mirror of
https://github.com/ArduPilot/ardupilot.git
synced 2026-02-06 13:44:26 +08:00
1058 lines
38 KiB
C++
1058 lines
38 KiB
C++
#include "Copter.h"
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/*
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* High level calls to set and update flight modes logic for individual
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* flight modes is in control_acro.cpp, control_stabilize.cpp, etc
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*/
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/*
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constructor for Mode object
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*/
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Mode::Mode(void) :
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g(copter.g),
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g2(copter.g2),
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wp_nav(copter.wp_nav),
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loiter_nav(copter.loiter_nav),
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pos_control(copter.pos_control),
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ahrs(copter.ahrs),
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attitude_control(copter.attitude_control),
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motors(copter.motors),
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channel_roll(copter.channel_roll),
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channel_pitch(copter.channel_pitch),
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channel_throttle(copter.channel_throttle),
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channel_yaw(copter.channel_yaw),
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G_Dt(copter.G_Dt)
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{ };
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#if AC_PAYLOAD_PLACE_ENABLED
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PayloadPlace Mode::payload_place;
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#endif
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// return the static controller object corresponding to supplied mode
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Mode *Copter::mode_from_mode_num(const Mode::Number mode)
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{
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switch (mode) {
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#if MODE_ACRO_ENABLED
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case Mode::Number::ACRO:
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return &mode_acro;
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#endif
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case Mode::Number::STABILIZE:
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return &mode_stabilize;
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case Mode::Number::ALT_HOLD:
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return &mode_althold;
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#if MODE_AUTO_ENABLED
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case Mode::Number::AUTO:
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return &mode_auto;
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#endif
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#if MODE_CIRCLE_ENABLED
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case Mode::Number::CIRCLE:
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return &mode_circle;
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#endif
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#if MODE_LOITER_ENABLED
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case Mode::Number::LOITER:
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return &mode_loiter;
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#endif
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#if MODE_GUIDED_ENABLED
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case Mode::Number::GUIDED:
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return &mode_guided;
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#endif
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case Mode::Number::LAND:
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return &mode_land;
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#if MODE_RTL_ENABLED
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case Mode::Number::RTL:
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return &mode_rtl;
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#endif
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#if MODE_DRIFT_ENABLED
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case Mode::Number::DRIFT:
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return &mode_drift;
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#endif
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#if MODE_SPORT_ENABLED
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case Mode::Number::SPORT:
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return &mode_sport;
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#endif
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#if MODE_FLIP_ENABLED
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case Mode::Number::FLIP:
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return &mode_flip;
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#endif
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#if AUTOTUNE_ENABLED
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case Mode::Number::AUTOTUNE:
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return &mode_autotune;
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#endif
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#if MODE_POSHOLD_ENABLED
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case Mode::Number::POSHOLD:
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return &mode_poshold;
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#endif
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#if MODE_BRAKE_ENABLED
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case Mode::Number::BRAKE:
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return &mode_brake;
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#endif
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#if MODE_THROW_ENABLED
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case Mode::Number::THROW:
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return &mode_throw;
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#endif
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#if AP_ADSB_AVOIDANCE_ENABLED
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case Mode::Number::AVOID_ADSB:
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return &mode_avoid_adsb;
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#endif
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#if MODE_GUIDED_NOGPS_ENABLED
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case Mode::Number::GUIDED_NOGPS:
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return &mode_guided_nogps;
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#endif
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#if MODE_SMARTRTL_ENABLED
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case Mode::Number::SMART_RTL:
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return &mode_smartrtl;
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#endif
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#if MODE_FLOWHOLD_ENABLED
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case Mode::Number::FLOWHOLD:
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return (Mode *)g2.mode_flowhold_ptr;
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#endif
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#if MODE_FOLLOW_ENABLED
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case Mode::Number::FOLLOW:
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return &mode_follow;
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#endif
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#if MODE_ZIGZAG_ENABLED
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case Mode::Number::ZIGZAG:
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return &mode_zigzag;
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#endif
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#if MODE_SYSTEMID_ENABLED
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case Mode::Number::SYSTEMID:
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return (Mode *)g2.mode_systemid_ptr;
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#endif
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#if MODE_AUTOROTATE_ENABLED
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case Mode::Number::AUTOROTATE:
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return &mode_autorotate;
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#endif
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#if MODE_TURTLE_ENABLED
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case Mode::Number::TURTLE:
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return &mode_turtle;
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#endif
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default:
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break;
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}
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#if MODE_GUIDED_ENABLED && AP_SCRIPTING_ENABLED
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// Check registered custom modes
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for (uint8_t i = 0; i < ARRAY_SIZE(mode_guided_custom); i++) {
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if ((mode_guided_custom[i] != nullptr) && (mode_guided_custom[i]->mode_number() == mode)) {
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return mode_guided_custom[i];
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}
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}
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#endif
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return nullptr;
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}
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// called when an attempt to change into a mode is unsuccessful:
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void Copter::mode_change_failed(const Mode *mode, const char *reason)
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{
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gcs().send_text(MAV_SEVERITY_WARNING, "Mode change to %s failed: %s", mode->name(), reason);
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LOGGER_WRITE_ERROR(LogErrorSubsystem::FLIGHT_MODE, LogErrorCode(mode->mode_number()));
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// make sad noise
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if (copter.ap.initialised) {
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AP_Notify::events.user_mode_change_failed = 1;
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}
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}
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// Check if this mode can be entered from the GCS
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bool Copter::gcs_mode_enabled(const Mode::Number mode_num)
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{
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// List of modes that can be blocked, index is bit number in parameter bitmask
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static const uint8_t mode_list [] {
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(uint8_t)Mode::Number::STABILIZE,
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(uint8_t)Mode::Number::ACRO,
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(uint8_t)Mode::Number::ALT_HOLD,
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(uint8_t)Mode::Number::AUTO,
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(uint8_t)Mode::Number::GUIDED,
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(uint8_t)Mode::Number::LOITER,
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(uint8_t)Mode::Number::CIRCLE,
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(uint8_t)Mode::Number::DRIFT,
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(uint8_t)Mode::Number::SPORT,
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(uint8_t)Mode::Number::FLIP,
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(uint8_t)Mode::Number::AUTOTUNE,
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(uint8_t)Mode::Number::POSHOLD,
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(uint8_t)Mode::Number::BRAKE,
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(uint8_t)Mode::Number::THROW,
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(uint8_t)Mode::Number::AVOID_ADSB,
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(uint8_t)Mode::Number::GUIDED_NOGPS,
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(uint8_t)Mode::Number::SMART_RTL,
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(uint8_t)Mode::Number::FLOWHOLD,
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(uint8_t)Mode::Number::FOLLOW,
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(uint8_t)Mode::Number::ZIGZAG,
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(uint8_t)Mode::Number::SYSTEMID,
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(uint8_t)Mode::Number::AUTOROTATE,
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(uint8_t)Mode::Number::AUTO_RTL,
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(uint8_t)Mode::Number::TURTLE
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};
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if (!block_GCS_mode_change((uint8_t)mode_num, mode_list, ARRAY_SIZE(mode_list))) {
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return true;
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}
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// Mode disabled, try and grab a mode name to give a better warning.
