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Mirrors_Framework
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SDL
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7ad64357ee6290ed811ef597136d36cd9769fb22
SDL
/
src
/
render
T
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Sam Lantinga
9ec2b35147
Fixed the GLES2 shader count to be in sync with the enum
2021-11-15 13:45:53 -08:00
..
direct3d
…
direct3d11
…
metal
…
opengl
…
opengles
…
opengles2
Fixed the GLES2 shader count to be in sync with the enum
2021-11-15 13:45:53 -08:00
psp
…
software
Add and use
SDL_FALLTHROUGH
for fallthroughs
2021-11-12 07:26:14 +03:00
vitagxm
…
SDL_d3dmath.c
…
SDL_d3dmath.h
…
SDL_render.c
Revert previous commit
a50ca98e2b
(see bug
#4625
)
2021-11-13 15:04:19 +01:00
SDL_sysrender.h
…
SDL_yuv_sw_c.h
…
SDL_yuv_sw.c
…