mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-06-14 05:43:10 +08:00
2bd478ae65
Also switched the D3D11 and D3D12 renderers to use real NV12 textures for NV12 data. The combination of these two changes allows us to implement 0-copy video decode and playback for D3D11 in testffmpeg without any access to the renderer internals.