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[lock] Store state strings in flash and avoid heap allocation in set_state (#13729)
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@@ -2,6 +2,7 @@
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#include "esphome/core/defines.h"
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#include "esphome/core/controller_registry.h"
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#include "esphome/core/log.h"
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#include "esphome/core/progmem.h"
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namespace esphome::lock {
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@@ -84,21 +85,21 @@ LockCall &LockCall::set_state(optional<LockState> state) {
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this->state_ = state;
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return *this;
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}
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LockCall &LockCall::set_state(const std::string &state) {
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if (str_equals_case_insensitive(state, "LOCKED")) {
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LockCall &LockCall::set_state(const char *state) {
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if (ESPHOME_strcasecmp_P(state, ESPHOME_PSTR("LOCKED")) == 0) {
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this->set_state(LOCK_STATE_LOCKED);
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} else if (str_equals_case_insensitive(state, "UNLOCKED")) {
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} else if (ESPHOME_strcasecmp_P(state, ESPHOME_PSTR("UNLOCKED")) == 0) {
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this->set_state(LOCK_STATE_UNLOCKED);
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} else if (str_equals_case_insensitive(state, "JAMMED")) {
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} else if (ESPHOME_strcasecmp_P(state, ESPHOME_PSTR("JAMMED")) == 0) {
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this->set_state(LOCK_STATE_JAMMED);
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} else if (str_equals_case_insensitive(state, "LOCKING")) {
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} else if (ESPHOME_strcasecmp_P(state, ESPHOME_PSTR("LOCKING")) == 0) {
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this->set_state(LOCK_STATE_LOCKING);
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} else if (str_equals_case_insensitive(state, "UNLOCKING")) {
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} else if (ESPHOME_strcasecmp_P(state, ESPHOME_PSTR("UNLOCKING")) == 0) {
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this->set_state(LOCK_STATE_UNLOCKING);
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} else if (str_equals_case_insensitive(state, "NONE")) {
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} else if (ESPHOME_strcasecmp_P(state, ESPHOME_PSTR("NONE")) == 0) {
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this->set_state(LOCK_STATE_NONE);
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} else {
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ESP_LOGW(TAG, "'%s' - Unrecognized state %s", this->parent_->get_name().c_str(), state.c_str());
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ESP_LOGW(TAG, "'%s' - Unrecognized state %s", this->parent_->get_name().c_str(), state);
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}
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return *this;
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}
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@@ -83,7 +83,8 @@ class LockCall {
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/// Set the state of the lock device.
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LockCall &set_state(optional<LockState> state);
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/// Set the state of the lock device based on a string.
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LockCall &set_state(const std::string &state);
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LockCall &set_state(const char *state);
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LockCall &set_state(const std::string &state) { return this->set_state(state.c_str()); }
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void perform();
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