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filesystem: SDL_EnumerateDirectoryCallback uses an enum now, not an int.
Fixes #10955.
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@@ -264,11 +264,42 @@ typedef Uint32 SDL_GlobFlags;
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*/
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extern SDL_DECLSPEC bool SDLCALL SDL_CreateDirectory(const char *path);
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/* Callback for directory enumeration. Return 1 to keep enumerating,
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0 to stop enumerating (no error), -1 to stop enumerating and
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report an error. `dirname` is the directory being enumerated,
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`fname` is the enumerated entry. */
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typedef int (SDLCALL *SDL_EnumerateDirectoryCallback)(void *userdata, const char *dirname, const char *fname);
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/**
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* Possible results from an enumeration callback.
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*
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* \since This enum is available since SDL 3.0.0.
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*
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* \sa SDL_EnumerateDirectoryCallback
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*/
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typedef enum SDL_EnumerationResult
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{
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SDL_ENUM_CONTINUE, /**< Value that requests that enumeration continue. */
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SDL_ENUM_SUCCESS, /**< Value that requests that enumeration stop, successfully. */
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SDL_ENUM_FAILURE /**< Value that requests that enumeration stop, as a failure. */
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} SDL_EnumerationResult;
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/**
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* Callback for directory enumeration.
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*
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* Enumeration of directory entries will continue until either all entries
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* have been provided to the callback, or the callback has requested a stop
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* through its return value.
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*
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* Returning SDL_ENUM_CONTINUE will let enumeration proceed, calling the
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* callback with further entries. SDL_ENUM_SUCCESS and SDL_ENUM_FAILURE will
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* terminate the enumeration early, and dictate the return value of the
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* enumeration function itself.
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*
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* \param userdata an app-controlled pointer that is passed to the callback.
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* \param dirname the directory that is being enumerated.
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* \param fname the next entry in the enumeration.
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* \returns how the enumeration should proceed.
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*
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* \since This datatype is available since SDL 3.0.0.
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*
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* \sa SDL_EnumerateDirectory
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*/
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typedef SDL_EnumerationResult (SDLCALL *SDL_EnumerateDirectoryCallback)(void *userdata, const char *dirname, const char *fname);
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/**
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* Enumerate a directory through a callback function.
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