diff --git a/g2core/g2core.cppproj b/g2core/g2core.cppproj index eef20ce4..bb1cf7a0 100644 --- a/g2core/g2core.cppproj +++ b/g2core/g2core.cppproj @@ -68,12 +68,12 @@ - 2000000 + 10000000 SWD com.atmel.avrdbg.tool.atmelice - J41800036434 + J41800030015 Atmel-ICE True @@ -100,9 +100,9 @@ True true - J41800036434 + J41800030015 0x284E0A60 - 2000000 + 10000000 diff --git a/g2core/plan_exec.cpp b/g2core/plan_exec.cpp index ec5f69c3..73173b45 100644 --- a/g2core/plan_exec.cpp +++ b/g2core/plan_exec.cpp @@ -43,7 +43,8 @@ static stat_t _exec_aline_head(mpBuf_t *bf); // passing bf because body might ne static stat_t _exec_aline_body(mpBuf_t *bf); // passing bf so that body can extend itself if the exit velocity rises. static stat_t _exec_aline_tail(mpBuf_t *bf); static stat_t _exec_aline_segment(void); -static stat_t _exec_feedhold_processing(mpBuf_t *bf); +static void _exec_aline_normalize_block(mpBlockRuntimeBuf_t *b); +static stat_t _exec_aline_feedhold_processing(mpBuf_t *bf); static void _init_forward_diffs(float v_0, float v_1); @@ -394,8 +395,6 @@ stat_t mp_exec_move() stat_t mp_exec_aline(mpBuf_t *bf) { - stat_t status; - if (bf->block_state == BLOCK_INACTIVE) { return (STAT_NOOP); } @@ -404,16 +403,15 @@ stat_t mp_exec_aline(mpBuf_t *bf) if (mr->block_state == BLOCK_INACTIVE) { // ASSERTIONS - // Zero length moves (and other too-short moves) should have already been removed earlier // But let's still alert the condition should it ever occur debug_trap_if_zero(bf->length, "mp_exec_aline() zero length move"); - // Equalities that must be true for this to work: - // entry velocity <= cruise velocity && - // exit velocity <= cruise velocity + // These equalities in the assertions must be true for this to work: + // entry_velocity <= cruise_velocity + // exit_velocity <= cruise_velocity // - // Even if the move is head or tail only, cruise velocity needs to be valid. + // NB: Even if the move is head or tail only, cruise velocity needs to be valid. // This is because a "head" is *always* entry->cruise, and a "tail" is *always* cruise->exit, // even if there are no other sections in the move. (This is a significant time savings.) debug_trap_if_true((mr->entry_velocity > mr->r->cruise_velocity), @@ -431,61 +429,11 @@ stat_t mp_exec_aline(mpBuf_t *bf) // !!! THIS IS THE ONLY PLACE WHERE mr->r AND mr->p ARE ALLOWED TO BE CHANGED !!! // !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! // Swap P and R blocks - mr->previous_exit_velocity = mr->r->exit_velocity; // +++++ DIAGNOSTIC mr->r = mr->p; // we are now going to run the planning block mr->p = mr->p->nx; // re-use the old running block as the new planning block - - + // Check to make sure no sections are less than MIN_SEGMENT_TIME & adjust if necessary - if ((mr->r->head_length > 0) && (mr->r->head_time < MIN_SEGMENT_TIME)) { - // Compute the new body time. head_time !== body_time - mr->r->body_length += mr->r->head_length; - mr->r->body_time = mr->r->body_length / mr->r->cruise_velocity; - mr->r->head_length = 0; - mr->r->head_time = 0; - } - if ((mr->r->tail_length > 0) && (mr->r->tail_time < MIN_SEGMENT_TIME)) { - // Compute the new body time. tail_time !== body_time - mr->r->body_length += mr->r->tail_length; - mr->r->body_time = mr->r->body_length / mr->r->cruise_velocity; - mr->r->tail_length = 0; - mr->r->tail_time = 0; - } - - // At this point, we've already possibly merged head and/or tail into the body. - // If the body is still too "short" (brief) we *might* be able to add it to a head or tail. - // If there's still a head or a tail, we will add the body to whichever there is, maybe both. - // We saved it for last since it's the most expensive. - if ((mr->r->body_length > 0) && (mr->r->body_time < MIN_SEGMENT_TIME)) { - - // We'll add the time to either the head or the tail or split it - if (mr->r->tail_length > 0) { - if (mr->r->head_length > 0) { // Split the body to the head and tail - mr->r->head_length += mr->r->body_length * 0.5; - mr->r->tail_length += mr->r->body_length * 0.5; // let the compiler optimize out one of these * - mr->r->head_time = (2.0 * mr->r->head_length) / (mr->entry_velocity + mr->r->cruise_velocity); - mr->r->tail_time = (2.0 * mr->r->tail_length) / (mr->r->cruise_velocity + mr->r->exit_velocity); - mr->r->body_length = 0; - mr->r->body_time = 0; - } else { // Put it all in the tail - mr->r->tail_length += mr->r->body_length; - mr->r->tail_time = (2.0 * mr->r->tail_length) / (mr->r->cruise_velocity + mr->r->exit_velocity); - mr->r->body_length = 0; - mr->r->body_time = 0; - } - } - else if (mr->r->head_length > 0) { // Put it all in the head - mr->r->head_length += mr->r->body_length; - mr->r->head_time = (2.0 * mr->r->head_length) / (mr->entry_velocity + mr->r->cruise_velocity); - mr->r->body_length = 0; - mr->r->body_time = 0; - } - else { // Uh oh! We have a move that's all body, and is still too short!! - debug_trap("mp_exec_aline() - found a move that is too short"); - cs.exec_aline_assertion_failure = true; - return (STAT_EXEC_ALINE_ASSERTION_FAILURE); - } - } + _exec_aline_normalize_block(mr->r); // transfer move parameters from planner buffer to the runtime copy_vector(mr->unit, bf->unit); @@ -514,11 +462,12 @@ stat_t mp_exec_aline(mpBuf_t *bf) // Feedhold Processing - We need to handle the following cases (listed in rough sequence order): if (cm->motion_state == MOTION_HOLD) { - if (cm->hold_state >= FEEDHOLD_ACTIONS_START) { // FEEDHOLD_ACTIONS_START, FEEDHOLD_ACTIONS_WAIT or FEEDHOLD HOLD + // if FEEDHOLD_ACTIONS_START, FEEDHOLD_ACTIONS_WAIT, FEEDHOLD HOLD or FEEDHOLD_P2_EXIT + if (cm->hold_state >= FEEDHOLD_ACTIONS_START) { // handles _exec_aline_feedhold_processing case (7) return (STAT_NOOP); // VERY IMPORTANT to exit as a NOOP. No more movement } - if (_exec_feedhold_processing(bf) == STAT_OK) { // anything but STAT_OK will continue processing the exec - return (STAT_OK); + if (_exec_aline_feedhold_processing(bf) == STAT_OK) { + return (STAT_OK); // STAT_OK terminates aline execution for this move } } @@ -527,7 +476,7 @@ stat_t mp_exec_aline(mpBuf_t *bf) // NB: from this point on the contents of the bf buffer do not affect execution //**** main dispatcher to process segments *** - status = STAT_OK; + stat_t status = STAT_OK; if (mr->section == SECTION_HEAD) { status = _exec_aline_head(bf); } else if (mr->section == SECTION_BODY) { status = _exec_aline_body(bf); } else if (mr->section == SECTION_TAIL) { status = _exec_aline_tail(bf); } @@ -547,7 +496,8 @@ stat_t mp_exec_aline(mpBuf_t *bf) bf->plannable = false; } - // Feedhold Case (5, continued): Look for the end of the deceleration to go into HOLD state + // Feedhold Case (3b): Look for the end of the deceleration to transition HOLD states + // This code sets states used by _exec_feedhold_processing() helper. if (cm->hold_state == FEEDHOLD_DECEL_TO_ZERO) { if ((status == STAT_OK) || (status == STAT_NOOP)) { cm->hold_state = FEEDHOLD_DECEL_COMPLETE; @@ -742,9 +692,9 @@ static void _init_forward_diffs(const float v_0, const float v_1) mr->forward_diff_5 = const1*Ah_5 + 5.0*Bh_4 + const2*Ch_3; mr->forward_diff_4 = const3*Ah_5 + 29.0*Bh_4 + 9.0*Ch_3; - mr->forward_diff_3 = 255.0*Ah_5 + 48.0*Bh_4 + 6.0*Ch_3; - mr->forward_diff_2 = 300.0*Ah_5 + 24.0*Bh_4; - mr->forward_diff_1 = 120.0*Ah_5; + mr->forward_diff_3 = 255.0*Ah_5 + 48.0*Bh_4 + 6.0*Ch_3; + mr->forward_diff_2 = 300.0*Ah_5 + 24.0*Bh_4; + mr->forward_diff_1 = 120.0*Ah_5; // Calculate the initial velocity by calculating V(h/2) const float half_h = h * 0.5; // h/2 @@ -784,7 +734,7 @@ static stat_t _exec_aline_head(mpBuf_t *bf) } if (mr->segment_time < MIN_SEGMENT_TIME) { debug_trap("mr->segment_time < MIN_SEGMENT_TIME (head)"); - return(STAT_OK); // exit without advancing position, say we're done + return (STAT_OK); // exit without advancing position, say we're done } mr->section = SECTION_HEAD; // +++++ Redundant??? mr->section_state = SECTION_RUNNING; @@ -794,7 +744,7 @@ static stat_t _exec_aline_head(mpBuf_t *bf) if (_exec_aline_segment() == STAT_OK) { // set up for second half if ((fp_ZERO(mr->r->body_length)) && (fp_ZERO(mr->r->tail_length))) { - return(STAT_OK); // ends the move + return (STAT_OK); // ends the move } mr->section = SECTION_BODY; // advance to body mr->section_state = SECTION_NEW; @@ -805,7 +755,7 @@ static stat_t _exec_aline_head(mpBuf_t *bf) mr->forward_diff_3 += mr->forward_diff_2; mr->forward_diff_2 += mr->forward_diff_1; } - return(STAT_EAGAIN); + return (STAT_EAGAIN); } /********************************************************************************************* @@ -828,7 +778,7 @@ static stat_t _exec_aline_body(mpBuf_t *bf) mr->segment_count = (uint32_t)mr->segments; if (mr->segment_time < MIN_SEGMENT_TIME) { debug_trap("mr->segment_time < MIN_SEGMENT_TIME (body)"); - return(STAT_OK); // exit without advancing position, say we're done + return (STAT_OK); // exit without advancing position, say we're done } mr->section = SECTION_BODY; // +++++ Redundant??? @@ -836,12 +786,12 @@ static stat_t _exec_aline_body(mpBuf_t *bf) } if (_exec_aline_segment() == STAT_OK) { // OK means this section is done if (fp_ZERO(mr->r->tail_length)) { - return(STAT_OK); // ends the move + return (STAT_OK); // ends the move } mr->section = SECTION_TAIL; // advance to tail mr->section_state = SECTION_NEW; } - return(STAT_EAGAIN); + return (STAT_EAGAIN); } /********************************************************************************************* @@ -869,7 +819,7 @@ static stat_t _exec_aline_tail(mpBuf_t *bf) } if (mr->segment_time < MIN_SEGMENT_TIME) { debug_trap("mr->segment_time < MIN_SEGMENT_TIME (tail)"); - return(STAT_OK); // exit without advancing position, say we're done + return (STAT_OK); // exit without advancing position, say we're done } mr->section = SECTION_TAIL; // +++++ Redundant??? mr->section_state = SECTION_RUNNING; @@ -878,7 +828,7 @@ static stat_t _exec_aline_tail(mpBuf_t *bf) } if (_exec_aline_segment() == STAT_OK) { - return(STAT_OK); // STAT_OK completes the move + return (STAT_OK); // STAT_OK completes the move } else if (!first_pass) { mr->forward_diff_5 += mr->forward_diff_4; @@ -886,7 +836,7 @@ static stat_t _exec_aline_tail(mpBuf_t *bf) mr->forward_diff_3 += mr->forward_diff_2; mr->forward_diff_2 += mr->forward_diff_1; } - return(STAT_EAGAIN); + return (STAT_EAGAIN); } /********************************************************************************************* @@ -966,37 +916,103 @@ static stat_t _exec_aline_segment() return (STAT_EAGAIN); // this section still has more segments to run } - /********************************************************************************************* - * _exec_feedhold_processing() - + * _exec_aline_normalize_block() - re-organize block to eliminate minimum time segments * - * Feedhold Processing - We need to handle the following cases (listed in rough sequence order): - * (1) - We have a block midway through normal execution and a new feedhold request - * (1a) - The deceleration will fit in the length remaining in the running block (mr) - * (1b) - 1a, except the remaining length would be zero or EPSILON2 close to zero (unlikely) - * (1c) - The deceleration will not fit in the running block - * (2) - We have a new block and a new feedhold request that arrived at EXACTLY the same time (unlikely, but handled) - * (3) - We are in the middle of a block - * (3a) - The block is currently accelerating (we wait for the body to start) - * (3b) - The block is in a body (or has not yet started the head) - start deceleration - * (3c) - The block is currently in the tail (we wait until the end of the block) - * (4) - We have decelerated a block to some velocity > zero (needs continuation in next block) - * (5) - We have decelerated a block to zero velocity - * (6) - We have finished all the runtime work now we have to wait for the steppers to stop - * (6a) - It's a homing or probing feedhold - ditch the remaining buffer & go directly to OFF - * (6b) - It's a p2 feedhold - ditch