Files
SDL/include/SDL3
Andrei Sabalenka 7ee8160922 gpu: make NULL object releases no-ops
These functions already return immediately for NULL objects in normal builds, but it was done through CHECK_PARAM. When building with SDL_DISABLE_INVALID_PARAMS, these checks were compiled out, and NULL resources could reach backend release functions and cause segfault.

Always return on NULL so API behaves consistently regardless of SDL_DISABLE_INVALID_PARAMS.
2026-06-29 10:47:52 -07:00
..
2026-05-17 16:29:03 +03:00
2026-06-24 19:48:34 +00:00
2026-05-26 14:59:13 +00:00
2026-06-23 18:34:01 +00:00
2026-06-11 18:34:25 +00:00
2026-06-23 07:25:14 +00:00
2026-05-25 18:05:03 +00:00