mirror of
https://github.com/esphome/esphome.git
synced 2026-05-29 23:07:16 +08:00
Reduce LightCall memory usage by 50 bytes per call (#9333)
This commit is contained in:
@@ -97,12 +97,12 @@ class AddressableLight : public LightOutput, public Component {
|
||||
}
|
||||
virtual ESPColorView get_view_internal(int32_t index) const = 0;
|
||||
|
||||
bool effect_active_{false};
|
||||
ESPColorCorrection correction_{};
|
||||
LightState *state_parent_{nullptr};
|
||||
#ifdef USE_POWER_SUPPLY
|
||||
power_supply::PowerSupplyRequester power_;
|
||||
#endif
|
||||
LightState *state_parent_{nullptr};
|
||||
bool effect_active_{false};
|
||||
};
|
||||
|
||||
class AddressableLightTransformer : public LightTransitionTransformer {
|
||||
@@ -114,9 +114,9 @@ class AddressableLightTransformer : public LightTransitionTransformer {
|
||||
|
||||
protected:
|
||||
AddressableLight &light_;
|
||||
Color target_color_{};
|
||||
float last_transition_progress_{0.0f};
|
||||
float accumulated_alpha_{0.0f};
|
||||
Color target_color_{};
|
||||
};
|
||||
|
||||
} // namespace light
|
||||
|
||||
@@ -69,8 +69,8 @@ class ESPColorCorrection {
|
||||
protected:
|
||||
uint8_t gamma_table_[256];
|
||||
uint8_t gamma_reverse_table_[256];
|
||||
uint8_t local_brightness_{255};
|
||||
Color max_brightness_;
|
||||
uint8_t local_brightness_{255};
|
||||
};
|
||||
|
||||
} // namespace light
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,6 +1,5 @@
|
||||
#pragma once
|
||||
|
||||
#include "esphome/core/optional.h"
|
||||
#include "light_color_values.h"
|
||||
#include <set>
|
||||
|
||||
@@ -10,6 +9,11 @@ namespace light {
|
||||
class LightState;
|
||||
|
||||
/** This class represents a requested change in a light state.
|
||||
*
|
||||
* Light state changes are tracked using a bitfield flags_ to minimize memory usage.
|
||||
* Each possible light property has a flag indicating whether it has been set.
|
||||
* This design keeps LightCall at ~56 bytes to minimize heap fragmentation on
|
||||
* ESP8266 and other memory-constrained devices.
|
||||
*/
|
||||
class LightCall {
|
||||
public:
|
||||
@@ -131,6 +135,19 @@ class LightCall {
|
||||
/// Set whether this light call should trigger a save state to recover them at startup..
|
||||
LightCall &set_save(bool save);
|
||||
|
||||
// Getter methods to check if values are set
|
||||
bool has_state() const { return (flags_ & FLAG_HAS_STATE) != 0; }
|
||||
bool has_brightness() const { return (flags_ & FLAG_HAS_BRIGHTNESS) != 0; }
|
||||
bool has_color_brightness() const { return (flags_ & FLAG_HAS_COLOR_BRIGHTNESS) != 0; }
|
||||
bool has_red() const { return (flags_ & FLAG_HAS_RED) != 0; }
|
||||
bool has_green() const { return (flags_ & FLAG_HAS_GREEN) != 0; }
|
||||
bool has_blue() const { return (flags_ & FLAG_HAS_BLUE) != 0; }
|
||||
bool has_white() const { return (flags_ & FLAG_HAS_WHITE) != 0; }
|
||||
bool has_color_temperature() const { return (flags_ & FLAG_HAS_COLOR_TEMPERATURE) != 0; }
|
||||
bool has_cold_white() const { return (flags_ & FLAG_HAS_COLD_WHITE) != 0; }
|
||||
bool has_warm_white() const { return (flags_ & FLAG_HAS_WARM_WHITE) != 0; }
|
||||
bool has_color_mode() const { return (flags_ & FLAG_HAS_COLOR_MODE) != 0; }
|
||||
|
||||
/** Set the RGB color of the light by RGB values.
|
||||
*
|
||||
* Please note that this only changes the color of the light, not the brightness.
|
||||
@@ -170,27 +187,62 @@ class LightCall {
|
||||
/// Some color modes also can be set using non-native parameters, transform those calls.
