/* * plan_exec.cpp - execution function for acceleration managed lines * This file is part of the g2core project * * Copyright (c) 2010 - 2019 Alden S. Hart, Jr. * Copyright (c) 2012 - 2019 Rob Giseburt * * This file ("the software") is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License, version 2 as published by the * Free Software Foundation. You should have received a copy of the GNU General Public * License, version 2 along with the software. If not, see . * * As a special exception, you may use this file as part of a software library without * restriction. Specifically, if other files instantiate templates or use macros or * inline functions from this file, or you compile this file and link it with other * files to produce an executable, this file does not by itself cause the resulting * executable to be covered by the GNU General Public License. This exception does not * however invalidate any other reasons why the executable file might be covered by the * GNU General Public License. * * THE SOFTWARE IS DISTRIBUTED IN THE HOPE THAT IT WILL BE USEFUL, BUT WITHOUT ANY * WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT * SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "config.h" #include "controller.h" #include "encoder.h" #include "g2core.h" #include "kinematics.h" #include "planner.h" #include "report.h" #include "spindle.h" #include "stepper.h" #include "util.h" #include "xio.h" // DIAGNOSTIC // execute routines (NB: These are all called from the LO interrupt) static stat_t _exec_aline_head(mpBuf_t *bf); // passing bf because body might need it, and it might call body static stat_t _exec_aline_body(mpBuf_t *bf); // passing bf so that body can extend itself if the exit velocity rises. static stat_t _exec_aline_tail(mpBuf_t *bf); static stat_t _exec_aline_segment(void); static void _exec_aline_normalize_block(mpBlockRuntimeBuf_t *b); static stat_t _exec_aline_feedhold(mpBuf_t *bf); static void _init_forward_diffs(float v_0, float v_1); /**************************************************************************************** * mp_forward_plan() - plan commands and moves ahead of exec; call ramping for moves * **** WARNING **** * mp_forward_plan() should NOT be called directly! * Instead call st_request_forward_plan(), which mediates access. * * mp_forward_plan() performs just-in-time forward planning immediately before * moves and commands are queued to the move execution runtime (exec). * Unlike back planning, buffers are only forward planned once. * * mp_forward_plan() is called aggressively via st_request_forward_plan(). * It has a relatively low interrupt level to call its own. * See also: Planner Background and Overview notes in planner.h * * It examines the currently running buffer and its adjacent buffers to: * - Stop the system from re-planning or planning something that's not prepped * - Plan the next available ALINE (movement) block past the COMMAND blocks * - Skip past/ or pre-plan COMMAND blocks while labeling them as FULLY_PLANNED * * Returns: * - STAT_OK if exec should be called to kickstart (or continue) movement * - STAT_NOOP to exit with no action taken (do not call exec) */ /* * --- Forward Planning Processing and Cases --- * * These cases describe all possible sequences of buffers in the planner queue starting * with the currently executing (or about to execute) Run buffer, looking forward * to more recently arrived buffers. In most cases only one or two buffers need to * be examined, but contiguous groups of commands may need to be processed. * * 'Running' cases are where the run buffer state is RUNNING. Bootstrap handles all other cases. * 'Bootstrap' occurs during the startup phase where moves are collected before starting movement. * Conditions that are impossible based on this definition are not listed in the tables below. * * See planner.h / bufferState enum for shorthand used in the descriptions. * All cases assume a mix of moves and commands, as noted in the shorthand. * All cases assume 2 'blocks' - Run block (r) & Plan block (p). These cases * will need to be revisited and generalized if more blocks are used in the future * (i.e. deeper forward planning). * * 'NOT_PLANNED' means the block has not been back planned or forward planned * This refers to any state below BACK_PLANNED, i.e. < MP_BUFFER_BACK_PLANNED * 'NOT_PLANNED' can be either a move or command, we don't care so it's not specified. * * 'BACK_PLANNED' means the block has been back planned but not forward planned * 'FULLY_PLANNED' means the block is back planned and forward planned, is ready for execution * 'RUNNING' means the move is executing in the runtime. The bf is "locked" during this phase * * 'COMMAND' or 'COMMAND(s)' refers to one command or a contiguous group of command buffers * that may be in BACK_PLANNED or FULLY_PLANNED states. Processing is always the same; * plan all BACK_PLANNED commands and skip past all FULLY_PLANNED commands. * * Note 1: For MOVEs use the exit velocity of the Run block (mr->r->exit_velocity) * as the entry velocity of the next adjacent move. * * Note 1a: In this special COMMAND case we trust mr->r->exit_velocity because the * back planner has already handled this case for us. * * Note 2: For COMMANDs use the entry velocity of the current runtime (mr->entry_velocity) * as the entry velocity for the next adjacent move. mr->entry_velocity is almost always 0, * but could be non-0 in a race condition. * FYI: mr->entry_velocity is set at the end of the last running block in mp_exec_aline(). * * CASE: * 0. Nothing to do * * run_buffer * ---------- * a. Run buffer has not yet been initialized (prep null buffer and return NOOP) * b. NOT_BACK_PLANNED No moves or commands in run buffer. Exit with no action * * 