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Mode *new_flightmode = mode_from_mode_num(mode_num);
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if (new_flightmode != nullptr) {
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mode_change_failed(new_flightmode, "GCS entry disabled (FLTMODE_GCSBLOCK)");
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} else {
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notify_no_such_mode((uint8_t)mode_num);
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}
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return false;
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}
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// set_mode - change flight mode and perform any necessary initialisation
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// optional force parameter used to force the flight mode change (used only first time mode is set)
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// returns true if mode was successfully set
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// ACRO, STABILIZE, ALTHOLD, LAND, DRIFT and SPORT can always be set successfully but the return state of other flight modes should be checked and the caller should deal with failures appropriately
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bool Copter::set_mode(Mode::Number mode, ModeReason reason)
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{
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// update last reason
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const ModeReason last_reason = _last_reason;
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_last_reason = reason;
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// return immediately if we are already in the desired mode
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if (mode == flightmode->mode_number()) {
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control_mode_reason = reason;
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// set yaw rate time constant during autopilot startup
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if (reason == ModeReason::INITIALISED && mode == Mode::Number::STABILIZE) {
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attitude_control->set_yaw_rate_tc(g2.command_model_pilot_y.get_rate_tc());
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}
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// make happy noise
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if (copter.ap.initialised && (reason != last_reason)) {
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AP_Notify::events.user_mode_change = 1;
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}
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return true;
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}
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// Check if GCS mode change is disabled via parameter
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if ((reason == ModeReason::GCS_COMMAND) && !gcs_mode_enabled(mode)) {
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return false;
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}
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#if MODE_AUTO_ENABLED
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if (mode == Mode::Number::AUTO_RTL) {
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// Special case for AUTO RTL, not a true mode, just AUTO in disguise
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// Attempt to join return path, fallback to do-land-start
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return mode_auto.return_path_or_jump_to_landing_sequence_auto_RTL(reason);
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}
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#endif
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Mode *new_flightmode = mode_from_mode_num(mode);
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if (new_flightmode == nullptr) {
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notify_no_such_mode((uint8_t)mode);
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return false;
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}
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bool ignore_checks = !motors->armed(); // allow switching to any mode if disarmed. We rely on the arming check to perform
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#if FRAME_CONFIG == HELI_FRAME
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// do not allow helis to enter a non-manual throttle mode if the
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// rotor runup is not complete
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if (!ignore_checks && !new_flightmode->has_manual_throttle() && !motors->rotor_runup_complete()) {
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mode_change_failed(new_flightmode, "runup not complete");
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return false;
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}
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#endif
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#if FRAME_CONFIG != HELI_FRAME
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// ensure vehicle doesn't leap off the ground if a user switches
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// into a manual throttle mode from a non-manual-throttle mode
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// (e.g. user arms in guided, raises throttle to 1300 (not enough to
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// trigger auto takeoff), then switches into manual):
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bool user_throttle = new_flightmode->has_manual_throttle();
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#if MODE_DRIFT_ENABLED
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if (new_flightmode == &mode_drift) {
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user_throttle = true;
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}
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#endif
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if (!ignore_checks &&
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ap.land_complete &&
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user_throttle &&
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!copter.flightmode->has_manual_throttle() &&
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new_flightmode->get_pilot_desired_throttle() > copter.get_non_takeoff_throttle()) {
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mode_change_failed(new_flightmode, "throttle too high");
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return false;
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}
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#endif
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if (!ignore_checks &&
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new_flightmode->requires_GPS() &&
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!copter.position_ok()) {
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mode_change_failed(new_flightmode, "requires position");
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return false;
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}
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// check for valid altitude if old mode did not require it but new one does
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// we only want to stop changing modes if it could make things worse
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if (!ignore_checks &&
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!copter.ekf_alt_ok() &&
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flightmode->has_manual_throttle() &&
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!new_flightmode->has_manual_throttle()) {
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mode_change_failed(new_flightmode, "need alt estimate");
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return false;
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}
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#if AP_FENCE_ENABLED
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// may not be allowed to change mode if recovering from fence breach
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if (!ignore_checks &&
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fence.enabled() &&
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fence.option_enabled(AC_Fence::OPTIONS::DISABLE_MODE_CHANGE) &&
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fence.get_breaches() &&
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motors->armed() &&