|
||||
void transform_parameters_();
|
||||
|
||||
bool has_transition_() { return this->transition_length_.has_value(); }
|
||||
bool has_flash_() { return this->flash_length_.has_value(); }
|
||||
bool has_effect_() { return this->effect_.has_value(); }
|
||||
// Bitfield flags - each flag indicates whether a corresponding value has been set.
|
||||
enum FieldFlags : uint16_t {
|
||||
FLAG_HAS_STATE = 1 << 0,
|
||||
FLAG_HAS_TRANSITION = 1 << 1,
|
||||
FLAG_HAS_FLASH = 1 << 2,
|
||||
FLAG_HAS_EFFECT = 1 << 3,
|
||||
FLAG_HAS_BRIGHTNESS = 1 << 4,
|
||||
FLAG_HAS_COLOR_BRIGHTNESS = 1 << 5,
|
||||
FLAG_HAS_RED = 1 << 6,
|
||||
FLAG_HAS_GREEN = 1 << 7,
|
||||
FLAG_HAS_BLUE = 1 << 8,
|
||||
FLAG_HAS_WHITE = 1 << 9,
|
||||
FLAG_HAS_COLOR_TEMPERATURE = 1 << 10,
|
||||
FLAG_HAS_COLD_WHITE = 1 << 11,
|
||||
FLAG_HAS_WARM_WHITE = 1 << 12,
|
||||
FLAG_HAS_COLOR_MODE = 1 << 13,
|
||||
FLAG_PUBLISH = 1 << 14,
|
||||
FLAG_SAVE = 1 << 15,
|
||||
};
|
||||
|
||||
bool has_transition_() { return (this->flags_ & FLAG_HAS_TRANSITION) != 0; }
|
||||
bool has_flash_() { return (this->flags_ & FLAG_HAS_FLASH) != 0; }
|
||||
bool has_effect_() { return (this->flags_ & FLAG_HAS_EFFECT) != 0; }
|
||||
bool get_publish_() { return (this->flags_ & FLAG_PUBLISH) != 0; }
|
||||
bool get_save_() { return (this->flags_ & FLAG_SAVE) != 0; }
|
||||
|
||||
// Helper to set flag
|
||||
void set_flag_(FieldFlags flag, bool value) {
|
||||
if (value) {
|
||||
this->flags_ |= flag;
|
||||
} else {
|
||||
this->flags_ &= ~flag;
|
||||
}
|
||||
}
|
||||
|
||||
LightState *parent_;
|
||||
optional<bool> state_;
|
||||
optional<uint32_t> transition_length_;
|
||||
optional<uint32_t> flash_length_;
|
||||
optional<ColorMode> color_mode_;
|
||||
optional<float> brightness_;
|
||||
optional<float> color_brightness_;
|
||||
optional<float> red_;
|
||||
optional<float> green_;
|
||||
optional<float> blue_;
|
||||
optional<float> white_;
|
||||
optional<float> color_temperature_;
|
||||
optional<float> cold_white_;
|
||||
optional<float> warm_white_;
|
||||
optional<uint32_t> effect_;
|
||||
bool publish_{true};
|
||||
bool save_{true};
|
||||
|
||||
// Light state values - use flags_ to check if a value has been set.
|
||||
// Group 4-byte aligned members first
|
||||
uint32_t transition_length_;
|
||||
uint32_t flash_length_;
|
||||
uint32_t effect_;
|
||||
float brightness_;
|
||||
float color_brightness_;
|
||||
float red_;
|
||||
float green_;
|
||||
float blue_;
|
||||
float white_;
|
||||
float color_temperature_;
|
||||
float cold_white_;
|
||||
float warm_white_;
|
||||
|
||||
// Smaller members at the end for better packing
|
||||
uint16_t flags_{FLAG_PUBLISH | FLAG_SAVE}; // Tracks which values are set
|
||||
ColorMode color_mode_;
|
||||
bool state_;
|
||||
};
|
||||
|
||||
} // namespace light
|
||||
|
||||
@@ -46,8 +46,7 @@ class LightColorValues {
|
||||
public:
|
||||
/// Construct the LightColorValues with all attributes enabled, but state set to off.
