diff --git a/src/gpu/d3d12/SDL_gpu_d3d12.c b/src/gpu/d3d12/SDL_gpu_d3d12.c index a16b785b32..a2190f7ccd 100644 --- a/src/gpu/d3d12/SDL_gpu_d3d12.c +++ b/src/gpu/d3d12/SDL_gpu_d3d12.c @@ -9104,7 +9104,7 @@ static SDL_GPUTextureFormat* D3D12_GetXRSwapchainFormats( // FIXME: For now we're just searching for the optimal format, not all supported formats. // FIXME: Expand this search for all SDL_GPU formats! - SDL_GPUTextureFormat sdlFormat; + SDL_GPUTextureFormat sdlFormat = SDL_GPU_TEXTUREFORMAT_INVALID; DXGI_FORMAT dxgiFormat = DXGI_FORMAT_UNKNOWN; // The OpenXR spec recommends applications not submit linear data, so let's try to explicitly find an sRGB swapchain before we search the whole list if (!D3D12_INTERNAL_FindXRSrgbSwapchain(supported_formats, num_supported_formats, &sdlFormat, &dxgiFormat)) {