AP_Math: minor control spelling and format fixes

This commit is contained in:
Randy Mackay
2022-01-12 13:07:15 +09:00
parent d9c562cfae
commit 8bbdd4825f
2 changed files with 10 additions and 10 deletions
+4 -4
View File
@@ -31,7 +31,7 @@
// update_vel_accel - single axis projection of velocity, vel, forwards in time based on a time step of dt and acceleration of accel.
// the velocity is not moved in the direction of limit if limit is not set to zero.
// limit - specifies if the system is unable to continue to accelerate.
// vel_error - specifies the direction of the velocity error useded in limit handling.
// vel_error - specifies the direction of the velocity error used in limit handling.
void update_vel_accel(float& vel, float accel, float dt, float limit, float vel_error)
{
const float delta_vel = accel * dt;
@@ -44,7 +44,7 @@ void update_vel_accel(float& vel, float accel, float dt, float limit, float vel_
// update_pos_vel_accel - single axis projection of position and velocity forward in time based on a time step of dt and acceleration of accel.
// the position and velocity is not moved in the direction of limit if limit is not set to zero.
// limit - specifies if the system is unable to continue to accelerate.
// pos_error and vel_error - specifies the direction of the velocity error useded in limit handling.
// pos_error and vel_error - specifies the direction of the velocity error used in limit handling.
void update_pos_vel_accel(postype_t& pos, float& vel, float accel, float dt, float limit, float pos_error, float vel_error)
{
// move position and velocity forward by dt if it does not increase error when limited.
@@ -60,7 +60,7 @@ void update_pos_vel_accel(postype_t& pos, float& vel, float accel, float dt, flo
// update_vel_accel - dual axis projection of position and velocity, pos and vel, forwards in time based on a time step of dt and acceleration of accel.
// the velocity is not moved in the direction of limit if limit is not set to zero.
// limit - specifies if the system is unable to continue to accelerate.
// pos_error and vel_error - specifies the direction of the velocity error useded in limit handling.
// pos_error and vel_error - specifies the direction of the velocity error used in limit handling.
void update_vel_accel_xy(Vector2f& vel, const Vector2f& accel, float dt, const Vector2f& limit, const Vector2f& vel_error)
{
// increase velocity by acceleration * dt if it does not increase error when limited.
@@ -188,7 +188,7 @@ void shape_vel_accel(float vel_input, float accel_input,
}
// 2D version
void shape_vel_accel_xy(const Vector2f &vel_input, const Vector2f& accel_input,
void shape_vel_accel_xy(const Vector2f& vel_input, const Vector2f& accel_input,
const Vector2f& vel, Vector2f& accel,
float accel_max, float jerk_max, float dt, bool limit_total_accel)
{