|
||||
LightColorValues()
|
||||
: color_mode_(ColorMode::UNKNOWN),
|
||||
state_(0.0f),
|
||||
: state_(0.0f),
|
||||
brightness_(1.0f),
|
||||
color_brightness_(1.0f),
|
||||
red_(1.0f),
|
||||
@@ -56,7 +55,8 @@ class LightColorValues {
|
||||
white_(1.0f),
|
||||
color_temperature_{0.0f},
|
||||
cold_white_{1.0f},
|
||||
warm_white_{1.0f} {}
|
||||
warm_white_{1.0f},
|
||||
color_mode_(ColorMode::UNKNOWN) {}
|
||||
|
||||
LightColorValues(ColorMode color_mode, float state, float brightness, float color_brightness, float red, float green,
|
||||
float blue, float white, float color_temperature, float cold_white, float warm_white) {
|
||||
@@ -292,7 +292,6 @@ class LightColorValues {
|
||||
void set_warm_white(float warm_white) { this->warm_white_ = clamp(warm_white, 0.0f, 1.0f); }
|
||||
|
||||
protected:
|
||||
ColorMode color_mode_;
|
||||
float state_; ///< ON / OFF, float for transition
|
||||
float brightness_;
|
||||
float color_brightness_;
|
||||
@@ -303,6 +302,7 @@ class LightColorValues {
|
||||
float color_temperature_; ///< Color Temperature in Mired
|
||||
float cold_white_;
|
||||
float warm_white_;
|
||||
ColorMode color_mode_;
|
||||
};
|
||||
|
||||
} // namespace light
|
||||
|
||||
@@ -31,9 +31,7 @@ enum LightRestoreMode : uint8_t {
|
||||
struct LightStateRTCState {
|
||||
LightStateRTCState(ColorMode color_mode, bool state, float brightness, float color_brightness, float red, float green,
|
||||
float blue, float white, float color_temp, float cold_white, float warm_white)
|
||||
: color_mode(color_mode),
|
||||
state(state),
|
||||
brightness(brightness),
|
||||
: brightness(brightness),
|
||||
color_brightness(color_brightness),
|
||||
red(red),
|
||||
green(green),
|
||||
@@ -41,10 +39,12 @@ struct LightStateRTCState {
|
||||
white(white),
|
||||
color_temp(color_temp),
|
||||
cold_white(cold_white),
|
||||
warm_white(warm_white) {}
|
||||
warm_white(warm_white),
|
||||
effect(0),
|
||||
color_mode(color_mode),
|
||||
state(state) {}
|
||||
LightStateRTCState() = default;
|
||||
ColorMode color_mode{ColorMode::UNKNOWN};
|
||||
bool state{false};
|
||||
// Group 4-byte aligned members first
|
||||
float brightness{1.0f};
|
||||
float color_brightness{1.0f};
|
||||
float red{1.0f};
|
||||
@@ -55,6 +55,9 @@ struct LightStateRTCState {
|
||||
float cold_white{1.0f};
|
||||
float warm_white{1.0f};
|
||||
uint32_t effect{0};
|
||||
// Group smaller members at the end
|
||||
ColorMode color_mode{ColorMode::UNKNOWN};
|
||||
bool state{false};
|
||||
};
|
||||
|
||||
/** This class represents the communication layer between the front-end MQTT layer and the
|
||||
@@ -216,6 +219,8 @@ class LightState : public EntityBase, public Component {
|
||||
std::unique_ptr<LightTransformer> transformer_{nullptr};
|
||||
/// List of effects for this light.
|
||||
std::vector<LightEffect *> effects_;
|
||||
/// Object used to store the persisted values of the light.
|
||||
ESPPreferenceObject rtc_;
|
||||
/// Value for storing the index of the currently active effect. 0 if no effect is active
|
||||
uint32_t active_effect_index_{};
|
||||
/// Default transition length for all transitions in ms.
|
||||
@@ -224,15 +229,11 @@ class LightState : public EntityBase, public Component {
|
||||
uint32_t flash_transition_length_{};
|
||||
/// Gamma correction factor for the light.
|
||||
float gamma_correct_{};
|
||||
|
||||
/// Whether the light value should be written in the next cycle.
|
||||
bool next_write_{true};
|
||||
// for effects, true if a transformer (transition) is active.
|
||||
bool is_transformer_active_ = false;
|
||||
|
||||
/// Object used to store the persisted values of the light.
|
||||
ESPPreferenceObject rtc_;
|
||||
|
||||
/** Callback to call when new values for the frontend are available.