1. Bootstrap cases (buffer state < RUNNING) * * run_buffer next N bufs terminal buf Actions * ---------- ----------- ------------ ---------------------------------- * a. BACK_PLANNED/MOVE plan move, exit OK * b. FULLY_PLANNED/MOVE NOT_PLANNED exit NOOP * c. FULLY_PLANNED/MOVE BACK_PLANNED/MOVE exit NOOP (don't plan past a PLANNED buffer) * d. FULLY_PLANNED/MOVE FULLY_PLANNED/MOVE trap illegal condition, exit NOOP * e. FULLY_PLANNED/MOVE COMMAND(s) exit NOOP * f. BACK_PLANNED/COMMAND NOT_PREPPED plan command, exit OK * g. BACK_PLANNED/COMMAND BACK_PLANNED/MOVE plan command, plan move (Note 2), exit OK * h. BACK_PLANNED/COMMAND FULLY_PLANNED/MOVE trap illegal condition, exit NOOP * i. BACK_PLANNED/COMMAND NOT_PLANNED skip command, exit OK * j. BACK_PLANNED/COMMAND BACK_PLANNED/MOVE skip command, plan move (Note 2), exit OK * k. BACK_PLANNED/COMMAND FULLY_PLANNED/MOVE exit NOOP * * 2. Running cases (buffer state == RUNNING) * * run_buffer next N bufs terminal buf Actions * ---------- ----------- ------------ ---------------------------------- * a. RUNNING/MOVE BACK_PLANNED/MOVE plan move, exit OK * b. RUNNING/MOVE FULLY_PLANNED/MOVE exit NOOP * c. RUNNING/MOVE COMMAND(s) NOT_PLANNED skip/plan command(s), exit OK * d. RUNNING/MOVE COMMAND(s) BACK_PLANNED/MOVE skip/plan command(s), plan move, exit OK * e. RUNNING/MOVE BACK_PLANNED(s) FULLY_PLANNED-MOVE exit NOOP * f. RUNNING/COMMAND BACK_PLANNED/MOVE plan move, exit OK * g. RUNNING/COMMAND FULLY_PLANNED/MOVE exit NOOP * h. RUNNING/COMMAND COMMAND(s) NOT_PLANNED skip/plan command(s), exit OK * i. RUNNING/COMMAND COMMAND(s) BACK_PLANNED/MOVE skip/plan command(s), plan move (Note 1a), * exit OK j. RUNNING/COMMAND COMMAND(s) FULLY_PLANNED/MOVE skip command(s), exit NOOP * * (Note: all COMMAND(s) in 2j. should be in PLANNED state) */ /* * _plan_aline() - mp_forward_plan() helper * * Calculate ramps for the current planning block and the next PREPPED buffer * The PREPPED buffer will be set to PLANNED later... * * Pass in the bf buffer that will "link" with the planned block * The block and the buffer are implicitly linked for exec_aline() * * Note that that can only be one PLANNED move at a time. * This is to help sync mr->p to point to the next planned mr->bf * mr->p is only advanced in mp_exec_aline(), after mp->r = mr->p. * This code aligns the buffers and the blocks for exec_aline(). */ static stat_t _plan_aline(mpBuf_t *bf, float entry_velocity) { mpBlockRuntimeBuf_t *block = mr->p; // set a local planning block so pointer doesn't change on you mp_calculate_ramps(block, bf, entry_velocity); // (which it will if you don't do this) debug_trap_if_true((block->exit_velocity > block->cruise_velocity), "_plan_line() exit velocity > cruise velocity after calculate_ramps()"); debug_trap_if_true((block->head_length < 0.00001 && block->body_length < 0.00001 && block->tail_length < 0.00001), "_plan_line() zero or negative length block after calculate_ramps()"); bf->buffer_state = MP_BUFFER_FULLY_PLANNED; //...here bf->plannable = false; return (STAT_OK); // report that we planned something... } stat_t mp_forward_plan() { mpBuf_t *bf = mp_get_run_buffer(); float entry_velocity; // Case 0: Examine current running buffer for early exit conditions if (bf == NULL) { // case 0a: NULL means nothing is running - this is OK return (STAT_OK); } if (bf->buffer_state < MP_BUFFER_BACK_PLANNED) { // case 0b: nothing to do. get outta here. return (STAT_OK); } // Case 2: Running cases - move bf past run buffer so it acts like case 1 if (bf->buffer_state == MP_BUFFER_RUNNING) { bf = bf->nx; entry_velocity = mr->r->exit_velocity; // set Note 1 entry_velocity (move cases) } else { entry_velocity = mr->entry_velocity; // set Note 2 entry velocity (command cases) } // bf points to a command block; start cases 1f, 1g, 1h, 1i, 1j, 1k, 2c, 2d, 2e, 2h, 2i, 2j bool planned_something = false; if (bf->block_type != BLOCK_TYPE_ALINE) { // meaning it's a COMMAND while (bf->block_type >= BLOCK_TYPE_COMMAND) { if (bf->buffer_state == MP_BUFFER_BACK_PLANNED) { bf->buffer_state = MP_BUFFER_FULLY_PLANNED; // "planning" is just setting the state (for now) planned_something = true; } bf = bf->nx; } // Note: bf now points to the first non-command buffer past the command(s) if ((bf->block_type == BLOCK_TYPE_ALINE) && (bf->buffer_state > MP_BUFFER_BACK_PLANNED)) { // case 1i entry_velocity = mr->r->exit_velocity; // set entry_velocity for Note 1a } } // bf will always be on a non-command at this point - either a move or empty buffer // process move if (bf->block_type == BLOCK_TYPE_ALINE) { // do cases 1a - 1e; finish cases 1f - 1k if (bf->buffer_state == MP_BUFFER_BACK_PLANNED) { // do 1a; finish 1f, 1j, 2d, 2i _plan_aline(bf, entry_velocity); planned_something = true; } } return (planned_something ? STAT_OK : STAT_NOOP); } /************************************************************************* * mp_exec_move() - execute runtime functions to prep move for steppers * * Dequeues the buffer queue and executes the move continuations. * Manages run buffers and other details */ stat_t mp_exec_move() { mpBuf_t *bf; // Run an out of band dwell. It was probably set in the previous st_load_move() // TODO: Find a better place for this - we shouldn't be concerned with dwells or othermove types here, // MORE: Dwells shouldn't hold planning hostage. // if (mr->out_of_band_dwell_flag) { // mr->out_of_band_dwell_flag = false; // st_prep_out_of_band_dwell(mr->out_of_band_dwell_seconds * 1000); // return (STAT_OK); // } // NULL means nothing's running - this is OK // If something is MP_BUFFER_BACK_PLANNED, we don't want to idle or prep_null() if ((bf = mp_get_run_buffer()) == NULL || (bf->buffer_state < MP_BUFFER_BACK_PLANNED)) { if (kn->idle_task()) { return STAT_OK; // IOW: