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074a2b0f30284f5eb425b8a6bc980c737f230a12
SDL/build-scripts
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Sam Lantinga 32fad06a93 Catch the iOS demos when renaming API functions
2022-12-23 20:32:12 -08:00
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android-prefab.sh
android: fix android-prefab.sh for SDL3
2022-12-21 09:39:22 -08:00
androidbuild.sh
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androidbuildlibs.sh
Remove SDL3_main from build systems, remove most of src/main/*
2022-12-15 08:01:01 -08:00
clang-format-src.sh
Update for SDL3 coding style (#6717)
2022-11-30 12:51:59 -08:00
cmake-toolchain-mingw64-i686.cmake
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cmake-toolchain-mingw64-x86_64.cmake
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codechecker-buildbot.sh
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fnsince.pl
Unify all the SDL_*RunApp() functions into just SDL_RunApp()
2022-12-15 08:01:01 -08:00
gen_audio_channel_conversion.c
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gen_audio_resampler_filter.c
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git-pre-push-hook.pl
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mkinstalldirs
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rename_api.py
Catch the iOS demos when renaming API functions
2022-12-23 20:32:12 -08:00
rename_symbols.py
Added rename_symbols.py to mass rename symbols in an SDL2 codebase
2022-12-23 15:07:21 -08:00
showrev.sh
Switch header convention from #include "SDL.h" to #include <SDL3/SDLh>
2022-11-26 22:15:18 -08:00
strip_fPIC.sh
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test-versioning.sh
Remove SDL_main from VS Solutions in VisualC/ and VisualC-GDK/
2022-12-15 08:01:01 -08:00
update-copyright.sh
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update-version.sh
Remove SDL_main from VS Solutions in VisualC/ and VisualC-GDK/
2022-12-15 08:01:01 -08:00
updaterev.sh
Switch header convention from #include "SDL.h" to #include <SDL3/SDLh>
2022-11-26 22:15:18 -08:00
wikiheaders.pl
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