Total steps the needle will travel through when moving from the current needle angle to a newly assigned needle angle
gx_circular_gauge_info_animation_delay
The number of GUIX clock ticks to delay between animation steps
gx_circular_gauge_info_needle_xpos
The distance from the left of the gauge widget to the center-of-rotation of the gauge needle
gx_circular_gauge_info_needle_ypos
The distance from the top of the gauge widget to the center-of-rotation of the gauge needle
gx_circular_gauge_info_needle_xcor
The distance from the left of the needle image to the center-of-rotation of the gauge needle
gx_circular_gauge_info_needle_ycor
The distance from the top of the needle image to the center-of-rotation of the gauge needle
gx_circular_gauge_info_needle_pixelmap
Resource ID of the pixelmap which will be used to draw the gauge needle. This image will be rotated as needed by the gauge widget to display the gauge needle in any position
The diagram below illustrates the xpos, ypos, and xcor, ycor coordinates:
The minimum data value, which is used to calculate scaling
gx_line_chart_max_val
The maximum data value, which is used to calculate scaling
gx_line_chart_data
Pointer to an array of integer values. These are the integer values plotted by the line chart widget
gx_line_<side>_margin
The offset from the chart window outer bound to the actual chart rendering area. The chart axis and data line are always plotted within this inner boundary, which allows the application to draw labels and other information inside the chart window but outside the char graphing area
gx_line_chart_max_data_count
The number of data values which may be present. This parameter is used for calculating the x-axis scaling or interval for plotting data points.
gx_line_active_data_count
The number of data values that actually present in the data array. A line chart may be scaled to draw a maximum of 100 values (for example), but on any particular update a smaller number of data values may actually be present.
gx_line_axis_line_width
Width of the line used to draw the horizontal and vertical axis
gx_line_data_line_width
Width of the plotted data line
gx_line_chart_axis_color
Resource ID of the color used to draw the axis lines
gx_line_chart_line_color
Resource ID of the color used to draw the chart data line
Resource ID of the pixelmap for filling the background before the needle. If upper background pixelmap is not set, it's used for filling background both before and after the needle
gx_pixelmap_slider_info_upper_background_pixelmap
Resource ID of the pixelmap for filling background after the needle
Current value, limited to the range [-360, 360], indicates the angular delta between the anchor position and the end point of the upper arc. Negative value causes the arc to be drawn in a clockwise direction starting at the anchor position. Positive value causes the arc to be drawn in a counter-clockwise direction starting at the anchor position. The application must scale the real-word value being indicated to assign an angular value to the progress bar widget
gx_radial_progress_bar_anchor_val
Starting angle of the upper progress arc. The value is defined in terms of integer degree with 0 degree pointing to the right and 90 degree indicating straight up position.
gx_radial_progress_bar_font_id
Resource ID of the font used to draw the optional text value within the progress bar widget
gx_radial_progress_bar_normal_text_color
Resource ID of the text color in normal state, used to define the optional text drawing within the progress bar widget
gx_radial_progress_bar_selected_text_color
Resource ID of the text color when widget gain focus, used to define the optional text drawing within the progress bar widget
gx_radial_progress_bar_disabled_text_color
Resource ID of the text color when GX_STYLE_ENABLED is not active, used to define the optional text drawing within the progress bar widget
gx_radial_progress_bar_normal_brush_width
Width of the lower progress circle
gx_radial_progress_bar_selected_brush_width
Width of the upper progress arc, the upper arc may be narrower, the same as, or wider than the lower circle
gx_radial_progress_bar_normal_brush_color
Resource ID of the color to fill lower progress circle
gx_radial_progress_bar_selected_brush_color
Resource ID of the color to fill upper progress arc
Width of the thumb button which slides on the scrollbar, in pixels. This value is usually some number of pixels less than the total scrollbar width
gx_scroll_thumb_travel_min
Offset from the end of scrollbar to minimum thumb button travel point. This limit can be used to prevent the thumb button from traveling to the very end of the scrollbar
gx_scroll_thumb_travel_max
Offset from the end of scrollbar to maximum thumb button travel point. This limit can be used to prevent the thumb button from traveling to the very end of the scrollbar
gx_scroll_thumb_border_style
Border styles of thumb button
gx_scroll_fill_pixelmap
Optional pixelmap ID. If this pixelmap ID is not zero, the scrollbar uses this pixelmap to draw the scrollbar background
gx_scroll_thumb_pixelmap
Optional pixelmap ID. If this pixelmap ID is not zero, the scrollbar thumb button uses this pixelmap to draw itself
gx_scroll_up_pixelmap
Optional pixelmap ID. If this pixelmap ID is not zero, the scrollbar uses this pixelmap ID to draw the scrollbar left/up end button
gx_scroll_down_pixelmap
Optional pixelmap ID. If this pixelmap ID is not zero, the scrollbar uses this pixelmap ID to draw the scrollbar right/down end button
gx_scroll_thumb_color
Resource ID of color used to fill thumb button
gx_scroll_thumb_border_color
Resource ID of color used to draw the border of thumb button
gx_scroll_button_color
Resource ID of color used to fill scrollbar end buttons
Needle draw position. If GX_STYLE_SLIDER_VERTICAL is set, used to specify the offset from the needle draw start position to the slider left. Else, used to specify the offset from the needle draw start position to the slider top.
gx_slider_info_needle_hotspot_offset
Needle hotpot_offset, used to specify the offset from the needle draw start position to the slider hotspot.
Resource ID of the pixelmap to be displayed for this frame. The ID can be 0.
gx_sprite_frame_x_offset
Offset from the sprite widget left to display the pixelmap
gx_sprite_frame_y_offset
Offset from the sprite widget top to display the pixelmap
gx_sprite_frame_delay
Delay value, in GUIX timer ticks, after displaying this frame before advancing to the next sprite frame
gx_sprite_frame_background_operation
Define how the background should be erased. Possible values for this field are: GX_SPRITE_BACKGROUND_NO_ACTION: No fill between frames GX_SPRITE_BACKGROUND_SOLID_FILL: Redraw sprite background GX_SPRITE_BACKGROUND_RESTORE: Restore previous pixelmap
gx_sprite_frame_alpha
Alpha value to be added to the displayed pixelmap. The value 255 specifies that no extra alpha value should be imposed. If the pixelmap includes an alpha channel, this alpha channel will be added to the frame alpha value.