#include "Copter.h" #if MODE_LOITER_ENABLED /* * Init and run calls for loiter flight mode */ // loiter_init - initialise loiter controller bool ModeLoiter::init(bool ignore_checks) { float target_roll_rad, target_pitch_rad; // convert pilot input to lean angles get_pilot_desired_lean_angles_rad(target_roll_rad, target_pitch_rad, loiter_nav->get_angle_max_rad(), attitude_control->get_althold_lean_angle_max_rad()); // process pilot's roll and pitch input loiter_nav->set_pilot_desired_acceleration_rad(target_roll_rad, target_pitch_rad); loiter_nav->init_target(); // initialise the vertical position controller if (!pos_control->D_is_active()) { pos_control->D_init_controller(); } // set vertical speed and acceleration limits pos_control->D_set_max_speed_accel_m(get_pilot_speed_dn_ms(), get_pilot_speed_up_ms(), get_pilot_accel_D_mss()); pos_control->D_set_correction_speed_accel_m(get_pilot_speed_dn_ms(), get_pilot_speed_up_ms(), get_pilot_accel_D_mss()); #if AC_PRECLAND_ENABLED _precision_loiter_active = false; #endif return true; } #if AC_PRECLAND_ENABLED bool ModeLoiter::do_precision_loiter() { if (!_precision_loiter_enabled) { return false; } if (copter.ap.land_complete_maybe) { return false; // don't move on the ground } // if the pilot *really* wants to move the vehicle, let them.... if (loiter_nav->get_pilot_desired_acceleration_NE_mss().length() > 0.5) { return false; } if (!copter.precland.target_acquired()) { return false; // we don't have a good vector } return true; } void ModeLoiter::precision_loiter_xy() { loiter_nav->clear_pilot_desired_acceleration(); Vector2p target_pos_ne_m; Vector2f target_vel_ne_ms; if (!copter.precland.get_target_position_m(target_pos_ne_m)) { target_pos_ne_m = pos_control->get_pos_estimate_NED_m().xy(); } // get the velocity of the target copter.precland.get_target_velocity_ms(pos_control->get_vel_estimate_NED_ms().xy(), target_vel_ne_ms); Vector2f zero; // target vel will remain zero if landing target is stationary pos_control->input_pos_vel_accel_NE_m(target_pos_ne_m, target_vel_ne_ms, zero); // run pos controller pos_control->NE_update_controller(); } #endif // loiter_run - runs the loiter controller // should be called at 100hz or more void ModeLoiter::run() { float target_roll_rad, target_pitch_rad; float target_yaw_rate_rads = 0.0f; float target_climb_rate_ms = 0.0f; // set vertical speed and acceleration limits pos_control->D_set_max_speed_accel_m(get_pilot_speed_dn_ms(), get_pilot_speed_up_ms(), get_pilot_accel_D_mss()); // convert pilot input to lean angles get_pilot_desired_lean_angles_rad(target_roll_rad, target_pitch_rad, loiter_nav->get_angle_max_rad(), attitude_control->get_althold_lean_angle_max_rad()); // process pilot's roll and pitch input loiter_nav->set_pilot_desired_acceleration_rad(target_roll_rad, target_pitch_rad); // get pilot's desired yaw rate target_yaw_rate_rads = get_pilot_desired_yaw_rate_rads(); // get pilot desired climb rate target_climb_rate_ms = get_pilot_desired_climb_rate_ms(); // relax loiter target if we might be landed if (copter.ap.land_complete_maybe) { loiter_nav->soften_for_landing(); } // Loiter State Machine Determination AltHoldModeState loiter_state = get_alt_hold_state_D_ms(target_climb_rate_ms); // Loiter State Machine switch (loiter_state) { case AltHoldModeState::MotorStopped: attitude_control->reset_rate_controller_I_terms(); attitude_control->reset_yaw_target_and_rate(); pos_control->D_relax_controller(0.0f); // forces throttle output to decay to zero loiter_nav->init_target(); break; case AltHoldModeState::Landed_Ground_Idle: attitude_control->reset_yaw_target_and_rate(); FALLTHROUGH; case AltHoldModeState::Landed_Pre_Takeoff: attitude_control->reset_rate_controller_I_terms_smoothly(); loiter_nav->init_target(); pos_control->D_relax_controller(0.0f); // forces throttle output to decay to zero break; case AltHoldModeState::Takeoff: // initiate take-off if (!takeoff.running()) { takeoff.start_m(constrain_float(g2.pilot_takeoff_alt_m, 0.0, 10.0)); } // get avoidance adjusted climb rate target_climb_rate_ms = get_avoidance_adjusted_climbrate_ms(target_climb_rate_ms); // set position controller targets adjusted for pilot input takeoff.do_pilot_takeoff_ms(target_climb_rate_ms); // run loiter controller loiter_nav->update(); break; case AltHoldModeState::Flying: #if AC_PRECLAND_ENABLED bool precision_loiter_old_state = _precision_loiter_active; if (do_precision_loiter()) { precision_loiter_xy(); _precision_loiter_active = true; } else { _precision_loiter_active = false; } if (precision_loiter_old_state && !_precision_loiter_active) { // prec loiter was active, not any more, let's init again as user takes control loiter_nav->init_target(); } // run loiter controller if we are not doing prec loiter if (!_precision_loiter_active) { loiter_nav->update(); } #else loiter_nav->update(); #endif // get avoidance adjusted climb rate target_climb_rate_ms = get_avoidance_adjusted_climbrate_ms(target_climb_rate_ms); #if AP_RANGEFINDER_ENABLED // update the vertical offset based on the surface measurement copter.surface_tracking.update_surface_offset(); #endif // Send the commanded climb rate to the position controller pos_control->D_set_pos_target_from_climb_rate_ms(target_climb_rate_ms); break; } // call attitude controller attitude_control->input_thrust_vector_rate_heading_rads(loiter_nav->get_thrust_vector(), target_yaw_rate_rads, false); // run the vertical position controller and set output throttle pos_control->D_update_controller(); } float ModeLoiter::wp_distance_m() const { return loiter_nav->get_distance_to_target_m(); } float ModeLoiter::wp_bearing_deg() const { return degrees(loiter_nav->get_bearing_to_target_rad()); } #endif