we need something loaded } st_prep_null(); return (STAT_NOOP); // IOW: exec is done, nothing to load here, move on } if (bf->block_type == BLOCK_TYPE_ALINE) { // cycle auto-start for lines only // first-time operations if (bf->buffer_state != MP_BUFFER_RUNNING) { if ((bf->buffer_state < MP_BUFFER_BACK_PLANNED) && (cm->motion_state == MOTION_RUN)) { // IMPORTANT: can't rpt_exception from here! st_prep_null(); return (STAT_NOOP); } if ((bf->nx->buffer_state < MP_BUFFER_BACK_PLANNED) && (bf->nx->buffer_state > MP_BUFFER_EMPTY)) { // This detects buffer starvation, but also can be a single-line "jog" or command // rpt_exception(42, "mp_exec_move() next buffer is empty"); // ^^^ CAUSES A CRASH. We can't rpt_exception from here! debug_trap("mp_exec_move() no buffer prepped - starvation"); } if (bf->buffer_state == MP_BUFFER_BACK_PLANNED) { // debug_trap_if_true((cm->motion_state == MOTION_RUN), "mp_exec_move() buffer prepped but not // planned"); IMPORTANT: can't rpt_exception from here! We need to have it planned. We don't want to do // this here, as it might already be happening in a lower interrupt. st_prep_null(); st_request_forward_plan(); return (STAT_NOOP); // IOW: kick it back to the loader } if (bf->buffer_state == MP_BUFFER_FULLY_PLANNED) { bf->buffer_state = MP_BUFFER_RUNNING; // must precede mp_planner_time_acccounting() } else { return (STAT_NOOP); } mp_planner_time_accounting(); } // Go ahead and *ask* for a forward planning of the next move. // This won't call mp_plan_move until we leave this function // (and have called mp_exec_aline via bf->bf_func). // This also allows mp_exec_aline to advance mr->p first. if (bf->nx->buffer_state >= MP_BUFFER_BACK_PLANNED) { st_request_forward_plan(); } } if (bf->bf_func == NULL) { return (cm_panic(STAT_INTERNAL_ERROR, "mp_exec_move()")); // never supposed to get here } return (bf->bf_func(bf)); // run the move callback in the planner buffer } /*************************************************************************/ /**** ALINE EXECUTION ROUTINES *******************************************/ /************************************************************************* * ---> Everything here fires from interrupts and must be interrupt safe * * _exec_aline() - acceleration line main routine * _exec_aline_head() - helper for acceleration section * _exec_aline_body() - helper for cruise section * _exec_aline_tail() - helper for deceleration section * _exec_aline_segment() - helper for running a segment * * Returns: * STAT_OK move is done * STAT_EAGAIN move is not finished - has more segments to run * STAT_NOOP would cause no operation to the steppers - do not load the move * STAT_xxxxx fatal error. Ends the move and frees the bf buffer * * This routine is called from the (LO) interrupt level. The interrupt sequencing * relies on the behaviors of the routines being exactly correct. Each call to * _exec_aline() must execute and prep **one and only one** segment. If the segment * is the not the last segment in the bf buffer the _aline() must return STAT_EAGAIN. * If it's the last segment it must return STAT_OK. If it encounters a fatal error * that would terminate the move it should return a valid error code. Failure to * obey this will introduce subtle and very difficult to diagnose bugs (trust us on this). * * Note 1: Returning STAT_OK ends the move and frees the bf buffer. * Returning STAT_OK at this point does NOT advance the position vector, * meaning any position error will be compensated by the next move. * * Note 2: BF/MR sequencing solves a potential race condition where the current move * ends but the new move has not started because the previous move is still * being run by the steppers. Planning can overwrite the new move. */ /* --- State transitions - hierarchical state machine --- * * bf->block_state transitions: * from _NEW to _RUN on first call (sub_state set to _OFF) * from _RUN to _OFF on final call * or just remains _OFF * * mr->block_state transitions on first call from _OFF to one of _HEAD, _BODY, _TAIL * Within each section state may be * _NEW - trigger initialization * _RUN1 - run the first part * _RUN2 - run the second part * * Important distinction to note: * - mp_plan move() is called for every type of move (bf block) * - mp_exec_move() is called for every type of move * - mp_exec_aline() is only called for alines */ /* Synchronization of run BUFFER and run BLOCK * * Note first: mp_exec_aline() makes a huge assumption: When it comes time to get a * new run block (mr->r) it assumes the planner block (mr->p) has been fully planned * via the JIT forward planning and is ready for use as the new run block. * * The runtime uses 2 structures for the current move or commend, the run BUFFER * from the planner queue (mb.r, aka bf), and the run BLOCK from the runtime * singleton (mr->r). These structures are synchronized implicitly, but not * explicitly referenced, as pointers can lead to race conditions. * See plan_zoid.cpp / mp_calculate_ramps() for more details * * When mp_exec_aline() needs to grab a new planner buffer for a new move or command * (i.e. block state is inactive) it swaps (rolls) the run and planner BLOCKS so that * mr->p (planner block) is now the mr->r (run block), and the old mr->r block becomes * available for planning; it becomes mr->p block. * * At the same time, it's when finished with its current run buffer (mb.r), it has already * advanced to the next buffer. mp_exec_move() does this at the end of previous move. * Or in the bootstrap case, there never was a previous mb.r, so the current one is OK. * * As if by magic, the new mb.r aligns with the run block that was just moved in from * the planning block. */ /**** NOTICE ** NOTICE ** NOTICE **** ** ** mp_exec_aline() is called in ** --INTERRUPT CONTEXT!!