the remaining buffer & signal we want a p2 queue flush - * (6c) - It's a normal feedhold - signal we want the entry action - * (7) - The steppers have stopped. No motion should occur. Allows hold actions to complete - * (8) - We are removing the hold state and there is queued motion (handled outside this routine) - * (9) - We are removing the hold state and there is no queued motion (also handled outside this routine) - * - * Returning STAT_OK stops move execution - * Returning STAT_EAGAIN continues execution of mp_exec_aline() + * Check to make sure no sections are less than MIN_SEGMENT_TIME & adjust if necessary */ -static stat_t _exec_feedhold_processing(mpBuf_t *bf) +static void _exec_aline_normalize_block(mpBlockRuntimeBuf_t *b) { - // Case (6) - Wait for the steppers to stop + + if ((b->head_length > 0) && (b->head_time < MIN_SEGMENT_TIME)) { + // Compute the new body time. head_time !== body_time + b->body_length += b->head_length; + b->body_time = b->body_length / b->cruise_velocity; + b->head_length = 0; + b->head_time = 0; + } + if ((b->tail_length > 0) && (b->tail_time < MIN_SEGMENT_TIME)) { + // Compute the new body time. tail_time !== body_time + b->body_length += b->tail_length; + b->body_time = b->body_length / b->cruise_velocity; + b->tail_length = 0; + b->tail_time = 0; + } + + // At this point, we've already possibly merged head and/or tail into the body. + // If the body is still too "short" (brief) we *might* be able to add it to a head or tail. + // If there's still a head or a tail, we will add the body to whichever there is, maybe both. + // We saved it for last since it's the most expensive. + if ((b->body_length > 0) && (b->body_time < MIN_SEGMENT_TIME)) { + + // We'll add the time to either the head or the tail or split it + if (b->tail_length > 0) { + if (b->head_length > 0) { // Split the body to the head and tail + b->head_length += b->body_length * 0.5; + b->tail_length += b->body_length * 0.5; // let the compiler optimize out one of these * + b->head_time = (2.0 * b->head_length) / (mr->entry_velocity + b->cruise_velocity); + b->tail_time = (2.0 * b->tail_length) / (b->cruise_velocity + b->exit_velocity); + b->body_length = 0; + b->body_time = 0; + } else { // Put it all in the tail + b->tail_length += b->body_length; + b->tail_time = (2.0 * b->tail_length) / (b->cruise_velocity + b->exit_velocity); + b->body_length = 0; + b->body_time = 0; + } + } + else if (b->head_length > 0) { // Put it all in the head + b->head_length += b->body_length; + b->head_time = (2.0 * b->head_length) / (mr->entry_velocity + b->cruise_velocity); + b->body_length = 0; + b->body_time = 0; + } + else { // Uh oh! We have a move that's all body, and is still too short!! + debug_trap("_exec_aline_normalize_block() - found a move that is too short"); + } + } +} + +/********************************************************************************************* + * _exec_aline_feedhold_processing() - feedhold helper for mp_exec_aline() + * + * This function performs the bulk of the feedhold state machine processing from within + * mp_exec_aline(). There is also a little chunk labeled "Feedhold Case (3-continued)". + * Feedhold processing mostly manages the deceleration phase into the hold, and sets + * state variables used in cycle_feedhold.cpp + * + * Returning STAT_OK ends the move. (i.e. returns STAT_OK from mp_exec_aline()) + * Returning STAT_EAGAIN allows mp_exec_aline() to continue execution + * + * Feedhold Processing - We need to handle the following cases (listed in rough sequence order): + * (1) - Feedhold arrives while we are in the middle executing of a block + * (1a) - The block is currently accelerating - wait for the end of acceleration + * (1b) - The block is in a body - start deceleration + * (1b1) - The deceleration fits into the current block + * (1b2) - The deceleration does not fit and needs to continue in the next block + * (1c) - The block is in a head, but has not started execution yet - start