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Adds physics_planning_games.
PiperOrigin-RevId: 331167767
This commit is contained in:
committed by
Saran Tunyasuvunakool
parent
7e7255eed1
commit
ef672a0db9
@@ -51,6 +51,7 @@ https://deepmind.com/research/publications/
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Objects](graph_matching_networks), ICML 2019
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Objects](graph_matching_networks), ICML 2019
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* [REGAL: Transfer Learning for Fast Optimization of Computation Graphs](regal)
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* [REGAL: Transfer Learning for Fast Optimization of Computation Graphs](regal)
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* [PolyGen: PolyGen: An Autoregressive Generative Model of 3D Meshes](polygen), ICML 2020
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* [PolyGen: PolyGen: An Autoregressive Generative Model of 3D Meshes](polygen), ICML 2020
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* [Physically Embedded Planning Problems](physics_planning_games)
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## Disclaimer
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## Disclaimer
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@@ -31,14 +31,18 @@ by:
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```
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```
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pip3 install -r requirements.txt
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pip3 install -r requirements.txt
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```
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```
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### Board games
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### Board games
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The game logic is based on [open_spiel]. Please install as instructed [here].
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The game logic is based on [open_spiel]. Please install as instructed [here].
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[gnugo] is required to play the game of Go against a non-random opponent. [gnugo] can be installed in Ubuntu by:
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[gnugo] is required to play the game of Go against a non-random opponent. [gnugo] can be installed in Ubuntu by:
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```
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```
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apt install gnugo
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apt install gnugo
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```
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```
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. Board game scripts except gnugo binary to be at: `/usr/games/gnugo`
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Board game scripts expect gnugo binary to be at: `/usr/games/gnugo`. Users can
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change this path inside `board_games/go_logic.py`
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This library has only been tested on Ubuntu.
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## Example usage
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## Example usage
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The code snippets below show examples of instantiating each of the environments.
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The code snippets below show examples of instantiating each of the environments.
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