-- ** ** Things we MUST NOT do (even indirectly): ** mp_plan_buffer() ** mp_plan_block_list() ** printf() ** **** NOTICE ** NOTICE ** NOTICE ****/ stat_t mp_exec_aline(mpBuf_t *bf) { // don't run the block if the machine is not in cycle if (cm_get_machine_state() != MACHINE_CYCLE) { return (STAT_NOOP); } // don't run the block if the block is inactive if (bf->block_state == BLOCK_INACTIVE) { return (STAT_NOOP); } stat_t status; // Initialize all new blocks, regardless of normal or feedhold operation if (mr->block_state == BLOCK_INACTIVE) { // ASSERTIONS // Zero length moves (and other too-short moves) should have already been removed earlier // But let's still alert the condition should it ever occur debug_trap_if_zero(bf->length, "mp_exec_aline() zero length move"); // These equalities in the assertions must be true for this to work: // entry_velocity <= cruise_velocity // exit_velocity <= cruise_velocity // // NB: Even if the move is head or tail only, cruise velocity needs to be valid. // This is because a "head" is *always* entry->cruise, and a "tail" is *always* cruise->exit, // even if there are no other sections in the move. (This is a significant time savings.) debug_trap_if_true((mr->entry_velocity > mr->r->cruise_velocity), "mp_exec_aline() mr->entry_velocity > mr->r->cruise_velocity"); debug_trap_if_true((mr->r->exit_velocity > mr->r->cruise_velocity), "mp_exec_aline() mr->exit_velocity > mr->r->cruise_velocity"); // Start a new move by setting up the runtime singleton (mr) memcpy(&mr->gm, &(bf->gm), sizeof(GCodeState_t)); // copy in the gcode model state bf->block_state = BLOCK_ACTIVE; // note that this buffer is running mr->block_state = BLOCK_INITIAL_ACTION; // note the planner doesn't look at block_state // !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! // !!! THIS IS THE ONLY PLACE WHERE mr->r AND mr->p ARE ALLOWED TO BE CHANGED !!! // !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! // Swap P and R blocks mr->r = mr->p; // we are now going to run the planning block mr->p = mr->p->nx; // re-use the old running block as the new planning block // Check to make sure no sections are less than MIN_SEGMENT_TIME & adjust if necessary _exec_aline_normalize_block(mr->r); // transfer move parameters from planner buffer to the runtime copy_vector(mr->unit, bf->unit); copy_vector(mr->target, bf->gm.target); copy_vector(mr->axis_flags, bf->axis_flags); mr->run_bf = bf; // DIAGNOSTIC: points to running bf mr->plan_bf = bf->nx; // DIAGNOSTIC: points to next bf to forward plan // characterize the move for starting section - head/body/tail mr->section_state = SECTION_NEW; mr->section = SECTION_HEAD; if (fp_ZERO(mr->r->head_length)) { mr->section = SECTION_BODY; if (fp_ZERO(mr->r->body_length)) { mr->section = SECTION_TAIL; } } // generate the way points for position correction at section ends for (uint8_t axis = 0; axis < AXES; axis++) { mr->waypoint[SECTION_HEAD][axis] = mr->position[axis] + mr->unit[axis] * mr->r->head_length; mr->waypoint[SECTION_BODY][axis] = mr->position[axis] + mr->unit[axis] * (mr->r->head_length + mr->r->body_length); mr->waypoint[SECTION_TAIL][axis] = mr->position[axis] + mr->unit[axis] * (mr->r->head_length + mr->r->body_length + mr->r->tail_length); } } // Feed Override Processing - We need to handle the following cases (listed in rough sequence order): // Feedhold Processing - We need to handle the following cases (listed in rough sequence order): if (cm->hold_state != FEEDHOLD_OFF) { // if running actions, or in HOLD state, or exiting with actions if (cm->hold_state >= FEEDHOLD_MOTION_STOPPED) { // handles _exec_aline_feedhold_processing case (7) return (STAT_NOOP); // VERY IMPORTANT to exit as a NOOP. Do not load another move } // STAT_OK terminates aline execution for this move // STAT_NOOP terminates execution and does not load another move status = _exec_aline_feedhold(bf); if ((status == STAT_OK) || (status == STAT_NOOP)) { return (status); } } mr->block_state = BLOCK_ACTIVE; // NB: from this point on the contents of the bf buffer do not affect execution //**** main dispatcher to process segments *** status = STAT_OK; if (mr->section == SECTION_HEAD) { status = _exec_aline_head(bf); } else if (mr->section == SECTION_BODY) { status = _exec_aline_body(bf); } else if (mr->section == SECTION_TAIL) { status = _exec_aline_tail(bf); } else { return (cm_panic(STAT_INTERNAL_ERROR, "exec_aline()")); } // never supposed to get here // Conditionally set the move to be unplannable. We can't use the if/else block above, // since the head may call a body or a tail, and a body call tail, so we wait till after. // // Conditions are: // - Allow 3 segments: 1 segment isn't enough, because there's one running as we execute, // so it has to be the next one. There's a slight possibility we'll miss that, since we // didn't necessarily start at the beginning, so three. // - If it's a head/tail move and we've started the head we can't replan it anyway as // the head can't be interrupted, and the tail is already as sharp as it can be (or there'd be a body) // - ...so if you are in a body mark the body unplannable if we are too close to its end. if ((mr->section == SECTION_TAIL) || ((mr->section == SECTION_BODY) && (mr->segment_count < 3))) { bf->plannable = false; } // Feedhold Case (3): Look for the end of the deceleration to transition HOLD states // This code sets states used by _exec_feedhold_processing() helper. if (cm->hold_state == FEEDHOLD_DECEL_TO_ZERO) { if ((status == STAT_OK) || (status == STAT_NOOP)) { cm->hold_state = FEEDHOLD_DECEL_COMPLETE; bf->block_state = BLOCK_INITIAL_ACTION; // reset bf so it can restart the rest of the move } } // Perform motion state transition. Also