Tom Pittenger
decac5cb15
AP_ADSB: delete furthest when buffer is full
...
- added lowest/highest_threat tracking. This is currently defined as 2D distance. Room for improvement to make it 3D and be flight vector based instead of distance
- when trying to add a vehicle but the buffer is full, overwrite the lowest_threat/furthest
- added basic THREAT enum of high/low which means in or our of the 200m radius. Room for improvement here.
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