|
||||
*
|
||||
* "Remote values" are light color values that are reported to the frontend and have a lower
|
||||
|
||||
@@ -59,9 +59,9 @@ class LightTransitionTransformer : public LightTransformer {
|
||||
// transition from 0 to 1 on x = [0, 1]
|
||||
static float smoothed_progress(float x) { return x * x * x * (x * (x * 6.0f - 15.0f) + 10.0f); }
|
||||
|
||||
bool changing_color_mode_{false};
|
||||
LightColorValues end_values_{};
|
||||
LightColorValues intermediate_values_{};
|
||||
bool changing_color_mode_{false};
|
||||
};
|
||||
|
||||
class LightFlashTransformer : public LightTransformer {
|
||||
@@ -117,8 +117,8 @@ class LightFlashTransformer : public LightTransformer {
|
||||
|
||||
protected:
|
||||
LightState &state_;
|
||||
uint32_t transition_length_;
|
||||
std::unique_ptr<LightTransformer> transformer_{nullptr};
|
||||
uint32_t transition_length_;
|
||||
bool begun_lightstate_restore_;
|
||||
};
|
||||
|
||||
|
||||
@@ -0,0 +1,80 @@
|
||||
esphome:
|
||||
name: light-calls-test
|
||||
host:
|
||||
api: # Port will be automatically injected
|
||||
logger:
|
||||
level: DEBUG
|
||||
|
||||
# Test outputs for RGBCW light
|
||||
output:
|
||||
- platform: template
|
||||
id: test_red
|
||||
type: float
|
||||
write_action:
|
||||
- logger.log:
|
||||
format: "Red output: %.2f"
|
||||
args: [state]
|
||||
- platform: template
|
||||
id: test_green
|
||||
type: float
|
||||
write_action:
|
||||
- logger.log:
|
||||
format: "Green output: %.2f"
|
||||
args: [state]
|
||||
- platform: template
|
||||
id: test_blue
|
||||
type: float
|
||||
write_action:
|
||||
- logger.log:
|
||||
format: "Blue output: %.2f"
|
||||
args: [state]
|
||||
- platform: template
|
||||
id: test_cold_white
|
||||
type: float
|
||||
write_action:
|
||||
- logger.log:
|
||||
format: "Cold white output: %.2f"
|
||||
args: [state]
|
||||
- platform: template
|
||||
id: test_warm_white
|
||||
type: float
|
||||
write_action:
|
||||
- logger.log:
|
||||
format: "Warm white output: %.2f"
|
||||
args: [state]
|
||||
|
||||
light:
|
||||
- platform: rgbww
|
||||
name: "Test RGBCW Light"
|
||||
id: test_light
|
||||
red: test_red
|
||||
green: test_green
|
||||
blue: test_blue
|
||||
cold_white: test_cold_white
|
||||
warm_white: test_warm_white
|
||||
cold_white_color_temperature: 6536 K
|
||||
warm_white_color_temperature: 2000 K
|
||||
constant_brightness: true
|
||||
effects:
|
||||
- random:
|
||||
name: "Random Effect"
|
||||
transition_length: 100ms
|
||||
update_interval: 200ms
|
||||
- strobe:
|
||||
name: "Strobe Effect"
|
||||
- pulse:
|
||||
name: "Pulse Effect"
|
||||
transition_length: 100ms
|
||||
|
||||
# Additional lights to test memory with multiple instances
|
||||
- platform: rgb
|
||||
name: "Test RGB Light"
|
||||
id: test_rgb_light
|
||||
red: test_red
|
||||
green: test_green
|
||||
blue: test_blue
|
||||
|
||||
- platform: binary
|
||||
name: "Test Binary Light"
|
||||
id: test_binary_light
|
||||
output: test_red
|
||||
@@ -0,0 +1,189 @@
|
||||
"""Integration test for all light call combinations.
|
||||
|
||||
Tests that LightCall handles all possible light operations correctly
|
||||
including RGB, color temperature, effects, transitions, and flash.
|
||||
"""
|
||||
|
||||
import asyncio
|
||||
from typing import Any
|
||||
|
||||
import pytest
|
||||
|
||||
from .types import APIClientConnectedFactory, RunCompiledFunction
|
||||
|
||||
|
||||
@pytest.mark.asyncio
|
||||
async def test_light_calls(
|
||||
yaml_config: str,
|
||||
run_compiled: RunCompiledFunction,
|
||||
api_client_connected: APIClientConnectedFactory,
|
||||
) -> None:
|
||||
"""Test all possible LightCall operations and combinations."""