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get_control_mode_reason() == ModeReason::FENCE_BREACHED &&
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!ap.land_complete) {
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mode_change_failed(new_flightmode, "in fence recovery");
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return false;
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}
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#endif
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if (rc().in_rc_failsafe() && !new_flightmode->allows_entry_in_rc_failsafe()) {
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mode_change_failed(new_flightmode, "in RC failsafe");
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return false;
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}
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if (!new_flightmode->init(ignore_checks)) {
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mode_change_failed(new_flightmode, "init failed");
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return false;
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}
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// perform any cleanup required by previous flight mode
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exit_mode(flightmode, new_flightmode);
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// update flight mode
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flightmode = new_flightmode;
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control_mode_reason = reason;
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#if HAL_LOGGING_ENABLED
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logger.Write_Mode((uint8_t)flightmode->mode_number(), reason);
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#endif
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gcs().send_message(MSG_HEARTBEAT);
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#if HAL_ADSB_ENABLED
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adsb.set_is_auto_mode((mode == Mode::Number::AUTO) || (mode == Mode::Number::RTL) || (mode == Mode::Number::GUIDED));
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#endif
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#if AP_FENCE_ENABLED
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if (fence.get_action() != AC_Fence::Action::REPORT_ONLY) {
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// pilot requested flight mode change during a fence breach indicates pilot is attempting to manually recover
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// this flight mode change could be automatic (i.e. fence, battery, GPS or GCS failsafe)
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// but it should be harmless to disable the fence temporarily in these situations as well
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fence.manual_recovery_start();
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}
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#endif
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#if AP_CAMERA_ENABLED
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camera.set_is_auto_mode(flightmode->mode_number() == Mode::Number::AUTO);
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#endif
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// set rate shaping time constants
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#if MODE_ACRO_ENABLED || MODE_SPORT_ENABLED
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attitude_control->set_roll_pitch_rate_tc(g2.command_model_acro_rp.get_rate_tc());
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#endif
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attitude_control->set_yaw_rate_tc(g2.command_model_pilot_y.get_rate_tc());
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#if MODE_ACRO_ENABLED || MODE_DRIFT_ENABLED
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if (mode== Mode::Number::ACRO || mode== Mode::Number::DRIFT) {
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attitude_control->set_yaw_rate_tc(g2.command_model_acro_y.get_rate_tc());
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}
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#endif
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// update notify object
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notify_flight_mode();
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// make happy noise
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if (copter.ap.initialised) {
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AP_Notify::events.user_mode_change = 1;
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}
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// return success
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return true;
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}
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bool Copter::set_mode(const uint8_t new_mode, const ModeReason reason)
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{
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static_assert(sizeof(Mode::Number) == sizeof(new_mode), "The new mode can't be mapped to the vehicles mode number");
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#ifdef DISALLOW_GCS_MODE_CHANGE_DURING_RC_FAILSAFE
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if (reason == ModeReason::GCS_COMMAND && copter.failsafe.radio) {
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// don't allow mode changes while in radio failsafe
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return false;
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}
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#endif
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return copter.set_mode(static_cast<Mode::Number>(new_mode), reason);
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}
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// update_flight_mode - calls the appropriate attitude controllers based on flight mode
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// called at 100hz or more
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void Copter::update_flight_mode()
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{
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#if AP_RANGEFINDER_ENABLED
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surface_tracking.invalidate_for_logging(); // invalidate surface tracking alt, flight mode will set to true if used
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#endif
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attitude_control->landed_gain_reduction(copter.ap.land_complete); // Adjust gains when landed to attenuate ground oscillation
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// set ekf reset handling method
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pos_control->set_reset_handling_method(flightmode->move_vehicle_on_ekf_reset() ? AC_PosControl::EKFResetMethod::MoveVehicle : AC_PosControl::EKFResetMethod::MoveTarget);
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flightmode->run();
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}
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// exit_mode - high level call to organise cleanup as a flight mode is exited
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void Copter::exit_mode(Mode *&old_flightmode,
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Mode *&new_flightmode)
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{
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// smooth throttle transition when switching from manual to automatic flight modes
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if (old_flightmode->has_manual_throttle() && !new_flightmode->has_manual_throttle() && motors->armed() && !ap.land_complete) {
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// this assumes all manual flight modes use get_pilot_desired_throttle to translate pilot input to output throttle
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set_accel_throttle_I_from_pilot_throttle();
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}
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// cancel any takeoffs in progress
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old_flightmode->takeoff_stop();
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// perform cleanup required for each flight mode
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old_flightmode->exit();
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#if FRAME_CONFIG == HELI_FRAME
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// firmly reset the flybar passthrough to false when exiting acro mode.
