Files
SDL/src
Michael Fitzmayer 6e65c3fac4
Build (All) / Create test plan (push) Has been cancelled
Build (All) / level1 (push) Has been cancelled
Build (All) / level2 (push) Has been cancelled
[N-Gage] Remove optimisations except for native texture handling prior to some rework of the rendering back-end
[N-Gage] Set proper brush style to draw filled rects properly.

[N-Gage] Add persistent buffers to avoid per-frame memory allocations (which are expensive)

[N-Gage] Add support for SDL_TEXTURE_ACCESS_TARGET, fixes #13165

[N-Gage] Update README, add hint that the compiler does not support aggregate initializations for structs (knowing this, avoids a lot of headache during debugging)

[N-Gage] Add basic fast-path optimisations for render operations.

[N-Gage] Fix line drawing.
2026-04-18 19:54:30 +02:00
..
2026-04-12 13:36:31 -07:00
2026-03-27 05:45:36 -07:00
2026-04-10 10:56:16 -07:00
2026-03-30 10:38:55 -07:00
2026-04-17 10:28:50 -04:00
2026-04-10 14:11:38 -07:00
2026-04-10 14:11:38 -07:00
2026-04-10 14:11:38 -07:00
2026-04-12 13:36:31 -07:00