|
||||
async with run_compiled(yaml_config), api_client_connected() as client:
|
||||
# Track state changes with futures
|
||||
state_futures: dict[int, asyncio.Future[Any]] = {}
|
||||
states: dict[int, Any] = {}
|
||||
|
||||
def on_state(state: Any) -> None:
|
||||
states[state.key] = state
|
||||
if state.key in state_futures and not state_futures[state.key].done():
|
||||
state_futures[state.key].set_result(state)
|
||||
|
||||
client.subscribe_states(on_state)
|
||||
|
||||
# Get the light entities
|
||||
entities = await client.list_entities_services()
|
||||
lights = [e for e in entities[0] if e.object_id.startswith("test_")]
|
||||
assert len(lights) >= 2 # Should have RGBCW and RGB lights
|
||||
|
||||
rgbcw_light = next(light for light in lights if "RGBCW" in light.name)
|
||||
rgb_light = next(light for light in lights if "RGB Light" in light.name)
|
||||
|
||||
async def wait_for_state_change(key: int, timeout: float = 1.0) -> Any:
|
||||
"""Wait for a state change for the given entity key."""
|
||||
loop = asyncio.get_event_loop()
|
||||
state_futures[key] = loop.create_future()
|
||||
try:
|
||||
return await asyncio.wait_for(state_futures[key], timeout)
|
||||
finally:
|
||||
state_futures.pop(key, None)
|
||||
|
||||
# Test all individual parameters first
|
||||
|
||||
# Test 1: state only
|
||||
client.light_command(key=rgbcw_light.key, state=True)
|
||||
state = await wait_for_state_change(rgbcw_light.key)
|
||||
assert state.state is True
|
||||
|
||||
# Test 2: brightness only
|
||||
client.light_command(key=rgbcw_light.key, brightness=0.5)
|
||||
state = await wait_for_state_change(rgbcw_light.key)
|
||||
assert state.brightness == pytest.approx(0.5)
|
||||
|
||||
# Test 3: color_brightness only
|
||||
client.light_command(key=rgbcw_light.key, color_brightness=0.8)
|
||||
state = await wait_for_state_change(rgbcw_light.key)
|
||||
assert state.color_brightness == pytest.approx(0.8)
|
||||
|
||||
# Test 4-7: RGB values must be set together via rgb parameter
|
||||
client.light_command(key=rgbcw_light.key, rgb=(0.7, 0.3, 0.9))
|
||||
state = await wait_for_state_change(rgbcw_light.key)
|
||||
assert state.red == pytest.approx(0.7, abs=0.1)
|
||||
assert state.green == pytest.approx(0.3, abs=0.1)
|
||||
assert state.blue == pytest.approx(0.9, abs=0.1)
|
||||
|
||||
# Test 7: white value
|
||||
client.light_command(key=rgbcw_light.key, white=0.6)
|
||||
state = await wait_for_state_change(rgbcw_light.key)
|
||||
# White might need more tolerance or might not be directly settable
|
||||
if hasattr(state, "white"):
|
||||
assert state.white == pytest.approx(0.6, abs=0.1)
|
||||
|
||||
# Test 8: color_temperature only
|
||||
client.light_command(key=rgbcw_light.key, color_temperature=300)
|
||||
state = await wait_for_state_change(rgbcw_light.key)
|
||||
assert state.color_temperature == pytest.approx(300)
|
||||
|
||||
# Test 9: cold_white only
|
||||
client.light_command(key=rgbcw_light.key, cold_white=0.8)
|
||||
state = await wait_for_state_change(rgbcw_light.key)
|
||||
assert state.cold_white == pytest.approx(0.8)
|
||||
|
||||
# Test 10: warm_white only
|
||||
client.light_command(key=rgbcw_light.key, warm_white=0.2)
|
||||
state = await wait_for_state_change(rgbcw_light.key)
|
||||
assert state.warm_white == pytest.approx(0.2)
|
||||
|
||||
# Test 11: transition_length with state change
|
||||
client.light_command(key=rgbcw_light.key, state=False, transition_length=0.1)
|
||||
state = await wait_for_state_change(rgbcw_light.key)
|
||||
assert state.state is False
|
||||
|
||||
# Test 12: flash_length
|