deceleration + * (1c1) - The deceleration fits into the current block + * (1c2) - The deceleration does not fit and needs to continue in the next block + * (1d) - The block is currently in the tail - wait until the end of the block + * (1e) - We have a new block and a new feedhold request that arrived at EXACTLY the same time + * (unlikely, but handled as 1c). + * (2) - The block has decelerated to some velocity > zero, so needs continuation into next block + * (3) - The block has decelerated to zero velocity + * (3a) - The end of deceleration is detected (inline in mp_exec_aline()) + * (3b) - The end of deceleration is signeled and transitioned + * (4) - We have finished all the runtime work now we have to wait for the motors to stop + * (4a) - It's a homing or probing feedhold - ditch the remaining buffer & go directly to OFF + * (4b) - It's a p2 feedhold - ditch the remaining buffer & signal we want a p2 queue flush + * (4c) - It's a normal feedhold - signal we want the p2 entry actions to execute + * (5) - The steppers have stopped. No motion should occur. Allows hold actions to complete + * (6) - Removing the hold state and there is queued motion - see cycle_feedhold.cpp + * (7) - Removing the hold state and there is no queued motion - see cycle_feedhold.cpp + */ + +static stat_t _exec_aline_feedhold_processing(mpBuf_t *bf) +{ + // Case (4) - Wait for the steppers to stop if (cm->hold_state == FEEDHOLD_MOTORS_STOPPING) { if (mp_runtime_is_idle()) { // wait for steppers to actually finish // finalize position and velocity @@ -1019,7 +1035,7 @@ static stat_t _exec_feedhold_processing(mpBuf_t *bf) return (STAT_OK); // hold here. No more movement } - // Case (5) - Decelerated to zero. See also Feedhold Case (5, continued), toward end of mp_exec_aline() + // Case (3b) - Decelerated to zero. See also Feedhold Case (3a) in mp_exec_aline() // Update the run buffer then force a replan of the whole planner queue. Replans from zero velocity if (cm->hold_state == FEEDHOLD_DECEL_COMPLETE) { mr->block_state = BLOCK_INACTIVE; // invalidate mr buffer to reset the new move @@ -1031,15 +1047,15 @@ static stat_t _exec_feedhold_processing(mpBuf_t *bf) mp_free_run_buffer(); } mp_replan_queue(mp_get_r()); // make it replan all the blocks - return (STAT_OK); + return (STAT_OK); // stop mp_exec_aline() from further execution } - // Cases (3), (1a, 1b, 1c), Case (2), Case (4) + // Cases (1x), Case (2) // Build a tail-only move from here. Decelerate as fast as possible in the space available. if ((cm->hold_state == FEEDHOLD_SYNC) || ((cm->hold_state == FEEDHOLD_DECEL_CONTINUE) && (mr->block_state == BLOCK_INITIAL_ACTION))) { - // Case (3c) - Already decelerating (in a tail), continue the deceleration. + // Case (1d) - Already decelerating (in a tail), continue the deceleration. if (mr->section == SECTION_TAIL) { // if already in a tail don't decelerate. You already are if (mr->r->exit_velocity < EPSILON2) { // allow near-zero velocities to be treated as zero cm->hold_state = FEEDHOLD_DECEL_TO_ZERO; @@ -1049,19 +1065,18 @@ static stat_t _exec_feedhold_processing(mpBuf_t *bf) return (STAT_EAGAIN); } - // Case (3a) - Currently accelerating (in a head), skip and waited for body or tail + // Case (1a) - Currently accelerating (in a head), skip and waited for body or tail // This is true because to do otherwise the jerk would not have returned to zero. // Small exception, if we *just started* the head, then we're not actually accelerating yet. if ((mr->section == SECTION_HEAD) && (mr->section_state != SECTION_NEW)) { return (STAT_EAGAIN); } - // Case (3b) - Block is in a body, or about to start a new head. Turn it into a new tail. - // In the new head case plan deceleration move (tail) starting at the at the entry velocity + // Case (1b, 1c) - Block is in a body or about to start a new head. Turn it into a new tail. + // In the new_head case plan deceleration move (tail) starting at the at the entry velocity mr->section = SECTION_TAIL; mr->section_state = SECTION_NEW; mr->entry_velocity = mr->segment_velocity; -// mr->entry_velocity = mr->previous_exit_velocity; // ++++ COMPARISON mr->r->cruise_velocity = mr->entry_velocity; // cruise velocity must be set even if there's no body mr->r->tail_length = mp_get_target_length(0, mr->r->cruise_velocity, bf); // braking length mr->r->head_length = 0; @@ -1069,25 +1084,41 @@ static stat_t _exec_feedhold_processing(mpBuf_t *bf) mr->r->head_time = 0; mr->r->body_time = 0; - // (1a, 1b) The deceleration distance either fits in the available length (1a) or fits - // exactly or close enough (to EPSILON2) (1b). Case 1b happens when the tail in the move - // was already planned to zero. This is also case (2). EPSILON2 deals with floating point - // rounding errors that can mis-classify this case. + // The deceleration distance either fits in the available length or fits exactly or close + // enough (to EPSILON2) (1e). Case 1e happens frequently when the tail in the move was + // already planned to zero. EPSILON2 deals with floating point rounding errors that can + // mis-classify this case. EPSILON2 is 0.0001, which is 0.1 microns in length. float available_length = get_axis_vector_length(mr->target, mr->position); - if ((available_length + EPSILON2 - mr->r->tail_length) > 0) { // it will fit + // Cases (1b1, 1c1) deceleration will fit in the block + if ((available_length + EPSILON2 - mr->r->tail_length) > 0) { cm->hold_state = FEEDHOLD_DECEL_TO_ZERO; mr->r->exit_velocity = 0; mr->r->tail_time = mr->r->tail_length*2 / (mr->r->exit_velocity + mr->r->cruise_velocity); bf->block_time = mr->r->tail_time; } + // Cases (1b2, 1c2) deceleration will not fit in the block else { cm->hold_state = FEEDHOLD_DECEL_CONTINUE; mr->r->tail_length = available_length; mr->r->exit_velocity = mp_get_decel_velocity(mr->r->cruise_velocity, mr->r->tail_length, bf); - mr->r->tail_time = mr->r->tail_length*2 / (mr->r->exit_velocity + mr->r->cruise_velocity); - bf->block_time = mr->r->tail_time; + if (mr->r->exit_velocity >= 0) { + mr->r->tail_time = mr->r->tail_length*2 / (mr->r->exit_velocity + mr->r->cruise_velocity); + bf->block_time = mr->r->tail_time; + } + // The following branch is rarely if ever taken. It's possible for the deceleration calculation + // to return an error if the length is too short and other conditions exist. In that case + // make the block into a cruise (body) and push the deceleration to the next block. + else { + mr->section = SECTION_BODY; + mr->r->exit_velocity = mr->r->cruise_velocity; // both should be @ mr->segment_velocity + mr->r->body_length = available_length; + mr->r->body_time = mr->r->body_length / mr->r->cruise_velocity; + mr->r->tail_length = 0; + mr->r->tail_time = 0; + } } + _exec_aline_normalize_block(mr->r); } return (STAT_EAGAIN); } diff --git a/g2core/plan_zoid.cpp b/g2core/plan_zoid.cpp index d85c6641..fc90178d 100644 --- a/g2core/plan_zoid.cpp +++ b/g2core/plan_zoid.cpp @@ -448,10 +448,9 @@ float mp_get_decel_velocity(const float v_0, const float L, const mpBuf_t* bf) const float recip_l_t = (2 * sqrt_delta_v_0) / ((v_0 - v_1x3) * q_recip_2_sqrt_j); v_1 = v_1 - (l_t * recip_l_t); - // hack for cases where there is no solution because the length is so short + // In some extreme cases there is no solution because the length is too short if (v_1 > v_0) { return (-1.0); // cannot decelerate. Return an error -// return (v_0); // cannot decelerate. Return entry velocity } } return v_1; diff --git a/g2core/planner.h b/g2core/planner.h index 6711cfcf..606c2785 100644 --- a/g2core/planner.h +++ b/g2core/planner.h @@ -467,7 +467,6 @@ typedef struct mpPlannerRuntime { // persistent runtime variables mpBlockRuntimeBuf_t bf[2]; // buffer holding the two blocks float entry_velocity; // entry values for the currently running block - float previous_exit_velocity; // +++++ DIAGNOSTIC float segments; // number of segments in line (also used by arc generation) uint32_t segment_count; // count of running segments