110) == 0b110)
color.R |= bitmask;
R >>= 3;
if((G & 0b110) == 0b110)
color.G |= bitmask;
G >>= 3;
if((B & 0b110) == 0b110)
color.B |= bitmask;
B >>= 3;
} while(bitmask <<= 1);
color = rgb_reset_intensity(color, intensity);
}
return color;
}
// RGB to/from 1 byte per pixel packed format
static inline void rgb_1bpp_assign (uint8_t *led, rgb_color_t color, rgb_color_mask_t mask)
{
if(mask.G)
*led++ = color.G;
else
led++;
if(mask.R)
*led++ = color.R;
else
led++;
if(mask.B)
*led = color.B;
}
static inline void rgb_1bpp_pack (uint8_t *led, rgb_color_t color, rgb_color_mask_t mask, uint8_t intensity)
{
color = rgb_set_intensity(color, intensity);
rgb_1bpp_assign(led, color, mask);
}
static inline rgb_color_t rgb_1bpp_unpack (uint8_t *led, uint8_t intensity)
{
rgb_color_t color = {0};
if(intensity) {
color.G = *led++;
color.R = *led++;
color.B = *led;
color = rgb_reset_intensity(color, intensity);
}
return color;
}
//