||||
client.light_command(key=rgbcw_light.key, state=True, flash_length=0.2)
|
||||
state = await wait_for_state_change(rgbcw_light.key)
|
||||
# Flash starts
|
||||
assert state.state is True
|
||||
# Wait for flash to end
|
||||
state = await wait_for_state_change(rgbcw_light.key)
|
||||
|
||||
# Test 13: effect only
|
||||
# First ensure light is on
|
||||
client.light_command(key=rgbcw_light.key, state=True)
|
||||
state = await wait_for_state_change(rgbcw_light.key)
|
||||
# Now set effect
|
||||
client.light_command(key=rgbcw_light.key, effect="Random Effect")
|
||||
state = await wait_for_state_change(rgbcw_light.key)
|
||||
assert state.effect == "Random Effect"
|
||||
|
||||
# Test 14: stop effect
|
||||
client.light_command(key=rgbcw_light.key, effect="None")
|
||||
state = await wait_for_state_change(rgbcw_light.key)
|
||||
assert state.effect == "None"
|
||||
|
||||
# Test 15: color_mode parameter
|
||||
client.light_command(
|
||||
key=rgbcw_light.key, state=True, color_mode=5
|
||||
) # COLD_WARM_WHITE
|
||||
state = await wait_for_state_change(rgbcw_light.key)
|
||||
assert state.state is True
|
||||
|
||||
# Now test common combinations
|
||||
|
||||
# Test 16: RGB combination (set_rgb) - RGB values get normalized
|
||||
client.light_command(key=rgbcw_light.key, rgb=(1.0, 0.0, 0.5))
|
||||
state = await wait_for_state_change(rgbcw_light.key)
|
||||
# RGB values get normalized - in this case red is already 1.0
|
||||
assert state.red == pytest.approx(1.0, abs=0.1)
|
||||
assert state.green == pytest.approx(0.0, abs=0.1)
|
||||
assert state.blue == pytest.approx(0.5, abs=0.1)
|
||||
|
||||
# Test 17: Multiple RGB changes to test transitions
|
||||
client.light_command(key=rgbcw_light.key, rgb=(0.2, 0.8, 0.4))
|
||||
state = await wait_for_state_change(rgbcw_light.key)
|
||||
# RGB values get normalized so green (highest) becomes 1.0
|
||||
# Expected: (0.2/0.8, 0.8/0.8, 0.4/0.8) = (0.25, 1.0, 0.5)
|
||||
assert state.red == pytest.approx(0.25, abs=0.01)
|
||||
assert state.green == pytest.approx(1.0, abs=0.01)
|
||||
assert state.blue == pytest.approx(0.5, abs=0.01)
|
||||
|
||||
# Test 18: State + brightness + transition
|
||||
client.light_command(
|
||||
key=rgbcw_light.key, state=True, brightness=0.7, transition_length=0.1
|
||||
)
|
||||
state = await wait_for_state_change(rgbcw_light.key)
|
||||
assert state.state is True
|
||||
assert state.brightness == pytest.approx(0.7)
|
||||
|
||||
# Test 19: RGB + brightness + color_brightness
|
||||
client.light_command(
|
||||
key=rgb_light.key,
|
||||
state=True,
|
||||
brightness=0.8,
|
||||
color_brightness=0.9,
|
||||
rgb=(0.2, 0.4, 0.6),
|
||||
)
|
||||
state = await wait_for_state_change(rgb_light.key)
|
||||
assert state.state is True
|
||||
assert state.brightness == pytest.approx(0.8)
|
||||
|
||||
# Test 20: Color temp + cold/warm white
|
||||
client.light_command(
|
||||
key=rgbcw_light.key, color_temperature=250, cold_white=0.7, warm_white=0.3
|
||||
)
|
||||
state = await wait_for_state_change(rgbcw_light.key)
|
||||
assert state.color_temperature == pytest.approx(250)
|
||||
|
||||
# Test 21: Turn RGB light off
|
||||
client.light_command(key=rgb_light.key, state=False)
|
||||
state = await wait_for_state_change(rgb_light.key)
|
||||
assert state.state is False
|
||||
|
||||
# Final cleanup - turn all lights off
|
||||
for light in lights:
|
||||
client.light_command(
|
||||
key=light.key,
|
||||
state=False,
|
||||
)
|
||||
state = await wait_for_state_change(light.key)
|
||||
assert state.state is False
|
||||
Reference in New Issue
Block a user