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if (old_flightmode == &mode_acro) {
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attitude_control->use_flybar_passthrough(false, false);
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motors->set_acro_tail(false);
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}
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//last collective output
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input_manager.set_last_coll_output(motors->get_throttle());
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// if we are changing from a mode that did not use manual throttle,
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// collective ramp functions should be called to blend the transition
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if (new_flightmode->has_manual_throttle()) {
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input_manager.set_collective_ramp(1.0);
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}
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// Make sure inverted flight is disabled if not supported in the new mode
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if (!new_flightmode->allows_inverted()) {
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attitude_control->set_inverted_flight(false);
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}
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#endif //HELI_FRAME
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}
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// notify_flight_mode - sets notify object based on current flight mode. Only used for OreoLED notify device
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void Copter::notify_flight_mode() {
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AP_Notify::flags.autopilot_mode = flightmode->is_autopilot();
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AP_Notify::flags.flight_mode = (uint8_t)flightmode->mode_number();
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notify.set_flight_mode_str(flightmode->name4());
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}
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// get_pilot_desired_angle - transform pilot's roll or pitch input into a desired lean angle
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// returns desired angle in radians
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void Mode::get_pilot_desired_lean_angles_rad(float &roll_out_rad, float &pitch_out_rad, float angle_max_rad, float angle_limit_rad) const
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||
{
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// throttle failsafe check
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if (!rc().has_valid_input()) {
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||
roll_out_rad = 0.0;
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pitch_out_rad = 0.0;
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return;
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}
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//transform pilot's normalised roll or pitch stick input into a roll and pitch euler angle command
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||
rc_input_to_roll_pitch_rad(channel_roll->norm_input_dz(), channel_pitch->norm_input_dz(), angle_max_rad, angle_limit_rad, roll_out_rad, pitch_out_rad);
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||
}
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||
// transform pilot's roll or pitch input into a desired velocity
|
||
Vector2f Mode::get_pilot_desired_velocity(float vel_max) const
|
||
{
|
||
Vector2f vel;
|
||
|
||
if (!rc().has_valid_input()) {
|
||
return vel;
|
||
}
|
||
// fetch roll and pitch inputs
|
||
float roll_out = channel_roll->norm_input_dz();
|
||
float pitch_out = channel_pitch->norm_input_dz();
|
||
|
||
// convert roll and pitch inputs into velocity in NE frame
|
||
vel = Vector2f(-pitch_out, roll_out);
|
||
if (vel.is_zero()) {
|
||
return vel;
|
||
}
|
||
vel = copter.ahrs.body_to_earth2D(vel);
|
||
|
||
// Transform square input range to circular output
|
||
// vel_scalar is the vector to the edge of the +- 1.0 square in the direction of the current input
|
||
Vector2f vel_scalar = vel / MAX(fabsf(vel.x), fabsf(vel.y));
|
||
// We scale the output by the ratio of the distance to the square to the unit circle and multiply by vel_max
|
||
vel *= vel_max / vel_scalar.length();
|
||
return vel;
|
||
}
|
||
|
||
bool Mode::_TakeOff::triggered_ms(const float target_climb_rate_ms) const
|
||
{
|
||
if (!copter.ap.land_complete) {
|
||
// can't take off if we're already flying
|
||
return false;
|
||
}
|
||
if (target_climb_rate_ms <= 0.0f) {
|
||
// can't takeoff unless we want to go up...
|
||
return false;
|
||
}
|
||
|
||
if (copter.motors->get_spool_state() != AP_Motors::SpoolState::THROTTLE_UNLIMITED) {
|
||
// hold aircraft on the ground until rotor speed runup has finished
|
||
return false;
|
||
}
|
||
|
||
return true;
|
||
}
|
||
|
||
bool Mode::is_disarmed_or_landed() const
|
||
{
|
||
if (!motors->armed() || !copter.ap.auto_armed || copter.ap.land_complete) {
|
||
return true;
|
||
}
|
||
return false;
|
||
}
|
||
|
||
void Mode::zero_throttle_and_relax_ac(bool spool_up)
|
||
{
|
||
if (spool_up) {
|
||
motors->set_desired_spool_state(AP_Motors::DesiredSpoolState::THROTTLE_UNLIMITED);
|
||
} else {
|
||
motors->set_desired_spool_state(AP_Motors::DesiredSpoolState::GROUND_IDLE);
|
||
}
|
||
attitude_control->input_euler_angle_roll_pitch_euler_rate_yaw_rad(0.0f, 0.0f, 0.0f);
|
||
attitude_control->set_throttle_out(0.0f, false, copter.g.throttle_filt);
|
||
}
|
||
|
||
void Mode::zero_throttle_and_hold_attitude()
|
||
{
|
||
// run attitude controller
|
||
attitude_control->input_rate_bf_roll_pitch_yaw_rads(0.0f, 0.0f, 0.0f);
|
||
attitude_control->set_throttle_out(0.0f, false, copter.g.throttle_filt);
|
||
}
|
||
|
||
// handle situations where the vehicle is on the ground waiting for takeoff
|
||
// force_throttle_unlimited should be true in cases where we want to keep the motors spooled up
|
||
// (instead of spooling down to ground idle). This is required for tradheli's in Guided and Auto
|
||
// where we always want the motor spooled up in Guided or Auto mode. Tradheli's main rotor stops
|
||
// when spooled down to ground idle.
|
||
// ultimately it forces the motor interlock to be obeyed in auto and guided modes when on the ground.
