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mirror of https://github.com/libsdl-org/SDL.git synced 2026-08-19 19:15:03 +08:00
Code Issues Actions 4 Packages Projects Releases Wiki Activity
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4e81b4e8dee50bbe7a510ca3f11069e2c6fc4c90
SDL/src/render
T
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Sam Lantinga 281018f169 Make it clear that you can't mix 2D rendering and the window surface API
Also added functions to query and destroy the window surface so you can switch between modes if you want.

See https://github.com/pygame-community/pygame-ce/issues/2190 for more details.
2023-06-10 08:39:20 -07:00
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direct3d
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
direct3d11
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
direct3d12
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
metal
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
opengl
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
opengles2
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
ps2
…
psp
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
software
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
vitagxm
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
SDL_d3dmath.c
…
SDL_d3dmath.h
…
SDL_render.c
Make it clear that you can't mix 2D rendering and the window surface API
2023-06-10 08:39:20 -07:00
SDL_sysrender.h
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SDL_yuv_sw_c.h
…
SDL_yuv_sw.c
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
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