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Mirrors_Framework/SDL
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mirror of https://github.com/libsdl-org/SDL.git synced 2026-06-10 18:46:24 +08:00
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SDL/src/render
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Sam Lantinga 30d554e3d6 Fixed building SDL applications with Visual Studio and the clang toolset
Also fixed building 64-bit SDL with clang. 32-bit doesn't build because of the inline assembly for C runtime support.
2017-08-19 03:07:44 -07:00
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direct3d
Fixed building SDL applications with Visual Studio and the clang toolset
2017-08-19 03:07:44 -07:00
direct3d11
Implemented more flexible blending modes for accelerated renderers
2017-08-14 05:51:44 -07:00
opengl
Watcom supports __FUNCTION__ identifier (and surely not __PRETTY_FUNCTION__)
2017-08-17 21:35:46 -04:00
opengles
Implemented more flexible blending modes for accelerated renderers
2017-08-14 05:51:44 -07:00
opengles2
Watcom supports __FUNCTION__ identifier (and surely not __PRETTY_FUNCTION__)
2017-08-17 21:35:46 -04:00
psp
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software
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mmx.h
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SDL_d3dmath.c
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SDL_d3dmath.h
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SDL_render.c
Fixed build warning
2017-08-14 20:37:07 -07:00
SDL_sysrender.h
Implemented more flexible blending modes for accelerated renderers
2017-08-14 05:51:44 -07:00
SDL_yuv_mmx_c.h
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SDL_yuv_mmx.c
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SDL_yuv_sw_c.h
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SDL_yuv_sw.c
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