|
||
void Mode::make_safe_ground_handling(bool force_throttle_unlimited)
|
||
{
|
||
if (force_throttle_unlimited) {
|
||
// keep rotors turning
|
||
motors->set_desired_spool_state(AP_Motors::DesiredSpoolState::THROTTLE_UNLIMITED);
|
||
} else {
|
||
// spool down to ground idle
|
||
motors->set_desired_spool_state(AP_Motors::DesiredSpoolState::GROUND_IDLE);
|
||
}
|
||
|
||
// aircraft is landed, integrator terms must be reset regardless of spool state
|
||
attitude_control->reset_rate_controller_I_terms_smoothly();
|
||
|
||
switch (motors->get_spool_state()) {
|
||
case AP_Motors::SpoolState::SHUT_DOWN:
|
||
case AP_Motors::SpoolState::GROUND_IDLE:
|
||
// reset yaw targets and rates during idle states
|
||
attitude_control->reset_yaw_target_and_rate();
|
||
break;
|
||
case AP_Motors::SpoolState::SPOOLING_UP:
|
||
case AP_Motors::SpoolState::THROTTLE_UNLIMITED:
|
||
case AP_Motors::SpoolState::SPOOLING_DOWN:
|
||
// while transitioning though active states continue to operate normally
|
||
break;
|
||
}
|
||
|
||
pos_control->NE_relax_velocity_controller();
|
||
pos_control->NE_update_controller();
|
||
pos_control->D_relax_controller(0.0f); // forces throttle output to decay to zero
|
||
pos_control->D_update_controller();
|
||
// we may need to move this out
|
||
attitude_control->input_euler_angle_roll_pitch_euler_rate_yaw_rad(0.0f, 0.0f, 0.0f);
|
||
}
|
||
|
||
/*
|
||
get a height above ground estimate for landing
|
||
*/
|
||
float Mode::get_alt_above_ground_m(void) const
|
||
{
|
||
float alt_above_ground_m;
|
||
if (copter.get_rangefinder_height_interpolated_m(alt_above_ground_m)) {
|
||
return alt_above_ground_m;
|
||
}
|
||
if (!copter.current_loc.initialised()) {
|
||
// current loc uninitialised during startup, return zero
|
||
return 0;
|
||
}
|
||
if (copter.current_loc.get_alt_m(Location::AltFrame::ABOVE_TERRAIN, alt_above_ground_m)) {
|
||
return alt_above_ground_m;
|
||
}
|
||
|
||
// Assume the Earth is flat:
|
||
return copter.current_loc.alt * 0.01;
|
||
}
|
||
|
||
void Mode::land_run_vertical_control(bool pause_descent)
|
||
{
|
||
float climb_rate_ms = 0;
|
||
bool ignore_descent_limit = false;
|
||
if (!pause_descent) {
|
||
|
||
// do not ignore limits until we have slowed down for landing
|
||
const float land_alt_low_m = copter.mode_land.get_land_alt_low_m();
|
||
ignore_descent_limit = (MAX(land_alt_low_m, 1) > get_alt_above_ground_m()) || copter.ap.land_complete_maybe;
|
||
|
||
float max_land_descent_speed_ms;
|
||
const float land_speed_high_ms = copter.mode_land.get_land_speed_high_ms();
|
||
if (land_speed_high_ms > 0) {
|
||
max_land_descent_speed_ms = land_speed_high_ms;
|
||
} else {
|
||
max_land_descent_speed_ms = pos_control->get_max_speed_down_ms();
|
||
}
|
||
|
||
// Don't speed up for landing.
|
||
const float land_speed_ms = copter.mode_land.get_land_speed_ms();
|
||
max_land_descent_speed_ms = MAX(max_land_descent_speed_ms, fabsf(land_speed_ms));
|
||
|
||
// Compute a vertical velocity demand such that the vehicle approaches land_alt_low. Without the below constraint, this would cause the vehicle to hover at land_alt_low.
|
||
climb_rate_ms = sqrt_controller(MAX(land_alt_low_m, 1) - get_alt_above_ground_m(), pos_control->D_get_pos_p().kP(), pos_control->D_get_max_accel_mss(), G_Dt);
|
||
|
||
// Constrain the demanded vertical velocity so that it is between the configured maximum descent speed and the configured minimum descent speed.
|
||
climb_rate_ms = constrain_float(climb_rate_ms, -max_land_descent_speed_ms, -fabsf(land_speed_ms));
|
||
|
||
#if AC_PRECLAND_ENABLED
|
||
const bool navigating = pos_control->NE_is_active();
|
||
bool doing_precision_landing = !copter.ap.land_repo_active && copter.precland.target_acquired() && navigating;
|
||
|
||
if (doing_precision_landing) {
|
||
// prec landing is active
|
||
Vector2p target_pos_ne_m;
|
||
float target_error_m = 0.0f;
|
||
if (copter.precland.get_target_position_m(target_pos_ne_m)) {
|
||
const Vector2p current_pos_ne_m = pos_control->get_pos_estimate_NED_m().xy();
|
||
// target is this many m away from the vehicle
|
||
target_error_m = (target_pos_ne_m - current_pos_ne_m).tofloat().length();
|
||
}
|
||
// check if we should descend or not
|
||
const float max_horiz_pos_error_m = copter.precland.get_max_xy_error_before_descending_m();
|
||
Vector3f target_pos_meas_ned_m;
|
||
copter.precland.get_target_position_measurement_NED_m(target_pos_meas_ned_m);
|
||
if (target_error_m > max_horiz_pos_error_m && !is_zero(max_horiz_pos_error_m)) {
|
||
// doing precland but too far away from the obstacle
|
||
// do not descend
|
||
climb_rate_ms = 0.0f;
|
||
} else if (target_pos_meas_ned_m.z > 0.35 && target_pos_meas_ned_m.z < 2.0 && !copter.precland.do_fast_descend()) {
|
||
// very close to the ground and doing prec land, lets slow down to make sure we land on target
|
||
// compute desired descent velocity
|
||
const float precland_acceptable_error_m = 0.15;
|
||
const float precland_min_descent_speed_ms = 0.1;
|
||
const float max_descent_speed_ms = fabsf(land_speed_ms) * 0.5;
|
||
const float land_slowdown_ms = MAX(0.0f, target_error_m * (max_descent_speed_ms / precland_acceptable_error_m));
|
||
climb_rate_ms = MIN(-precland_min_descent_speed_ms, -max_descent_speed_ms + land_slowdown_ms);
|
||
}
|
||
}
|
||
#endif
|
||
}
|
||
|
||
// update altitude target and call position controller
|
||
pos_control->D_set_pos_target_from_climb_rate_ms(climb_rate_ms, ignore_descent_limit);
|
||
pos_control->D_update_controller();
|
||
}
|
||
|
||
void Mode::land_run_horizontal_control()
|
||
{
|
||
Vector2f vel_correction_ms;
|
||
|
||
// relax loiter target if we might be landed
|
||
if (copter.ap.land_complete_maybe) {
|
||
pos_control->NE_soften_for_landing();
|
||
}
|
||
|
||
// process pilot inputs
|
||
if (rc().has_valid_input()) {
|
||
if ((g.throttle_behavior & THR_BEHAVE_HIGH_THROTTLE_CANCELS_LAND) != 0 && copter.rc_throttle_control_in_filter.get() > LAND_CANCEL_TRIGGER_THR){
|
||
LOGGER_WRITE_EVENT(LogEvent::LAND_CANCELLED_BY_PILOT);
|
||
// exit land if throttle is high
|
||
if (!set_mode(Mode::Number::LOITER, ModeReason::THROTTLE_LAND_ESCAPE)) {
|
||
set_mode(Mode::Number::ALT_HOLD, ModeReason::THROTTLE_LAND_ESCAPE);
|
||
}
|
||
}
|
||
|
||
if (g.land_repositioning) {
|
||
// apply SIMPLE mode transform to pilot inputs
|
||
update_simple_mode();
|
||
|
||
// convert pilot input to reposition velocity
|
||
// use half maximum acceleration as the maximum velocity to ensure aircraft will
|
||
// stop from full reposition speed in less than 1 second.