sets active model to RUNTIME if (cm->motion_state != MOTION_RUN) { cm_set_motion_state(MOTION_RUN); } // There are 4 things that can happen here depending on return conditions: // status bf->block_state Description // ----------- -------------- ---------------------------------------- // STAT_EAGAIN mr buffer has more segments to run // STAT_OK BLOCK_ACTIVE mr and bf buffers are done // STAT_OK BLOCK_INITIAL_ACTION mr done; bf must be run again (it's been reused) // STAT_NOOP treated as a STAT_OK if (status == STAT_EAGAIN) { sr_request_status_report(SR_REQUEST_TIMED); // continue reporting mr buffer // Note that that'll happen in a lower interrupt level. } else { mr->block_state = BLOCK_INACTIVE; // invalidate mr buffer (reset) mr->section_state = SECTION_OFF; mp->run_time_remaining = 0.0; // it's done, so time goes to zero mr->entry_velocity = mr->r->exit_velocity; // feed the old exit into the entry. if (bf->block_state == BLOCK_ACTIVE) { if (mp_free_run_buffer()) { // returns true of the buffer is empty if (cm->hold_state == FEEDHOLD_OFF) { cm_set_motion_state(MOTION_STOP); // also sets active model to RUNTIME cm_cycle_end(); // free buffer & end cycle if planner is empty } } else { st_request_forward_plan(); } } } return (status); } /* * Forward difference math explained: * * We are using a quintic (fifth-degree) Bezier polynomial for the velocity curve. * This gives us a "linear pop" velocity curve; with pop being the sixth derivative of position: * velocity - 1st, acceleration - 2nd, jerk - 3rd, snap - 4th, crackle - 5th, pop - 6th * * The Bezier curve takes the form: * * V(t) = P_0 * B_0(t) + P_1 * B_1(t) + P_2 * B_2(t) + P_3 * B_3(t) + P_4 * B_4(t) + P_5 * B_5(t) * * Where 0 <= t <= 1, and V(t) is the velocity. P_0 through P_5 are the control points, and B_0(t) * through B_5(t) are the Bernstein basis as follows: * * B_0(t) = (1-t)^5 = -t^5 + 5t^4 - 10t^3 + 10t^2 - 5t + 1 * B_1(t) = 5(1-t)^4 * t = 5t^5 - 20t^4 + 30t^3 - 20t^2 + 5t * B_2(t) = 10(1-t)^3 * t^2 = -10t^5 + 30t^4 - 30t^3 + 10t^2 * B_3(t) = 10(1-t)^2 * t^3 = 10t^5 - 20t^4 + 10t^3 * B_4(t) = 5(1-t) * t^4 = -5t^5 + 5t^4 * B_5(t) = t^5 = t^5 * ^ ^ ^ ^ ^ ^ * | | | | | | * A B C D E F * * * We use forward-differencing to calculate each position through the curve. * This requires a formula of the form: * * V_f(t) = A*t^5 + B*t^4 + C*t^3 + D*t^2 + E*t + F * * Looking at the above B_0(t) through B_5(t) expanded forms, if we take the coefficients of t^5 * through t of the Bezier form of V(t), we can determine that: * * A = -P_0 + 5*P_1 - 10*P_2 + 10*P_3 - 5*P_4 + P_5 * B = 5*P_0 - 20*P_1 + 30*P_2 - 20*P_3 + 5*P_4 * C = -10*P_0 + 30*P_1 - 30*P_2 + 10*P_3 * D = 10*P_0 - 20*P_1 + 10*P_2 * E = - 5*P_0 + 5*P_1 * F = P_0 * * Now, since we will (currently) *always* want the initial acceleration and jerk values to be 0, * We set P_i = P_0 = P_1 = P_2 (initial velocity), and P_t = P_3 = P_4 = P_5 (target velocity), * which, after simplification, resolves to: * * A = - 6*P_i + 6*P_t * B = 15*P_i - 15*P_t * C = -10*P_i + 10*P_t * D = 0 * E = 0 * F = P_i * * Given an interval count of I to get from P_i to P_t, we get the parametric "step" size of h = 1/I. * We need to calculate the initial value of forward differences (F_0 - F_5) such that the inital * velocity V = P_i, then we iterate over the following I times: * * V += F_5 * F_5 += F_4 * F_4 += F_3 * F_3 += F_2 * F_2 += F_1 * * See http://www.drdobbs.com/forward-difference-calculation-of-bezier/184403417 for an example of * how to calculate F_0 - F_5 for a cubic bezier curve. Since this is a quintic bezier curve, we * need to extend the formulas somewhat. I'll not go into the long-winded step-by-step here, * but it gives the resulting formulas: * * a = A, b = B, c = C, d = D, e = E, f = F * F_5(t+h)-F_5(t) = (5ah)t^4 + (10ah^2 + 4bh)t^3 + (10ah^3 + 6bh^2 + 3ch)t^2 + * (5ah^4 + 4bh^3 + 3ch^2 + 2dh)t + ah^5 + bh^4 + ch^3 + dh^2 + eh * * a = 5ah * b = 10ah^2 + 4bh * c = 10ah^3 + 6bh^2 + 3ch * d = 5ah^4 + 4bh^3 + 3ch^2 + 2dh * * (After substitution, simplification, and rearranging): * F_4(t+h)-F_4(t) = (20ah^2)t^3 + (60ah^3 + 12bh^2)t^2 + (70ah^4 + 24bh^3 + 6ch^2)t + * 30ah^5 + 14bh^4 + 6ch^3 + 2dh^2 * * a = (20ah^2) * b = (60ah^3 + 12bh^2) * c = (70ah^4 + 24bh^3 + 6ch^2) * * (After substitution, simplification, and rearranging): * F_3(t+h)-F_3(t) = (60ah^3)t^2 + (180ah^4 + 24bh^3)t + 150ah^5 + 36bh^4 + 6ch^3 * * (You get the picture...) * F_2(t+h)-F_2(t) = (120ah^4)t + 240ah^5 + 24bh^4 * F_1(t+h)-F_1(t) = 120ah^5 * * Normally, we could then assign t = 0, use the A-F values from above, and get out initial F_* values. * However, for the sake of "averaging" the velocity of each segment, we actually want to have the initial * V be be at t = h/2 and iterate I-1 times. So, the resulting F_* values are (steps not shown): * * F_5 = (121Ah^5)/16 + 5Bh^4 + (13Ch^3)/4 + 2Dh^2 + Eh * F_4 = (165Ah^5)/2 + 29Bh^4 + 9Ch^3 + 2Dh^2 * F_3 = 255Ah^5 + 48Bh^4 + 6Ch^3 * F_2 = 300Ah^5 + 24Bh^4 * F_1 = 120Ah^5 * * Note that with our current control points, D and E are actually 0. * * Further expansion, if we can do linear extroplation during a segment, we actually do want to start * at t = 0. * * F_5(h)-F_5(0) = Ah^5 + Bh^4 + Ch^3 + Dh^2 + Eh * F_4(h)-F_4(0) = 30Ah^5 + 14Bh^4 + 6Ch^3 + 2Dh^2 * F_3(h)-F_3(0) = 150Ah^5 + 36Bh^4 + 6Ch^3 * F_2(h)-F_2(0) = 240Ah^5 + 24Bh^4 * F_1(h)-F_1(0) = 120Ah^5 * */ // Total time: 147us static void _init_forward_diffs(const float v_0, const float v_1) { // Times from *here* /* Full formulation: const float fifth_T = T * 0.2; //(1/5) T const float two_fifths_T = T * 0.4; //(2/5) T const float twentienth_T_2 = T * T * 0.05; // (1/20) T^2 const float P_0 = v_0; const float P_1 = v_0 + fifth_T*a_0; const float P_2 = v_0 + two_fifths_T*a_0 + twentienth_T_2*j_0; const float P_3 = v_1 - two_fifths_T*a_1 + twentienth_T_2*j_1; const float P_4 = v_1 - fifth_T*a_1; const float P_5 = v_1; const float A = 5*( P_1 - P_4 + 2*(P_3 - P_2) ) + P_5 - P_0; const float B = 5*( P_0 + P_4 - 4*(P_3 + P_1) + 6*P_2 ); const float C = 10*( P_3 - P_0 + 3*(P_1 - P_2) ); const float D = 10*( P_0 + P_2 - 2*P_1 ); const float E = 5*( P_1 - P_0 ); //const float F = P_0; */ float A = -6.0 * v_0 + 6.0 * v_1; float B = 15.0 * v_0 - 15.0 * v_1; float C = -10.0 * v_0 + 10.0 * v_1; // D = 0 // E = 0 // F = Vi const float h = 1 / (mr->segments); const float h_2 = h * h; const float h_3 = h_2 * h; const float h_4 = h_3 * h; const float h_5 = h_4 * h; const float Ah_5 = A * h_5; const float Bh_4 = B * h_4; const float Ch_3 = C * h_3; /* * F_5 = A h^5 + B h^4 + C h^3 + D h^2 + E h * F_4 = 30 A h^5 + 14 B h^4 + 6 C h^3 + 2 D h^2 * F_3 = 150 A h^5 + 36 B h^4 + 6 C h^3 * F_2 = 240 A h^5 + 24 B h^4 * F_1 = 120 A h^5 */ mr->forward_diff_5 = Ah_5 + Bh_4 + Ch_3; mr->forward_diff_4 = 30.0 * Ah_5 + 14.0 * Bh_4 + 6.0 * Ch_3; mr->forward_diff_3 = 150.0 * Ah_5 + 36.0 * Bh_4 + 6.0 * Ch_3; mr->forward_diff_2 = 240.0 * Ah_5 + 24.0 * Bh_4; mr->forward_diff_1 = 120.0 * Ah_5; mr->segment_velocity = v_0; mr->target_velocity = v_0 + mr->forward_diff_5; } /********************************************************************************************* * _exec_aline_head() */ static stat_t _exec_aline_head(mpBuf_t *bf) { if (mr->section_state == SECTION_NEW) { // INITIALIZATION if (fp_ZERO(mr->r->head_length)) { mr->section = SECTION_BODY; return (_exec_aline_body(bf)); // skip ahead to the body generator } mr->segments = ceil(uSec(mr->r->head_time) / NOM_SEGMENT_USEC); // # of segments for the section mr->segment_count = (uint32_t)mr->segments; mr->segment_time = mr->r->head_time / mr->segments; // time to advance for each segment if (mr->segment_count == 1) { // We will only have one segment, simply set the velocities mr->segment_velocity = mr->entry_velocity; mr->target_velocity = mr->r->cruise_velocity; } else { _init_forward_diffs(mr->entry_velocity, mr->r->cruise_velocity); // <-- sets inital segment_velocity } if (mr->segment_time < MIN_SEGMENT_TIME) { debug_trap("mr->segment_time < MIN_SEGMENT_TIME (head)"); return (STAT_OK); // exit without advancing position, say we're done } mr->section = SECTION_HEAD; // redundant, likely will be optimized out mr->section_state = SECTION_RUNNING; } else { mr->segment_velocity = mr->target_velocity; mr->target_velocity += mr->forward_diff_5; } if (_exec_aline_segment() == STAT_OK) { // set up for second half if ((fp_ZERO(mr->r->body_length)) && (fp_ZERO(mr->r->tail_length))) { return (STAT_OK); // ends the move } mr->section = SECTION_BODY; // advance to body mr->section_state = SECTION_NEW; } else { mr->forward_diff_5 += mr->forward_diff_4; mr->forward_diff_4 += mr->forward_diff_3; mr->forward_diff_3 += mr->forward_diff_2; mr->forward_diff_2 += mr->forward_diff_1; } return (STAT_EAGAIN); } /********************************************************************************************* * _exec_aline_body() * * The body is broken into little segments even though it is a straight line * so that feed holds can happen in the middle of a line with minimum latency */ static stat_t _exec_aline_body(mpBuf_t *bf) { if (mr->section_state == SECTION_NEW) { if (fp_ZERO(mr->r->body_length)) { mr->section = SECTION_TAIL; return (_exec_aline_tail(bf)); // skip ahead to tail periods } float body_time = mr->r->body_time; mr->segments = ceil(uSec(body_time) / NOM_SEGMENT_USEC); mr->segment_time = body_time / mr->segments; mr->segment_velocity = mr->r->cruise_velocity; mr->target_velocity = mr->segment_velocity; mr->segment_count = (uint32_t)mr->segments; if (mr->segment_time < MIN_SEGMENT_TIME) { debug_trap("mr->segment_time < MIN_SEGMENT_TIME (body)"); return (STAT_OK); // exit without advancing position, say we're done } mr->section = SECTION_BODY; mr->section_state = SECTION_RUNNING; // uses PERIOD_2 so last segment detection works } if (_exec_aline_segment() == STAT_OK) { // OK means this section is done if (fp_ZERO(mr->r->tail_length)) { return (STAT_OK); // ends the move } mr->section = SECTION_TAIL; // advance to tail mr->section_state = SECTION_NEW; } return (STAT_EAGAIN); } /********************************************************************************************* * _exec_aline_tail() */ static stat_t _exec_aline_tail(mpBuf_t *bf) { if (mr->section_state == SECTION_NEW) { // INITIALIZATION // Mark the block as unplannable bf->plannable = false; if (fp_ZERO(mr->r->tail_length)) { return (STAT_OK); } // end the move mr->segments = ceil(uSec(mr->r->tail_time) / NOM_SEGMENT_USEC); // # of segments for the section mr->segment_count = (uint32_t)mr->segments; mr->segment_time = mr->r->tail_time / mr->segments; // time to advance for each segment if (mr->segment_count == 1) { mr->segment_velocity = mr->r->cruise_velocity; mr->target_velocity = mr->r->exit_velocity; } else { _init_forward_diffs(mr->r->cruise_velocity, mr->r->exit_velocity); // <-- sets inital segment_velocity } if (mr->segment_time < MIN_SEGMENT_TIME) { debug_trap("mr->segment_time < MIN_SEGMENT_TIME (tail)"); return (STAT_OK); // exit without advancing position, say we're done // return(STAT_MINIMUM_TIME_MOVE); // exit without advancing position } mr->section = SECTION_TAIL; mr->section_state = SECTION_RUNNING; } else { mr->segment_velocity = mr->target_velocity; mr->target_velocity += mr->forward_diff_5; } if (_exec_aline_segment() == STAT_OK) { return (STAT_OK); // STAT_OK completes the move } else { mr->forward_diff_5 += mr->forward_diff_4; mr->forward_diff_4 += mr->forward_diff_3; mr->forward_diff_3 += mr->forward_diff_2; mr->forward_diff_2 += mr->forward_diff_1; } return (STAT_EAGAIN); } /********************************************************************************************* * _exec_aline_segment() - segment runner helper * * NOTES ON STEP ERROR CORRECTION: * * The commanded_steps are the target_steps delayed by one more segment. * This lines them up in time with the encoder readings so a following error can be generated * * The following_error term is positive if the encoder reading is greater than (ahead of) * the commanded steps, and negative (behind) if the encoder reading is less than the * commanded steps. The following error is not affected by the direction of movement - * it's purely a statement of relative position. Examples: * * Encoder Commanded Following Err * 100 90 +10 encoder is 10 steps ahead of commanded steps * -90 -100 +10 encoder is 10 steps ahead of commanded steps * 90 100 -10 encoder is 10 steps behind commanded steps * -100 -90 -10 encoder is 10 steps behind commanded steps */ float exec_target_steps[MOTORS]; float exec_travel_steps[MOTORS]; static stat_t _exec_aline_segment() { // Set target position for the segment // If the segment ends on a section waypoint synchronize to the head, body or tail end // Otherwise if not at a section waypoint compute target from segment time and velocity // Don't do waypoint correction if you are going into a hold. if ((--mr->segment_count == 0) && (cm->hold_state == FEEDHOLD_OFF)) { copy_vector(mr->gm.target, mr->waypoint[mr->section]); } else { float segment_length = (mr->segment_velocity + mr->target_velocity) * 0.5 * mr->segment_time; // See https://en.wikipedia.org/wiki/Kahan_summation_algorithm // for the summation compensation description for (uint8_t a = 0; a < AXES; a++) { // The following is equivalent to: // mr->gm.target[a] = mr->position[a] + (mr->unit[a] * segment_length); float to_add = (mr->unit[a] * segment_length) - mr->gm.target_comp[a]; float target = mr->position[a] + to_add; mr->gm.target_comp[a] = (target - mr->position[a]) - to_add; mr->gm.target[a] = target; } } // Convert target position to steps kn->inverse_kinematics(mr->gm, mr->gm.target, mr->position, mr->segment_velocity, mr->target_velocity, mr->segment_time, exec_target_steps); // Update the mb->run_time_remaining -- we know it's missing the current segment's time before it's loaded, that's // ok. mp->run_time_remaining -= mr->segment_time; if (mp->run_time_remaining < 0) { mp->run_time_remaining = 0.0; } // Set the target steps and call the stepper prep function ritorno(mp_set_target_steps(exec_target_steps)); copy_vector(mr->position, mr->gm.target); // update position from target if (mr->segment_count == 0) { return (STAT_OK); // this section has run all its segments } return (STAT_EAGAIN); // this section still has more segments to run } /********************************************************************************************* * _exec_aline_normalize_block() - re-organize block to eliminate minimum time segments * * Check to make sure no sections are less than MIN_SEGMENT_TIME & adjust if necessary */ static void _exec_aline_normalize_block(mpBlockRuntimeBuf_t *b) { if ((b->head_length > 0) && (b->head_time < MIN_SEGMENT_TIME)) { // Compute the new body time. head_time !== body_time b->body_length += b->head_length; b->body_time = b->body_length / b->cruise_velocity; b->head_length = 0; b->head_time = 0; } if ((b->tail_length > 0) && (b->tail_time < MIN_SEGMENT_TIME)) { // Compute the new body time. tail_time !== body_time b->body_length += b->tail_length; b->body_time = b->body_length / b->cruise_velocity; b->tail_length = 0; b->tail_time = 0; } // At this point, we've already possibly merged head and/or tail into the body. // If the body is still too "short" (brief) we *might* be able to add it to a head or tail. // If there's still a head or a tail, we will add the body to whichever there is, maybe both. // We saved it for last since it's the most expensive. if ((b->body_length > 0) && (b->body_time < MIN_SEGMENT_TIME)) { // We'll add the time to either the head or the tail or split it if (b->tail_length > 0) { if (b->head_length > 0) { // Split the body to the head and tail b->head_length += b->body_length * 0.5; b->tail_length += b->body_length * 0.5; // let the compiler optimize out one of these * b->head_time = (2.0 * b->head_length) / (mr->entry_velocity + b->cruise_velocity); b->tail_time = (2.0 * b->tail_length) / (b->cruise_velocity + b->exit_velocity); b->body_length = 0; b->body_time = 0; } else { // Put it all in the tail b->tail_length += b->body_length; b->tail_time = (2.0 * b->tail_length) / (b->cruise_velocity + b->exit_velocity); b->body_length = 0; b->body_time = 0; } } else if (b->head_length > 0) { // Put it all in the head b->head_length += b->body_length; b->head_time = (2.0 * b->head_length) / (mr->entry_velocity + b->cruise_velocity); b->body_length = 0; b->body_time = 0; } else { // Uh oh! We have a move that's all body, and is still too short!! debug_trap("_exec_aline_normalize_block() - found a move that is too short"); } } } /********************************************************************************************* * _exec_aline_feedhold() - feedhold helper for mp_exec_aline() * * This function performs the bulk of the feedhold state machine processing from within * mp_exec_aline(). There is also a little chunk labeled "Feedhold Case (3-continued)". * Feedhold processing mostly manages the deceleration phase into the hold, and sets * state variables used in cycle_feedhold.cpp * * Returns: * * STAT_OK exits from mp_exec_aline() but allows another segment to be loaded * and executed. This is used when the hold is still in continuous motion. * * STAT_NOOP exits from mp_exec_aline() and prevents another segment