Cameron Cawley
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c6b232f5d4
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Support loading JPEG images through SDL_LoadSurface()
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2026-05-13 16:11:53 -07:00 |
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Sam Lantinga
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5f086e7623
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Updated copyright for 2026
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2026-01-01 09:40:08 -08:00 |
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Frank Praznik
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d028d8bc3b
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Fix minor typos in headers.
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2025-12-17 12:56:04 -05:00 |
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SDL Wiki Bot
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b428c1834f
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Sync SDL3 wiki -> header
[ci skip]
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2025-12-08 03:26:26 +00:00 |
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Ryan C. Gordon
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5813d0ec0a
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surface: SDL_RotateSurface should update SDL_PROP_SURFACE_ROTATION_FLOAT.
Fixes #14616.
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2025-12-07 22:25:08 -05:00 |
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Ryan C. Gordon
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4194879df1
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surface: Surface rotation property should be float, not int.
Adjusted camera internals to work in floats, too.
Reference Issue #14616.
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2025-12-07 22:25:08 -05:00 |
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SDL Wiki Bot
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9369a341c6
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Sync SDL3 wiki -> header
[ci skip]
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2025-12-06 18:52:33 +00:00 |
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Ryan C. Gordon
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2c11d62d17
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camera: Report rotation needed to account for device orientation.
Fixes #11476.
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2025-12-06 13:51:10 -05:00 |
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Maia
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a01d6f109d
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Add SDL_LoadSurface and SDL_LoadSurface_IO (#14374)
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2025-11-13 14:50:37 -08:00 |
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SDL Wiki Bot
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8ca8887885
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Sync SDL3 wiki -> header
[ci skip]
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2025-10-27 15:39:21 +00:00 |
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Sam Lantinga
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f5966890b0
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Added a note that SDL_LoadPNG() is designed for trusted images
Fixes https://github.com/libsdl-org/SDL/issues/14338
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2025-10-27 08:38:00 -07:00 |
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SDL Wiki Bot
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2331188467
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Sync SDL3 wiki -> header
[ci skip]
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2025-10-23 14:54:47 +00:00 |
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Sam Lantinga
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6d095575e8
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Clarify thread-safety information for surface functions
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2025-10-23 07:52:48 -07:00 |
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SDL Wiki Bot
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52e12046f6
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Sync SDL3 wiki -> header
[ci skip]
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2025-10-23 00:56:42 +00:00 |
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Sam Lantinga
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e18d63a4e2
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Added SDL_RotateSurface()
Fixes https://github.com/libsdl-org/SDL/issues/14269
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2025-10-22 17:55:02 -07:00 |
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SDL Wiki Bot
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26a7346ead
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Sync SDL3 wiki -> header
[ci skip]
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2025-10-06 23:47:11 +00:00 |
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Sam Lantinga
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73334b6bb4
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Added support for loading and saving PNG images using stb_image
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2025-10-06 16:45:53 -07:00 |
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SDL Wiki Bot
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1d7e70833b
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Sync SDL3 wiki -> header
[ci skip]
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2025-09-29 05:11:33 +00:00 |
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Sam Lantinga
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0b4b254a53
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Added support for textures with palettes
Closes https://github.com/libsdl-org/SDL/pull/6192
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2025-09-28 22:10:06 -07:00 |
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Sam Lantinga
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49e15904ae
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Document that SDL_SCALEMODE_PIXELART is available in 3.4.0
Fixes https://github.com/libsdl-org/sdlwiki/issues/856
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2025-09-18 20:22:15 -07:00 |
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Sam Lantinga
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5d9b170a3d
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Be explicit that SDL_FLIP_HORIZONTAL_AND_VERTICAL combines horizontal and vertical flipping
Closes https://github.com/libsdl-org/SDL/pull/13821
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2025-08-28 04:22:31 -07:00 |
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Sam Lantinga
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66ab91a314
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Added SDL_FLIP_HORIZONTAL_AND_VERTICAL
Closes https://github.com/libsdl-org/SDL/pull/13788
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2025-08-26 05:50:51 -07:00 |
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SDL Wiki Bot
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d283f4651c
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Sync SDL3 wiki -> header
[ci skip]
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2025-06-01 21:52:34 +00:00 |
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Sam Lantinga
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7db0ac7380
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Updated SDL_StretchSurface() documentation
Fixes https://github.com/libsdl-org/SDL/issues/13135
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2025-05-29 09:09:04 -07:00 |
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Petar Popovic
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a696b108ac
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SDL_BlitSurface() comment: Remove sentence about final blit rect being stored in srcrect and dstrect
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2025-04-22 10:21:36 -07:00 |
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Sam Lantinga
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3e9e22f17d
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Added SDL_SCALEMODE_PIXELART