|
||
const float max_pilot_vel_ms = wp_nav->get_wp_acceleration_mss() * 0.5;
|
||
vel_correction_ms = get_pilot_desired_velocity(max_pilot_vel_ms);
|
||
|
||
// record if pilot has overridden roll or pitch
|
||
if (!vel_correction_ms.is_zero()) {
|
||
if (!copter.ap.land_repo_active) {
|
||
LOGGER_WRITE_EVENT(LogEvent::LAND_REPO_ACTIVE);
|
||
}
|
||
copter.ap.land_repo_active = true;
|
||
#if AC_PRECLAND_ENABLED
|
||
} else {
|
||
// no override right now, check if we should allow precland
|
||
if (copter.precland.allow_precland_after_reposition()) {
|
||
copter.ap.land_repo_active = false;
|
||
}
|
||
#endif
|
||
}
|
||
}
|
||
}
|
||
|
||
// this variable will be updated if prec land target is in sight and pilot isn't trying to reposition the vehicle
|
||
copter.ap.prec_land_active = false;
|
||
#if AC_PRECLAND_ENABLED
|
||
copter.ap.prec_land_active = !copter.ap.land_repo_active && copter.precland.target_acquired();
|
||
// run precision landing
|
||
if (copter.ap.prec_land_active) {
|
||
Vector2p target_pos_ne_m;
|
||
Vector2f target_vel_ne_ms;
|
||
if (!copter.precland.get_target_position_m(target_pos_ne_m)) {
|
||
target_pos_ne_m = pos_control->get_pos_estimate_NED_m().xy();
|
||
}
|
||
// get the velocity of the target
|
||
copter.precland.get_target_velocity_ms(pos_control->get_vel_estimate_NED_ms().xy(), target_vel_ne_ms);
|
||
|
||
Vector2f accel_zero;
|
||
// target vel will remain zero if landing target is stationary
|
||
pos_control->input_pos_vel_accel_NE_m(target_pos_ne_m, target_vel_ne_ms, accel_zero);
|
||
}
|
||
#endif
|
||
|
||
if (!copter.ap.prec_land_active) {
|
||
Vector2f accel;
|
||
pos_control->input_vel_accel_NE_m(vel_correction_ms, accel);
|
||
}
|
||
|
||
// run pos controller
|
||
pos_control->NE_update_controller();
|
||
Vector3f thrust_vector = pos_control->get_thrust_vector();
|
||
|
||
// call attitude controller
|
||
attitude_control->input_thrust_vector_heading(thrust_vector, auto_yaw.get_heading());
|
||
|
||
}
|
||
|
||
// run normal or precision landing (if enabled)
|
||
// pause_descent is true if vehicle should not descend
|
||
void Mode::land_run_normal_or_precland(bool pause_descent)
|
||
{
|
||
#if AC_PRECLAND_ENABLED
|
||
if (pause_descent || !copter.precland.enabled()) {
|
||
// we don't want to start descending immediately or prec land is disabled
|
||
// in both cases just run simple land controllers
|
||
land_run_horiz_and_vert_control(pause_descent);
|
||
} else {
|
||
// prec land is enabled and we have not paused descent
|
||
// the state machine takes care of the entire prec landing procedure
|
||
precland_run();
|
||
}
|
||
#else
|
||
land_run_horiz_and_vert_control(pause_descent);
|
||
#endif
|
||
}
|
||
|
||
#if AC_PRECLAND_ENABLED
|
||
// Go towards a position commanded by prec land state machine in order to retry landing
|
||
// The passed in location is expected to be NED and in m
|
||
void Mode::precland_retry_position(const Vector3p &retry_pos_ned_m)
|
||
{
|
||
if (rc().has_valid_input()) {
|
||
if ((g.throttle_behavior & THR_BEHAVE_HIGH_THROTTLE_CANCELS_LAND) != 0 && copter.rc_throttle_control_in_filter.get() > LAND_CANCEL_TRIGGER_THR){
|
||
LOGGER_WRITE_EVENT(LogEvent::LAND_CANCELLED_BY_PILOT);
|
||
// exit land if throttle is high
|
||
if (!set_mode(Mode::Number::LOITER, ModeReason::THROTTLE_LAND_ESCAPE)) {
|
||
set_mode(Mode::Number::ALT_HOLD, ModeReason::THROTTLE_LAND_ESCAPE);
|
||
}
|
||
}
|
||
|
||
// allow user to take control during repositioning. Note: copied from land_run_horizontal_control()
|
||
// To-Do: this code exists at several different places in slightly different forms and that should be fixed
|
||
if (g.land_repositioning) {
|
||
float target_roll_rad = 0.0f;
|
||
float target_pitch_rad = 0.0f;
|
||
// convert pilot input to lean angles
|
||
get_pilot_desired_lean_angles_rad(target_roll_rad, target_pitch_rad, loiter_nav->get_angle_max_rad(), attitude_control->get_althold_lean_angle_max_rad());
|
||
|
||
// record if pilot has overridden roll or pitch
|
||
if (!is_zero(target_roll_rad) || !is_zero(target_pitch_rad)) {
|
||
if (!copter.ap.land_repo_active) {
|
||
LOGGER_WRITE_EVENT(LogEvent::LAND_REPO_ACTIVE);
|
||
}
|
||
// this flag will be checked by prec land state machine later and any further landing retires will be cancelled
|
||
copter.ap.land_repo_active = true;
|
||
}
|
||
}
|
||
}
|
||
|
||
pos_control->input_pos_NED_m(retry_pos_ned_m, 0.0f, 10.0);
|
||
|
||
// run position controllers
|
||
pos_control->NE_update_controller();
|
||
pos_control->D_update_controller();
|
||
|
||
// call attitude controller
|
||
attitude_control->input_thrust_vector_heading(pos_control->get_thrust_vector(), auto_yaw.get_heading());
|
||
}
|
||
|
||
// Run precland statemachine. This function should be called from any mode that wants to do precision landing.