loading and * executing. This is used when the hold has stopped at the hold point. * * STAT_EAGAIN allows mp_exec_aline() to continue execution, playing out a head, body * or tail. */ static stat_t _exec_aline_feedhold(mpBuf_t *bf) { // Case (4) - Wait for the steppers to stop and complete the feedhold if (cm->hold_state == FEEDHOLD_MOTION_STOPPING) { if (mp_runtime_is_idle()) { // wait for steppers to actually finish // Motion has stopped, so we can rely on positions and other values to be stable // If hold was SKIP type, discard the remainder of the block and position to the next block if (cm->hold_type == FEEDHOLD_TYPE_SKIP) { copy_vector(mp->position, mr->position); // update planner position to the final runtime position mp_free_run_buffer(); // advance to next block, discarding the rest of the move } // Otherwise setup the block to complete motion (regardless of how hold will ultimately be exited) else { bf->length = get_axis_vector_length(mr->position, mr->target); // update bf w/remaining length in move // If length ~= 0 it's because the deceleration was exact. Handle this exception to avoid planning // errors if (bf->length < EPSILON4) { copy_vector(mp->position, mr->position); // update planner position to the final runtime position mp_free_run_buffer(); // advance to next block, discarding the zero-length move } else { bf->block_state = BLOCK_INITIAL_ACTION; // tell _exec to re-use the bf buffer while (bf->buffer_state > MP_BUFFER_BACK_PLANNED) { bf->buffer_state = MP_BUFFER_BACK_PLANNED; // revert from RUNNING so it can be forward planned again bf->plannable = true; // needed so block can be re-planned bf = mp_get_next_buffer(bf); } } } mr->reset(); // reset MR for next use and for forward planning cm_set_motion_state(MOTION_STOP); cm->hold_state = FEEDHOLD_MOTION_STOPPED; sr_request_status_report(SR_REQUEST_IMMEDIATE); } return (STAT_NOOP); // hold here. leave with a NOOP so it does not attempt another load and exec. } // Case (3') - Decelerated to zero. See also Feedhold Case (3) in mp_exec_aline() // This state is needed to return an OK to complete the aline exec before transitioning to case (4). if (cm->hold_state == FEEDHOLD_DECEL_COMPLETE) { cm->hold_state = FEEDHOLD_MOTION_STOPPING; // wait for motion to come to a complete stop return (STAT_OK); // exit from mp_exec_aline() } // Cases (1x), Case (2) // Build a tail-only move from here. Decelerate as fast as possible in the space available. if ((cm->hold_state == FEEDHOLD_SYNC) || ((cm->hold_state == FEEDHOLD_DECEL_CONTINUE) && (mr->block_state == BLOCK_INITIAL_ACTION))) { // Case (1d) - Already decelerating (in a tail), continue the deceleration. if (mr->section == SECTION_TAIL) { // if already in a tail don't decelerate. You already are if (mr->r->exit_velocity < EPSILON2) { // allow near-zero velocities to be treated as zero cm->hold_state = FEEDHOLD_DECEL_TO_ZERO; } else { cm->hold_state = FEEDHOLD_DECEL_CONTINUE; } return (STAT_EAGAIN); // exiting with EAGAIN will continue exec_aline() execution } // Case (1a) - Currently accelerating (in a head), skip and waited for body or tail // This is true because to do otherwise the jerk would not have returned to zero. // Small exception, if we *just started* the head, then we're not actually accelerating yet. if ((mr->section == SECTION_HEAD) && (mr->section_state != SECTION_NEW)) { return (STAT_EAGAIN); } // Case (1b, 1c) - Block is in a body or about to start a new head. Turn it into a new tail. // In the new_head case plan deceleration move (tail) starting at the at the entry velocity mr->section = SECTION_TAIL; mr->section_state = SECTION_NEW; mr->entry_velocity = mr->segment_velocity; mr->r->cruise_velocity = mr->entry_velocity; // cruise velocity must be set even if there's no body mr->r->tail_length = mp_get_target_length(0, mr->r->cruise_velocity, bf); // braking length mr->r->head_length = 0; mr->r->body_length = 0; mr->r->head_time = 0; mr->r->body_time = 0; // The deceleration distance either fits in the available length or fits exactly or close // enough (to EPSILON2) (1e). Case 1e happens frequently when the tail in the move was // already planned to zero. EPSILON2 deals with floating point rounding errors that can // mis-classify this case. EPSILON2 is 0.0001, which is 0.1 microns in length. float available_length = get_axis_vector_length(mr->target, mr->position); // Cases (1b1, 1c1) deceleration will fit in the block if ((available_length + EPSILON2 - mr->r->tail_length) > 0) { cm->hold_state = FEEDHOLD_DECEL_TO_ZERO; mr->r->exit_velocity = 0; mr->r->tail_time = mr->r->tail_length * 2 / (mr->r->exit_velocity + mr->r->cruise_velocity); bf->block_time = mr->r->tail_time; } // Cases (1b2, 1c2) deceleration will not fit in the block else { cm->hold_state = FEEDHOLD_DECEL_CONTINUE; mr->r->tail_length = available_length; mr->r->exit_velocity = mp_get_decel_velocity(mr->r->cruise_velocity, mr->r->tail_length, bf); if (mr->r->exit_velocity >= 0) { mr->r->tail_time = mr->r->tail_length * 2 / (mr->r->exit_velocity + mr->r->cruise_velocity); bf->block_time = mr->r->tail_time; } // The following branch is rarely if ever taken. It's possible for the deceleration calculation // to return an error if the length is too short and other conditions exist. In that case // make the block into a cruise (body) and push the deceleration to the next block. else { mr->section = SECTION_BODY; mr->r->exit_velocity = mr->r->cruise_velocity; // both should be @ mr->segment_velocity mr->r->body_length = available_length; mr->r->body_time = mr->r->body_length / mr->r->cruise_velocity; mr->r->tail_length = 0; mr->r->tail_time = 0; } } _exec_aline_normalize_block(mr->r); } return (STAT_EAGAIN); // exiting with EAGAIN will continue exec_aline() execution }