Build (All) / Create test plan (push) Waiting to run
Build (All) / level1 (push) Blocked by required conditions
Build (All) / level2 (push) Blocked by required conditions
This is based on the algorithm presented by t3ssel8r:
https://www.youtube.com/watch?v=d6tp43wZqps
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2025-03-13 09:48:37 -07:00 |
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Sam Lantinga
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cb099ebd4f
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Make texture scale mode a part of the 2D renderer draw state
Build (All) / Create test plan (push) Waiting to run
Build (All) / level1 (push) Blocked by required conditions
Build (All) / level2 (push) Blocked by required conditions
Also added texture addressing mode support to the PSP and Vita renderers (untested)
Fixes https://github.com/libsdl-org/SDL/issues/12461
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2025-03-05 21:35:04 -08:00 |
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SDL Wiki Bot
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9f557941f3
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Sync SDL3 wiki -> header
[ci skip]
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2025-03-05 15:25:22 +00:00 |
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Sam Lantinga
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8f40dad460
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Document the thread safety of SDL surface functions
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2025-03-05 07:24:24 -08:00 |
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SDL Wiki Bot
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52ee0c1058
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Sync SDL3 wiki -> header
[ci skip]
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2025-02-20 20:17:22 +00:00 |
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Sam Lantinga
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06602f4e80
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Document that the pitch is the length of the image data for SDL_PIXELFORMAT_MJPG
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2025-02-20 12:16:26 -08:00 |
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SDL Wiki Bot
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b63d3afc18
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Sync SDL3 wiki -> header
[ci skip]
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2025-02-10 20:15:51 +00:00 |
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Sam Lantinga
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0bc1f87120
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Added SDL_PROP_SURFACE_HOTSPOT_X_NUMBER and SDL_PROP_SURFACE_HOTSPOT_Y_NUMBER
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2025-02-10 12:15:03 -08:00 |
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Petar Popovic
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f1b3523c67
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Remove redundant parenthesis in SDL_MUSTLOCK macro
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2025-02-03 19:47:16 -08:00 |
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SDL Wiki Bot
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ec959a4349
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Sync SDL3 wiki -> header
[ci skip]
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2025-02-03 16:52:24 +00:00 |
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Sam Lantinga
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8e51b2468a
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Renamed SDL_SoftStretch() to SDL_StretchSurface()
Fixes https://github.com/libsdl-org/SDL/issues/12168
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2025-02-03 08:51:32 -08:00 |
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SDL Wiki Bot
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614ae843a9
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Sync SDL3 wiki -> header
[ci skip]
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2025-02-02 22:14:15 +00:00 |
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Sam Lantinga
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8848f86560
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Corrected the version where SDL_SoftStretch() was added
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2025-02-02 14:13:13 -08:00 |
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Sam Lantinga
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a98a4b8a68
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Re-added SDL_SoftStretch() to the API
This is needed for sdl2-compat, since a blit is not quite equivalent.
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2025-02-02 13:41:36 -08:00 |
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Ryan C. Gordon
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7a5604cf0c
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Sync SDL3 wiki -> headers.
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2025-01-21 13:12:25 -05:00 |
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SDL Wiki Bot
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16dfaca728
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Sync SDL3 wiki -> header
[ci skip]
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2025-01-02 20:06:39 +00:00 |
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Sam Lantinga
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f2074d7af3
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Updated copyright for 2025
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2025-01-01 07:45:52 -08:00 |
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Eduard Gushchin
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da80b9bce5
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Fixed an inaccuracy in the documentation for SDL_ConvertPixelsAndColorspace
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2024-12-18 14:20:24 -08:00 |
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SDL Wiki Bot
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d25cdc0fef
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Sync SDL3 wiki -> header
[ci skip]
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2024-12-07 00:20:38 +00:00 |
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Sam Lantinga
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08de6656fc
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Document the pixel layout of YUV format surfaces
Fixes https://github.com/libsdl-org/SDL/issues/10530
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2024-12-06 16:14:05 -08:00 |
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Eduard Gushchin
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7293c18314
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Fixed an inaccuracy in the return parameter information in the SDL_ConvertPixels function
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2024-12-03 11:32:04 -08:00 |
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Eduard Gushchin
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401187eb6c
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Removed extra sa in SDL_ConvertSurfaceAndColorspace
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2024-12-03 09:38:56 -08:00 |
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Eduard Gushchin
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9fb8661684
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Fixed an inaccuracy in the return parameter information in the SDL_SurfaceHasAlternateImages function
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2024-12-03 08:41:30 -08:00 |
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SDL Wiki Bot
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b8bbd29ce9
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Sync SDL3 wiki -> header
[ci skip]
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2024-11-27 06:11:04 +00:00 |
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Maia
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97ddc9adf2
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Fix outdated references to SDL symbols in docs. Fixes #11503
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2024-11-22 15:52:31 -05:00 |
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