|
||
// This handles everything from prec landing, to prec landing failures, to retries and failsafe measures
|
||
void Mode::precland_run()
|
||
{
|
||
// if user is taking control, we will not run the statemachine, and simply land (may or may not be on target)
|
||
if (!copter.ap.land_repo_active) {
|
||
// This will get updated later to a retry pos if needed
|
||
Vector3p retry_pos_ned_m;
|
||
|
||
switch (copter.precland_statemachine.update(retry_pos_ned_m)) {
|
||
case AC_PrecLand_StateMachine::Status::RETRYING:
|
||
// we want to retry landing by going to another position
|
||
precland_retry_position(retry_pos_ned_m);
|
||
break;
|
||
|
||
case AC_PrecLand_StateMachine::Status::FAILSAFE: {
|
||
// we have hit a failsafe. Failsafe can only mean two things, we either want to stop permanently till user takes over or land
|
||
switch (copter.precland_statemachine.get_failsafe_actions()) {
|
||
case AC_PrecLand_StateMachine::FailSafeAction::DESCEND:
|
||
// descend normally, prec land target is definitely not in sight
|
||
land_run_horiz_and_vert_control();
|
||
break;
|
||
case AC_PrecLand_StateMachine::FailSafeAction::HOLD_POS:
|
||
// sending "true" in this argument will stop the descend
|
||
land_run_horiz_and_vert_control(true);
|
||
break;
|
||
}
|
||
break;
|
||
}
|
||
case AC_PrecLand_StateMachine::Status::ERROR:
|
||
// should never happen, is certainly a bug. Report then descend
|
||
INTERNAL_ERROR(AP_InternalError::error_t::flow_of_control);
|
||
FALLTHROUGH;
|
||
case AC_PrecLand_StateMachine::Status::DESCEND:
|
||
// run land controller. This will descend towards the target if prec land target is in sight
|
||
// else it will just descend vertically
|
||
land_run_horiz_and_vert_control();
|
||
break;
|
||
}
|
||
} else {
|
||
// just land, since user has taken over controls, it does not make sense to run any retries or failsafe measures
|
||
land_run_horiz_and_vert_control();
|
||
}
|
||
}
|
||
#endif
|
||
|
||
float Mode::throttle_hover() const
|
||
{
|
||
return motors->get_throttle_hover();
|
||
}
|
||
|
||
// transform pilot's manual throttle input to make hover throttle mid stick
|
||
// used only for manual throttle modes
|
||
// thr_mid should be in the range 0 to 1
|
||
// returns throttle output 0 to 1
|
||
float Mode::get_pilot_desired_throttle() const
|
||
{
|
||
int16_t mid_stick = copter.get_throttle_mid();
|
||
// protect against unlikely divide by zero
|
||
if (mid_stick <= 0) {
|
||
mid_stick = 500;
|
||
}
|
||
|
||
int16_t throttle_control = channel_throttle->get_control_in();
|
||
// ensure reasonable throttle values
|
||
throttle_control = constrain_int16(throttle_control,0,1000);
|
||
|
||
// calculate normalised throttle input
|
||
float throttle_in;
|
||
if (throttle_control < mid_stick) {
|
||
throttle_in = ((float)throttle_control)*0.5f/(float)mid_stick;
|
||
} else {
|
||
throttle_in = 0.5f + ((float)(throttle_control-mid_stick)) * 0.5f / (float)(1000-mid_stick);
|
||
}
|
||
|
||
const float thr_mid = throttle_hover();
|
||
const float expo = constrain_float(-(thr_mid-0.5f)/0.375f, -0.5f, 1.0f);
|
||
// calculate the output throttle using the given expo function
|
||
float throttle_out = throttle_in*(1.0f-expo) + expo*throttle_in*throttle_in*throttle_in;
|
||
return throttle_out;
|
||
}
|
||
|
||
float Mode::get_avoidance_adjusted_climbrate_ms(float target_rate_ms)
|
||
{
|
||
#if AP_AVOIDANCE_ENABLED
|
||
float target_rate_cms = target_rate_ms * 100.0;
|
||
AP::ac_avoid()->adjust_velocity_z(pos_control->D_get_pos_p().kP(), pos_control->D_get_max_accel_mss() * 100.0, target_rate_cms, G_Dt);
|
||
return target_rate_cms * 0.01;
|
||
#else
|
||
return target_rate_ms;
|
||
#endif
|
||
}
|
||
|
||
// send output to the motors, can be overridden by subclasses
|
||
void Mode::output_to_motors()
|
||
{
|
||
motors->output();
|
||
}
|
||
|
||
Mode::AltHoldModeState Mode::get_alt_hold_state_D_ms(float target_climb_rate_ms)
|
||
{
|
||
// Alt Hold State Machine Determination
|
||
if (!motors->armed()) {
|
||
// the aircraft should moved to a shut down state
|
||
motors->set_desired_spool_state(AP_Motors::DesiredSpoolState::SHUT_DOWN);
|
||
|
||
// transition through states as aircraft spools down
|
||
switch (motors->get_spool_state()) {
|
||
|
||
case AP_Motors::SpoolState::SHUT_DOWN:
