Files
esphome/tests/benchmarks/components/button/bench_button.cpp
T

56 lines
1.4 KiB
C++

#include <benchmark/benchmark.h>
#include "esphome/components/button/button.h"
namespace esphome::button::benchmarks {
static constexpr int kInnerIterations = 2000;
// Minimal Button for benchmarking — press_action() is a no-op.
class BenchButton : public Button {
public:
void configure(const char *name) { this->configure_entity_(name, 0x12345678, 0); }
protected:
void press_action() override {}
};
// --- Button::press() ---
// Measures: ESP_LOGD + press_action() + callback dispatch.
static void ButtonPress(benchmark::State &state) {
BenchButton button;
button.configure("test_button");
for (auto _ : state) {
for (int i = 0; i < kInnerIterations; i++) {
button.press();
}
benchmark::DoNotOptimize(&button);
}
state.SetItemsProcessed(state.iterations() * kInnerIterations);
}
BENCHMARK(ButtonPress);
// --- Button::press() with callback ---
// Measures callback dispatch overhead.
static void ButtonPress_WithCallback(benchmark::State &state) {
BenchButton button;
button.configure("test_button");
uint64_t callback_count = 0;
button.add_on_press_callback([&callback_count]() { callback_count++; });
for (auto _ : state) {
for (int i = 0; i < kInnerIterations; i++) {
button.press();
}
benchmark::DoNotOptimize(callback_count);
}
state.SetItemsProcessed(state.iterations() * kInnerIterations);
}
BENCHMARK(ButtonPress_WithCallback);
} // namespace esphome::button::benchmarks