|
||
return AltHoldModeState::MotorStopped;
|
||
|
||
case AP_Motors::SpoolState::GROUND_IDLE:
|
||
return AltHoldModeState::Landed_Ground_Idle;
|
||
|
||
default:
|
||
return AltHoldModeState::Landed_Pre_Takeoff;
|
||
}
|
||
|
||
} else if (takeoff.running() || takeoff.triggered_ms(target_climb_rate_ms)) {
|
||
// the aircraft is currently landed or taking off, asking for a positive climb rate and in THROTTLE_UNLIMITED
|
||
// the aircraft should progress through the take off procedure
|
||
return AltHoldModeState::Takeoff;
|
||
|
||
} else if (!copter.ap.auto_armed || copter.ap.land_complete) {
|
||
// the aircraft is armed and landed
|
||
if (target_climb_rate_ms < 0.0f && !copter.ap.using_interlock) {
|
||
// the aircraft should move to a ground idle state
|
||
motors->set_desired_spool_state(AP_Motors::DesiredSpoolState::GROUND_IDLE);
|
||
} else if (copter.ap.using_interlock && !motors->get_interlock()) {
|
||
motors->set_desired_spool_state(AP_Motors::DesiredSpoolState::GROUND_IDLE);
|
||
} else {
|
||
// the aircraft should prepare for imminent take off
|
||
motors->set_desired_spool_state(AP_Motors::DesiredSpoolState::THROTTLE_UNLIMITED);
|
||
}
|
||
|
||
if (motors->get_spool_state() == AP_Motors::SpoolState::GROUND_IDLE) {
|
||
// the aircraft is waiting in ground idle
|
||
return AltHoldModeState::Landed_Ground_Idle;
|
||
|
||
} else {
|
||
// the aircraft can leave the ground at any time
|
||
return AltHoldModeState::Landed_Pre_Takeoff;
|
||
}
|
||
|
||
} else {
|
||
// the aircraft is in a flying state
|
||
motors->set_desired_spool_state(AP_Motors::DesiredSpoolState::THROTTLE_UNLIMITED);
|
||
return AltHoldModeState::Flying;
|
||
}
|
||
}
|
||
|
||
// transform pilot's yaw input into a desired yaw rate
|
||
// returns desired yaw rate in centi-degrees per second
|
||
float Mode::get_pilot_desired_yaw_rate_rads() const
|
||
{
|
||
if (!rc().has_valid_input()) {
|
||
return 0.0f;
|
||
}
|
||
|
||
// Get yaw input
|
||
const float yaw_in = channel_yaw->norm_input_dz();
|
||
|
||
// convert pilot input to the desired yaw rate
|
||
return radians(g2.command_model_pilot_y.get_rate()) * input_expo(yaw_in, g2.command_model_pilot_y.get_expo());
|
||
}
|
||
|
||
// pass-through functions to reduce code churn on conversion;
|
||
// these are candidates for moving into the Mode base
|
||
// class.
|
||
|
||
// Returns the pilot’s commanded climb rate in m/s.
|
||
float Mode::get_pilot_desired_climb_rate_ms() const
|
||
{
|
||
return copter.get_pilot_desired_climb_rate_ms();
|
||
}
|
||
|
||
// Returns half the hover throttle.
|
||
float Mode::get_non_takeoff_throttle() const
|
||
{
|
||
return copter.get_non_takeoff_throttle();
|
||
}
|
||
|
||
// Updates simple/super-simple heading reference based on current yaw and mode.
|
||
void Mode::update_simple_mode(void) {
|
||
copter.update_simple_mode();
|
||
}
|
||
|
||
// Requests a mode change with the specified reason; returns true if accepted.
|
||
bool Mode::set_mode(Mode::Number mode, ModeReason reason)
|
||
{
|
||
return copter.set_mode(mode, reason);
|
||
}
|
||
|
||
// Sets the “land complete” state flag.
|
||
void Mode::set_land_complete(bool b)
|
||
{
|
||
return copter.set_land_complete(b);
|
||
}
|
||
|
||
// Returns a reference to the GCS interface for Copter.
|
||
GCS_Copter &Mode::gcs() const
|
||
{
|
||
return copter.gcs();
|
||
}
|
||
|
||
// Returns the pilot’s maximum upward speed in m/s.
|
||
float Mode::get_pilot_speed_up_ms() const
|
||
{
|
||
return g.pilot_speed_up_cms * 0.01;
|
||
}
|
||
|
||
// Returns the pilot’s maximum downward speed in m/s.
|
||
float Mode::get_pilot_speed_dn_ms() const
|
||
{
|
||
return copter.get_pilot_speed_dn() * 0.01;
|
||
}
|
||
|
||
// Returns the pilot’s vertical acceleration limit in m/s².
|
||
float Mode::get_pilot_accel_D_mss() const
|
||
{
|
||
return g.pilot_accel_d_cmss * 0.01;
|
||
}
|
||
|
||
// Return stopping point as a location with above origin alt frame
|
||
Location Mode::get_stopping_point() const
|
||
{
|
||
Vector3p stopping_point_ned_m;
|
||
copter.pos_control->get_stopping_point_NE_m(stopping_point_ned_m.xy());
|
||
copter.pos_control->get_stopping_point_D_m(stopping_point_ned_m.z);
|
||
return Location::from_ekf_offset_NED_m(stopping_point_ned_m, Location::AltFrame::ABOVE_ORIGIN);
|
||
}
|